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post #141 of 230
Quote:
Originally Posted by Victor_Mizer View Post

The suppression change is horrible. I tried a LMG+deployed bi-pod for the first time since the patch on metroll over the weekend, and for some reason my solider turned into Michael J Fox. It is really bad.

Yeah it's pretty much who fires first and whoever gets the random bullet to land (in a crossfire). I rather die by someone who killed me actually with aim then by just some random bullet
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post #142 of 230
Quote:
Originally Posted by Victor_Mizer View Post

The suppression change is horrible. I tried a LMG+deployed bi-pod for the first time since the patch on metroll over the weekend, and for some reason my solider turned into Michael J Fox. It is really bad.
The easy fix is to find cover and wait to recover and then shoot again. I have no problem playing with suppression because I know what it is, what is does and what to expect.

You guys seem to be playing, knowing what it is not but adjusting to compensate for what it is doing to you.
Quote:
Originally Posted by Nocturin View Post


So my bullets hitting where I aim is a cheap trick?

You know it' puts your aim off when you're under suppression, so why try to carry on firing and then complain when it does exactly as it was designed to?

Suppression now works exactly as DICE said it would in all the pre release interview stuff. I've personally always known it would hinder you, hell I even said it should be more during the alpha testing feedback.

Get to cover and get out of the way because that player has you tagged. Like GrizzleBoy said (*shudder*) It makes less sense to stand there like superman while bullets hit you to get the cheap kill while you're on 0.5% health.




The point is you get hit by suppression you go for cover if you don't you can't complain when you get killed. You all seem to know exactly what it does to you so there's no room to complain like it's the end of the world. Which is another thing, it's a minor inconvenience. Change your playing style to suit the fixed game and get on with it. Just like the 3D spotting moaning that went on and all the people who vowed not to buy the game because it was a wall hack, they all bought it anyway and got on with it because that's what you people do. You moan, then play.
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post #143 of 230
Well, they already said they are going to tone down the suppression and buff the repair tool.

Personally, I think suppression should really only benefit LMG players and hinder Recon players. Say if the Support weapons have a higher suppression rate and the recon class is the only class to have any bullet deviation from being suppressed.

I can deal with screen blur but having my bullets come out sideways should never happen. (Unless you're trying to snipe while being shot at)
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post #144 of 230
Quote:
Originally Posted by Rubers View Post

^ Like I said, pissed their cheap tricks no longer work.
I'm happy to inform (and piss you off) you that I employ suppressive fire quite a lot during my games. It's an excellent method of helping your team and doing some of that teamwork you complained about earlier. Since I play support with an LMG + bipod, I lay down suppressive fire on the enemy which allows my team to manoeuvre about and get the kill or simply move on. My objective isn't to kill them.
The problem is you peg people down as playing exactly like you do just shoot shoot shoot and pretend they're inferior players and the likes. Suppression works. It's part of the game, please stop playing it if this is how you react.
Complain about proper things like how they refuse to ban obvious hackers who admit it. THAT'S a massive problem. fixing the bugs and then saying "they stopped anything fun about the game" makes you look like a crappy player.

being more accurate is a cheap trick?


are you the kind of guy that scream hax everytime someones kills me?


ohh btw hello mr lmg camper wink.gif you have alot of skills with your random bullet spread suppresion teamwork tactic

btw suppresion will be toned down .. dice even said so that they went way overboard with it.. so your cheap tricks will not work as efficiently anymore


and yes i've complained about how hackers are ruining the game also.. but dice messed it up even more

Quote:
Originally Posted by Rubers View Post

The easy fix is to find cover and wait to recover and then shoot again. I have no problem playing with suppression because I know what it is, what is does and what to expect.
You guys seem to be playing, knowing what it is not but adjusting to compensate for what it is doing to you.

so camping is the only way to go right?


how about playing the objective and pushing forward in rush?
Edited by Fr0sty - 5/14/12 at 12:26pm
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post #145 of 230
Quote:
Originally Posted by Fr0sty View Post

being more accurate is a cheap trick?
are you the kind of guy that scream hax everytime someones kills me?
ohh btw hello mr lmg camper wink.gif you have alot of skills with your random bullet spread suppresion teamwork tactic
btw suppresion will be toned down .. dice even said so that they went way overboard with it.. so your cheap tricks will not work as efficiently anymore
and yes i've complained about how hackers are ruining the game also.. but dice messed it up even more


Hahaha yeah sure playing the game as a team = LMG camper. Suppression is exactly for that - suppressing. And the point is, I'm not even going for the kill.

http://en.wikipedia.org/wiki/Suppressive_fire
Quote:
In military science, suppressive fire is a fire that degrades the performance of a target below the level needed to fulfill its mission. Suppression is usually only effective for the duration of the fire.[1] Suppressive fire is not always a direct form of fire towards targets; it can be an effective visual and audible distraction

How to conceptualise that into a game I wonder? Hmm, how about hindering the accuracy and visuals of someone whilst under that influence?

