Originally Posted by phez
is there any other information regarding what happened to their gamesplant campaign? i loved nexus and would like to see nexus 2, but am a bit cautious with these kickstarters and especially since they tried once and kind of disappeared ...
I was having trouble getting that information as well. Basically it failed. The reason it failed was because nobody knew it was happening at the time. Myself, like many others didn't even find out that it was up for funding until long after it had already failed. Nobody covered the story. None of the major game news sites reported on it. As a result, it failed because most of the people (Like myself) who would've contributed in a heartbeat never found out about it until it long after it had already failed. To give you an idea, this happened last year. I only found out about it last month. That's why I contacted Most Wanted Entertainment to find out if it got it's funding and if I could still contribute. That email you quoted is the email response I received from them on friday last week. So yeah, it didn't fail because there was no interest, because there is plenty of interest. It failed because the game news sites we rely on to report this information failed to do so resulting in the many that would've contributed, never finding out about it until it was too late. Probably because they were too busy reporting on yet another call of duty game.
Originally Posted by guyladouche
What's the difference between tactical and strategic?
That's kind of a hard thing to describe because tactics require strategy and strategy requires tactics. Crap, that doesn't make much sense either. Ok, how bout this. Tactics make up the parts of the whole of your overall strategy. Such as taking out an enemies supply lines to weaken an enemies ability to reinforce and resupply making it easier for you to push him back and harder for him to replace lost units. That's a tactic. Taking a key strategic point that hinders an enemies movements while increasing your own is also a tactic. In Nexus, sending fighters (which are harder to hit by the enemy) to take out a heavily armed targets weapons and shields before sending in your main fleet to prevent heavy losses to your main ships is a tactic. Now that tactic is by no means the only tactic you use over the course of that battle to win the battle as a whole. The sum of the tactics you use during the course of the battle make up the whole of your overall strategy. That's the best way I can explain it.
Now Nexus is very much a real time tactical game rather than a real time strategy game. There very much is strategy in the game. But it's not like say command and conquer where you are giving "general" orders to many multiples of your units all at the same time. In Nexus you are instead giving orders to all of your ships, but only generally one ship at a time. Such as telling one of your ships to attack one enemy using shield disruptors to take out it's shields. But then telling one of your ships in the back line to bombard a cluster of ships with missiles to weaken and/or destroy if opportune several of the ships at once before being finished off by your other ships. You have an overall strategy, but you are very much in control of all of the tactics for each ship and class of ship under your command, meaning you are choosing and performing many of the tactics you choose during the course of the overall battle. That's what makes Nexus more of a tactical game than a strategy game. It's because of just how much you are actually controlling as opposed to just giving "generalized" orders like you do in most strategy games. If you've ever played games like Rome Total War or Empire Total War, you can see this as well, where your empire control and overall troop movements are done from what the game calls your strategic map. But when you go into a single battle, you are put into a real time map for fighting that the game calls your tactical map.
Side Note: Once you get to a reasonable skill level in Nexus and learn how to do and actually use the ships "manual" controls instead of the "automated" controls, Nexus really comes to life and really starts to show it's true genius. Simply amazing and absolutely fun. Still one of my favorite games.
I really hope I've explained this concept to a reasonable degree and you hopefully now understand the difference. As I said, it's an easy concept to understand, but it can be difficult to explain to a reasonable degree.Edited by bignick277 - 5/16/12 at 7:16am