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[mp1st]Is Battlefield 3 Finally The Game It Was Meant To Be? DICE Admits, “We Can’t Win” - Page 12

post #111 of 139
Quote:
Originally Posted by GrizzleBoy View Post

I disagree with your opinionated conjecture.
My opinion is infact, the correct opinion.

Opinions are like patootie - sphincters.

Everyone has them, and they all stink.
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post #112 of 139
Quote:
Originally Posted by Johnny Utah View Post

The community is pretty good about avoiding the known glitches as a whole. It's only the jerks that knowingly exploit them. I hardly run into anyone using the M26 + DART combo.

Agreed. Barely anyone uses the M26 dart. And anyone who uses it doesn't know how to use it correctly.

G3A3 with the heavy barrel with M26 Dart under slung.

M26 is only good on maps like meat grinder where you can shoot on shell and get 6 kills.
    
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post #113 of 139
All I know is, hardcore mode = teamwork mode.

I actually knew this since before the game actually released due to details released by DICE, but for some reason I completely forgot till a few days ago.

-The increased danger keeps people closer and medics/engis become your best friends due to no auto heal/repair.

-Suppression really works too. If people cant get a clear shot, they wont risk trying to stand in front of your fire to try and get a quick one in. This allows your team mates to move up feeling safer.

-Tanks gain god like strength, but are still vulnerable.

-No "shoot over here" 3D spot markers.

Hardcore-team deathmatch >>> Normal mode-conquest (imo). Simply because people slow down and stick together a lot more.

I don't know, it just seems like the tactical and teamwork elements of the game show themselves much more in hardcore games. Mostly because having the extra people around you makes much more of a difference.

I wish they didn't call it "hardcore" though. If anything, stat wise and gameplay wise, "hardcore" mode is actually closer to the traditional Battlefields than normal mode is.
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post #114 of 139
Quote:
Originally Posted by GrizzleBoy View Post

All I know is, hardcore mode = teamwork mode.

I actually knew this since before the game actually released due to details released by DICE, but for some reason I completely forgot till a few days ago.

-The increased danger keeps people closer and medics/engis become your best friends due to no auto heal/repair.

-Suppression really works too. If people cant get a clear shot, they wont risk trying to stand in front of your fire to try and get a quick one in. This allows your team mates to move up feeling safer.

-Tanks gain god like strength, but are still vulnerable.

-No "shoot over here" 3D spot markers.

Hardcore-team deathmatch >>> Normal mode-conquest (imo). Simply because people slow down and stick together a lot more.

I don't know, it just seems like the tactical and teamwork elements of the game show themselves much more in hardcore games. Mostly because having the extra people around you makes much more of a difference.

I wish they didn't call it "hardcore" though. If anything, stat wise and gameplay wise, "hardcore" mode is actually closer to the traditional Battlefields than normal mode is.


x2
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post #115 of 139
Yes... I wish DICE had just made BC2 with better graphics and new maps... but honestly, I love my BF3.
If I didn't like it, I wouldn't be playing it and either would anyone else who has these issues.

I bought into SWTOR as a big SW fan (yes there is also the montly fee but that is so insignificant in my assessment of the game) but It never really took hold of me. I am no longer playing and I wish I could get my $120 or so I put up for the game..

Yes, there are Issues and we all had our expectations.
When I heard about frostbite 2 being so epic and completely outdoing the destruction of Bad Company 2.. I was so psyched... I'm sure we all were. No other game came close to that level of destruction save possibly red faction in the fps world.

In the end.. I am very satisfied with my purchase. So much in fact that I spent around $900 for 3 27 inch monitors, a new gaming mouse, gaming headset and soon to be gaming keyboard plus a grand for my 2 lightnings... pretty much all for BF3..
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post #116 of 139
Quote:
Originally Posted by GrizzleBoy View Post

All I know is, hardcore mode = teamwork mode.
I actually knew this since before the game actually released due to details released by DICE, but for some reason I completely forgot till a few days ago.
-The increased danger keeps people closer and medics/engis become your best friends due to no auto heal/repair.
-Suppression really works too. If people cant get a clear shot, they wont risk trying to stand in front of your fire to try and get a quick one in. This allows your team mates to move up feeling safer.
-Tanks gain god like strength, but are still vulnerable.
-No "shoot over here" 3D spot markers.
Hardcore-team deathmatch >>> Normal mode-conquest (imo). Simply because people slow down and stick together a lot more.
I don't know, it just seems like the tactical and teamwork elements of the game show themselves much more in hardcore games. Mostly because having the extra people around you makes much more of a difference.
I wish they didn't call it "hardcore" though. If anything, stat wise and gameplay wise, "hardcore" mode is actually closer to the traditional Battlefields than normal mode is.

x3
post #117 of 139
Quote:
Originally Posted by Dekaewt View Post

BF3 has been so up and down for me. I finally was getting into it, right before this patch came out, and now post patch, the game feels completely different. And not in a good way. I want to like this game so much but I find it hard to load it up. Maybe these expansions will get me goin' again. Here's hoping.

I concur. Post patch does feel a bit different, the DICE needs to haul ass and fix the game since they should be getting enough feedback from the community.

I missed getting wacked by a MAV. wink.gif ....good times.
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post #118 of 139
only thing i freaking hate and refuse to even continue to support its the retarded battlelog and forcing people to use origin.

but battlelog is the worth thing to happen to the entire game.
post #119 of 139
Quote:
Originally Posted by KingAlkaiser View Post

only thing i freaking hate and refuse to even continue to support its the retarded battlelog and forcing people to use origin.
but battlelog is the worth thing to happen to the entire game.

Hardly.
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post #120 of 139
So today I was thinking about it and realized that it's not the fact that everyone else is better than me at it that makes me irritated about the game, it's Battlelog.

I had so many problems yesterday when I tried to play BF3. I wanted to play with a friend and all of my mic settings weren't working, also having to start up my web browser to launch the game as if it were some piece of crap Free-to-Play game annoys the heck out of me. Then there was a plugin update that didn't download properly, so I had to re-download that from some other source to get it working properly. Also, not being able to change the video, control, and audio settings anytime in-game irks me too. If I get shot while doing it I have to wait until I respawn.
Ugh, why DICE.
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