And I'm sure DICE are changing it but you can bet they didn't think it was too much until a few players erupted in rage that they couldn't play like they had been.

I think this game might suit your play style a bit better. IT doesn't have Suppression.

And it's hilarious, absolutely howling, that you think suppressive fire is a cheap trick. Please do tell us what other "great things" about BF3 DICE have ruined in their last update? Can't you use the USAS with frag rounds to the same effect any more?



The point is: Just play.
Edited by Rubers - 5/14/12 at 12:33pm
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post #146 of 230
Quote:
Originally Posted by Fr0sty View Post

so camping is the only way to go right?
how about playing the objective and pushing forward in rush?

Taking cover != camping. You can't just run around pretending you're Iron Man. In a firefight, soldiers take cover. Soldiers spend most of their time in a firefight UNDER COVER.

On the flipside of that statement, what about pushing back and, suppressing the enemy in Rush?





Basically it hinders you, you don't like it and you don't want to adapt your playing style? Cry me a river.



You guys get it all wrong and complain about the wrong kind of stuff. Premium Service and £12 map packs should be top of the agenda but instead it's an insignificant change to an already existing feature that gets the main fire.
Edited by Rubers - 5/14/12 at 12:37pm
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post #147 of 230
What is your battlelog rubers?
post #148 of 230
I don't see the part in that wikipedia quote where it says how suppression makes inanimate objects perform worse.
I'm fine with the blurred vision, even the extra recoil. What I am not ok with is having someone 10m away with my reticle placed on their chest dead center, and missing 11 semi-auto shots in a row.
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post #149 of 230
Quote:
Originally Posted by tael View Post

I don't see the part in that wikipedia quote where it says how suppression makes inanimate objects perform worse.
I'm fine with the blurred vision, even the extra recoil. What I am not ok with is having someone 10m away with my reticle placed on their chest dead center, and missing 11 semi-auto shots in a row.

Nah now that's messed up I guess. I would assume it's supposed to make you less accurate against people at much further distances. Then again I don't know because I try to get out of the way when it happens to me!
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post #150 of 230
Quote:
Originally Posted by Nocturin View Post

Do tell about this "strategy" into the mix?
random unpredictable feature =!= strategy

Two squads are in a standoff situation.

Team A has team B suppressed. Team B keep trying to pop out from cover, land quick shots and get behind cover again. It's not working and they're getting mowed down.

Some of team B should therefore attempt to flank team A from a different angle who can then start to suppress them allowing their team mates to move around the map better for an attack.


There is nothing random or unpredictable about suppression. As soon as you see the suppression blur, you KNOW that you will be less effective while attacking due to less accuracy, so the thinking player will back off and/or find an alternative/flanking route.


If you know for a fact that suppression lessens your ability/chance to create offense (which is literally what the definition of suppressive fire actually is), then you know as soon as you attempt to counter fire at someone while suppressed that they have the upper hand.

The fact that you know this, means that you have a choice to make. A strategic choice. Say "f" it and attempt to fire back anyway and retreat for the present time till you can create a situation where you are in control.

I've been playing a lot of hardcore recently and with the higher bullet damage, the suppression factor is also much more important (since "taking some to give some" is not an option) and since people aren't running around like headless people most of the time the whole thing is generally more strategic.

If you're in normal mode, meat grinder maps with too many players on the server then maybe I could understand why you'd be incapable of finding any strategy in suppression whatsoever.


I also have to lol when people keep mentioning skill in Battlefield games. You are not measured by your personal "skill", you are measured by your ability to work as a team. If someone is suppressing you, it's up to the rest of your team to deal with them.

People relying on their own "skill" to win is the reason why there is a lack of teamwork many a time in the first place.
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