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[VR-Zone] How the GeForce GTX 690 is a Prime Example of NVIDIA Reshaped? - Page 4

post #31 of 114
Quote:
Originally Posted by DuckieHo View Post

Even if they were designing a gaming-oriented card, this does not preclude them from being surprised how well it performed.

Interesting how you didn't quote the second part of my post.

Nvidia being surprised how well 28nm scales with clockspeed this soon is one thing, having a "ooops, we built a midrange card that even outperforms our previous flagship at stock clocks. And we have absolutely never done this before, so we have no experience with doing this sort of miracle." is another.
 
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post #32 of 114
Quote:
Originally Posted by tpi2007 View Post

Interesting how you didn't quote the second part of my post.
Nvidia being surprised how well 28nm scales with clockspeed this soon is one thing, having a "ooops, we built a midrange card that even outperforms our previous flagship at stock clocks. And we have absolutely never done this before, so we have no experience with doing this sort of miracle." is another.

Yes, but you were comparing two different generations. Next generation mid-range cards traditionally have been around the performance of prior generation flagships.
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post #33 of 114
Quote:
Originally Posted by raghu78 View Post

As far as AMD is concerned Tahiti is bottlenecked by its front end resources given the fact that scaling from Pitcairn to Tahiti is nowhere near 50%. Tahiti has 60% more shaders ( (2048 vs 1280). If AMD addresses its bottlenecks and increases shader count by 25% they can get 40% better performance than Tahiti. That should give it enough performance to compete with GK110. I am also a firm believer in competition benefiting the end user. So fingers crossed smile.gif

I don't think you'll ever see AMD have performance competitive with a 500mm²+ Nvidia GPU of the same generation. Nvidia would have to have a helluva flop for that to happen. Also, AMD doesn't build large dies, so they're not going to combat Nvidia by simply adding more resources.
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post #34 of 114
Quote:
Originally Posted by Alatar View Post

the 680 and the 7970 are about on par clock for clock and the 680 is based on GK104.
Now GK110 has twice the transistors of GK104 (yes many of these are spent on GPGPU features and we're not even sure if the card will be released as GeForce but anyways). Do you honestly think a slight bump in clockspeed and some tweaks for the 8970 will make it comparable to the GK110?

No, not only clock bump, we get other enhancements with almost every new generation of cards, the 8970 will be around 50% faster then 7970, higher clocks 1100~ and other architecture enhancements.

Quote:
Originally Posted by Cloudfire777 View Post

Maximum power consumption of 7970 is 270W. Maximum power consumption of GTX 680 is 228W. If 7970 was to reach GTX 680 performance, and AMD clocked up their cores, what power consumption do you think that would be? Same can be said about the 8000 series vs GK110 too. AMD can`t just put more clocks in there, because that would be a pretty ugly comparison compared to Nvidia Keplers.
AMD have sacrificed performance because they chose to make GPGPU oriented GPUs which this article mention. And is why you cannot compare 6000 series vs 500 series homeles. That was the other way around. GTX 580 was an excellent GPGPU perfomer, but 600 series have ditched the extra weight it carries, and concentrate on gaming performance instead.

True, thats why i said other architecture enhacements will come into play.
Edited by psyside - 5/8/12 at 8:56am
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post #35 of 114
Quote:
Originally Posted by DuckieHo View Post

It is nothing really new though... Performance often does not increase with major architectural changes:
The ATI HD 2900 with DX10.
NVIDIA Fermi with compute-focus.
AMD HD 7xxx with compute-focus.
The companies suffer some pain with the new design but eventually make up for it in the next revision. The only major architectural change with major performance gains that I can recall in recent memory was the 8800GTX. That was the first DX10 card and held the performance crown for 6+ months.
Physics? You cannot just linearly scale a chip up 50% and assume every works as is.

The 7970's die is not much larger then the 680s friend. If your banking on Nvidia doing it as a lot of people seem to be there is no reason the other guys can't.

