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Arma 2 Dayz Mod: Zombie Survival Simulation. - Page 20

post #191 of 4265
Quote:
Originally Posted by Dunsparth View Post

They should have climbed up a ladder and fell off and broke a leg so they would have to use moraphine.
Then panic whenever they hear a sound of a zedd getting closer to them and breathing in heavily.
Oh and there screen needed to be really shakey so they could take some painkillers tongue.gif

Agree totally haha. But either way thats hilarious.
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post #192 of 4265
Took about 2 hours to get into a working server with a buddy and actually meet up and then after we did we got wailed by the first wave a zombies in a tiny village we were trying to setup in.

This game is PUNISHING.
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post #193 of 4265
maybe some day they will add a way to spawn in with buddies
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post #194 of 4265
After playing for 6 hours yesterday here are my complaints...

I know we all wanted a realistic game, and I think they made it a bit too realistic. I think they need a level system. For however much you rank up you get a certain number of extras your spawn with after you die. These items are random but you get better items with the longer you play.

They need to make all the buildings accessible.

They need to update the spawning system, I respawned 10+ times and they were all in the same area. You should ge to pick which region.

They need a friend/party system so you can spawn by people.
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post #195 of 4265
Quote:
Originally Posted by Infinitegrim View Post

After playing for 6 hours yesterday here are my complaints...
I know we all wanted a realistic game, and I think they made it a bit too realistic. I think they need a level system. For however much you rank up you get a certain number of extras your spawn with after you die. These items are random but you get better items with the longer you play.
They need to make all the buildings accessible.
They need to update the spawning system, I respawned 10+ times and they were all in the same area. You should ge to pick which region.
They need a friend/party system so you can spawn by people.
I agree with the party spawn system but the rest of the idea suck, arma by nature is a military simulator not just a game, You get one life so make it count and the region you spawn in should be random not you get to pick it. You cant level up and it probably wont ever be implemented and we are not trying to turn arma into a cod/bf clone. that is my opinion on the matter.
Btw arma 3 will have all accessible buildings, arma 2 in stock form even you cant get in some buildings
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post #196 of 4265
Quote:
Originally Posted by Infinitegrim View Post

After playing for 6 hours yesterday here are my complaints...
I know we all wanted a realistic game, and I think they made it a bit too realistic. I think they need a level system. For however much you rank up you get a certain number of extras your spawn with after you die. These items are random but you get better items with the longer you play.
They need to make all the buildings accessible.
They need to update the spawning system, I respawned 10+ times and they were all in the same area. You should ge to pick which region.
They need a friend/party system so you can spawn by people.

I actually disagree on all counts except for the buildings, but since that is impossible to do in Arma 2, it's something I just live with.

Harsh death penalty makes everything worth more, if you're risking a Coyote Elite, a silenced M4, a stockpile of ammo and a full kit of tools, you're going to play far differently than if you were given a gear "checkpoint" so to speak. It's supposed to be a game that dives into human nature, having a death penalty anything short of "everything" would lessen that.

As for spawning, there should be more spawnpoints, but as for choosing your spawn, that's too abusable and again, lessens the penalty of death.
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post #197 of 4265
hi guys! Here is a Dayz autoupdater i've been using http://worrom.com/.
post #198 of 4265
Day Z Update adds Hatchet, Women, etc.

http://www.pcgamer.com/2012/05/28/dayz-update-adds-hatchets-firewood-women/

Developer’s Note:
To collect firewood, you can either find it in loot piles, or go into a forest and use the hatchet (gear > Right Click). I will expand this mechanic but its enough for now.
You get a ONE TIME OFFER to change your player gender!
Only two types of new skins are available in this update, “Camo” and “Ghillie Suit” in addition to normal survivor
Skins a player is wearing are NOT lootable.
When you change skin (right click on clothing package in inventory) your old skin will appear in inventory
If you want a players skin, you will need to make them take it off first


Changelog:
[FIXED] Bodies being deleted immediately (now will stay around for 15 minutes)
[FIXED] Player profiles sometimes corrupting and causing stuck in loading issues (error handling by engine)
[FIXED] Temperature listed in percent and not degrees (now displayed in degrees)
[FIXED] Loosing temperature inside vehicles (now will slowly gain or be static in vehicles)
[FIXED] ItemPainkillers popup error (no longer happens: thanks Norbert!)
[FIXED] Spawning in Ocean when switching models (player morphing optimized by TeeTime)
[FIXED] Loosing gear when switching models (player morphing optimized by TeeTime)
[FIXED] Wrong M107 is spawning on occasion (Correct one spawns)
[FIXED] Crashed heli uber-loot not spawning (does now thanks to GhostBear!)
[FIXED] Wire Fencing Kit caused graphical glitches (new model)
[FIXED] Tank Trap Kit caused graphical glitches (new model)
[FIXED] Invisible character models occuring (No longer invisible models)
[FIXED] Panic not being activated (Your character will sometimes panic)
[FIXED] Blood washout sometimes not being displayed (now will always wash out color depending on blood level)
[NEW] Hatchet for chopping wood in forests
[NEW] Wire Fencing kit model by Artyom Troshin
[NEW] Tank Trap kit model by Artyom Troshin
[NEW] Construction options moved to items in gear menu (right click wire fencing kit to use etc…)
[NEW] Hospital Loot Spawn probabilities changed
[NEW] Players can choose to be a female survivor (once only per CD-Key)
[NEW] Heat packs for increasing temperature in an emergency
[NEW] Bandit Skin transition for low humanity is removed
[NEW] Players will receive an error message if the server they are on is running an incorrect HIVE version
Edited by Joneszilla - 5/28/12 at 7:09am
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post #199 of 4265
It is sich an epic mod, except for getting a cold frown.gif i had to cover one of my buddys while he escaped a city and got a cold on the process -.-'
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post #200 of 4265
I just got Arma II Operation Arrowhead (Already had Arma II), can't wait to try it out!

Any europeans here playing Day Z? Feel free to add me, same username on Steam as on the forum. smile.gif
    
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