Originally Posted by GrizzleBoy
All I know is, hardcore mode = teamwork mode.
I actually knew this since before the game actually released due to details released by DICE, but for some reason I completely forgot till a few days ago.
-The increased danger keeps people closer and medics/engis become your best friends due to no auto heal/repair.
-Suppression really works too. If people cant get a clear shot, they wont risk trying to stand in front of your fire to try and get a quick one in. This allows your team mates to move up feeling safer.
-Tanks gain god like strength, but are still vulnerable.
-No "shoot over here" 3D spot markers.Hardcore-team deathmatch >>> Normal mode-conquest
(imo). Simply because people slow down and stick together a lot more.
I don't know, it just seems like the tactical and teamwork elements of the game show themselves much more in hardcore games. Mostly because having the extra people around you makes much more of a difference.
I wish they didn't call it "hardcore" though. If anything, stat wise and gameplay wise, "hardcore" mode is actually closer to the traditional Battlefields than normal mode is.