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[AGB] Elder Scrolls Online Screenshots Leak - Page 7

post #61 of 126
co-op TES on same engine as skyrim? sign me up thumb.gif

MMO that looks like other MMOs but has TES theme, meh... Will probably just play GW2 as far as this genre is concerned.
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post #62 of 126
I WANT TO BELIEVE.

That ZeniMax can pull this off. But I will probably just end up being disappointed. The prospect of this sounds amazing though.
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post #63 of 126
This looks horrible, instead of doing an mmo, just make the next damn game co-op. Elder scrolls is appealing because of what you can do in the game and how amazing the games look with next gen.

This just looks like reskinned WoW or etc, and will probably play like it, this is a quite stupid route to go. I guarantee you, most of the fun stuff you can do in Elder scrolls will be removed when the game is released.
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post #64 of 126
I'm just going to throw this out there and say that half of the people in this thread would instantly rule off Project Zomboid the minute they saw it. In other words kids, it's not about the graphics.
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post #65 of 126
The reason it looks more cartoonish then realistic graphics is because realistic graphics get outdated fairly quickly and after a while are just ugly to see. That's why most MMO's that actually take off are cartoonish rather than real. Although I do think it will be a bit of a flop, but that's just me.
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post #66 of 126
Quote:
Originally Posted by Milestailsprowe View Post

Yea same
Why can't we play the MMO like we play Single Player Skyrim?

You've obviously never played an MMO. MMO gameplay consists of a tank, DPS and healing. It requires teamwork in groups of 5-40 people to take down monsters. 40 people hacking away at a monster skyrim style would require zero skill and be a waste of everyones time. Even games that are more free form with combat like age of conan and tera still rely on this trinity to add strategic depth to the gameplay. You could do first person combat in a PvP centered MMO but most mmo players are in it for the PvE. There is no multiplayer experience in all of gaming like raiding in an MMO. Whether you like it or not there is nothing quite like organizing 40 people in a game for a singular goal. It's definitely the most rewarding thing I've ever done and I like all genres.

The single player games that I can think of that work sort of similar to give you a frame of reference would be Dragon Age or Baldur's Gate.

Also MMO's don't 'play' like WoW. WoW's gameplay is just as ripped off as every other MMO out there. Just think of MMO combat as it's own thing not some sort of rip off. Like an FPS or RTS. It is what it is. It would take a radical way of thinking to change it and even if someone did this form of gameplay wouldn't just die off. Millions of people like it. Not saying that wouldn't neccesarily be a good thing for the genre but I have no idea how you'd take gameplay like Skyrims and inject it into an MMO.
Edited by jtom320 - 5/4/12 at 8:44pm
    
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post #67 of 126
features don't sound too bad on paper, only problem is that it is using the Hero Engine. also, fans will not like the vast dissimilarity with the Elder Scrolls series. this is clearly a product of the fear of new IP's. it might be a good MMO, but it is not an elder scrolls game.
post #68 of 126
Quote:
Originally Posted by FLCLimax View Post

features don't sound too bad on paper, only problem is that it is using the Hero Engine. also, fans will not like the vast dissimilarity with the Elder Scrolls series. this is clearly a product of the fear of new IP's. it might be a good MMO, but it is not an elder scrolls game.

Hero engine is probabally the best MMO engine out there. Also the engine has nothing to do with what the assets look like.

I am surprised however they did not contine to use gamebryo because it's a pretty good MMO engine as well. Rift in particular looked fantastic using it.
    
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post #69 of 126
Quote:
Originally Posted by octowilli View Post

I'm not sure I agree with you in this case. An MMO that can't be run on average Joe's computer won't stay around very long.
This.

I'll probably end up buying it. I'm a sucker for TES games. I wish I could switch between first and third person though. I tend to do that often in TES games.
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post #70 of 126
Quote:
Originally Posted by jtom320 View Post

Hero engine is probabally the best MMO engine out there. Also the engine has nothing to do with what the assets look like.
I am surprised however they did not contine to use gamebryo because it's a pretty good MMO engine as well. Rift in particular looked fantastic using it.

Shhhhhh, don't get them confused tongue.gif

People don't seem to understand that the engine is simply the means of collating all the data and telling your CPU and GPU what to do. The visual appearance of the game is up to the developers. At the end of the day, Zenimax will have access to the source code of the Hero Engine, they can change/remove/add/optimise anything they like. The reason the visuals look as they do is because it was a DESIGN choice, not because of the Hero Engine.

OT - Not digging the visual style, would have preferred them to stick with the same visual style that Bethesda have used in Oblivion and Skyrim. Since that is actually what I believe to be one of the defining features of TES, the art style. Its not cartoony like most other fantasy games. Its a little more realistic. Which if you ask me, is exactly what TES:Online should replicate.

Also sad to hear about the taskbar. Would have preferred real-time combat. Then again, the combat mechanics in TES aren't the best so perhaps the taskbar will work out
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