As I said however I don't think either one of them will.
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post #36 of 114
regardless of price the GTX 690 is the best card ever made
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post #37 of 114
Quote:
Originally Posted by DuckieHo View Post

Why would you say the GK110 sucks at gaming? If NVIDIA can fit more cores and more FP64 blocks as well, then it will be better at both.

Yeah, of course it will perform better, there's a reason they fit more blocks tongue.gif
But from a performance per block standpoint, it will suck compared to the GTX680.


An anaolgy:

If the military were to design a gun that's the most lightweight they can make, they could probably make a gun that you can wear as a ring. But the firepower would render it unusable in real combat.

If they were to design the most powerful gun they could, it could very well blow up the entire planet, but it would have no use in combat because it'd be ginormous and eat a crapton of power (leaving humanity annihilation aside biggrin.gif).


I mean, you cannot have your cake and eat it, too.
Edited by Artikbot - 5/8/12 at 8:57am
   
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post #38 of 114
I love how people use the GPGPU argument.

GPGPU performance is useless to all but about 5% of the desktop market. Why make a GPU awesome at GPGPU for a market in which it will rarely be used. You might as well nerf the GPGPU performance, increase raster performance drastically and give the people what they want, gaming performance.

Its exactly what Nvidia did and you know what, good on 'em. Finally they are using their brains and realise that they are almost a monopoly in the workstation side of things (Nvidia pwn AMD in workstation cards), Tesla is giant cash cow and now, by concentrating on raster performance with their GeForce cards they are essentially catering products to all 3 markets (desktop, workstation, supercomputer). In essence, this will force AMD to go down a similar pathway. It will force AMD's hand and make them develop new FirePro (Or w/e their called) workstation GPU's and then reduce the GPGPU performance of the Radeon cards to increase raster performance enough to compete with the GeForce cards.

Either way you slice it, Nvidia end up winning. Workstation cards powerful enough to compete with some of the beasts Nvidia have on offer will take AMD multiple generations to develop, by which point, they would have lost considerable market share in the desktop range due to Nvidia continuing down the route of 3 individual products for 3 individual markets.

So this is really just Nvidia strengthening their position. They will start to narrow the margin in regards to desktop GPU market share and their QuadroFX and Tesla cards wont be going downhill any time soon. So very smart move by Nvidia, whether some of the fanboi's on here would like to agree with it or not. There is no denying that ultimately, Nvidia are on a pathway to success. Especially when you factor in that in reality, it will be a battle between Nvidia, Intel and ARM in the low-power ultra-portable market over the next 3-5 years.

In reality all Nvidia did was give the people buying GeForce cards (gamers) more performance at the loss of computer power. In the end, computer power means nothing to gaming and as I mentioned before, I would be very surprised if any more than 5% of the desktop market even used software where they would notice a difference in GPGPU performance (actually notice a difference, not have a benchmark tell you photoshop loaded 5ms faster), so Nvidia are doing a good thing by consumers thumb.gif
post #39 of 114
Thread Starter 
Quote:
Originally Posted by psyside View Post

No, not only clock bump, we get other enhancements with almost every new generation of cards, the 8970 will be around 50% faster then 7970, higher clocks 1150~ and other architecture enhancements.

Nope. The 8970 will still be using the 28nm process and as such will most likely offer similar improvement as the 6970 did compared to the 5870 or about ~ 10%. Maybe a bit higher this time seeing that the 7970 clocks are pretty low, but nowhere near 50%. That has only happened on the same process when ATI/AMD moved from the 3870 to the 4870 and that was just because the 3870 was just a die shrink and had a really small die, which allowed AMD to add much more stream processors.
 
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post #40 of 114
GPGPU will likely be heavily utilized in next generation games. Ambient Occlusion uses compute for example. To say it's useless is ridiculous. If PC gaming weren't as hamstrung by console development as it is we'd likely be seeing much wider applications of it now.

Also and I feel like I have to mention this in every thread Nvidia and AMD don't release sales numbers for their cards so why don't we stop acting like we have any idea.
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