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[Destructoid'The next Modern Warfare 3 DLC adds a new mode and tanks - Page 3

post #21 of 35
LOL... I almost want to buy the game just to watch.
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post #22 of 35
^Wait until a free weekend? tongue.gif
post #23 of 35
Quote:
Originally Posted by HAVO View Post

LMAO !! TANKS ON COD !!!
AHAHAHAHAHAHAHHAHAHAHAAHAHAHAHAHAHA !!!!!!!!!!!!!!!!!!!

IKR! HAHAHAAHAHAHAHAHAHAHAHAHAHHAAHHAHAHAHAHAAH
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post #24 of 35
They should just reintroduce the CoDUO maps, with those tanks. They weren't extremely overpowered and any skilled player (Or any unskilled player for that matter) could take one down, so gameplay was always good.
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post #25 of 35
Quote:
Originally Posted by icehotshot View Post

And there will never again be a call of duty game that will be as epic as the original.....they can't afford to make the PC version better than the console version cause then all the console fanboys will cry.
Boggles my mind why they don't just make the PC version completely different than the fail console version......headscratch.gifThey would make more money.

Sadly, no they won't, Wii and PC combined made only 4% of total sales. And the Wii being a console sold probably more, so 1%-2% of the market...
post #26 of 35
Quote:
Originally Posted by Despair View Post

Sadly, no they won't, Wii and PC combined made only 4% of total sales. And the Wii being a console sold probably more, so 1%-2% of the market...

But if they added dedicated servers, 60+ player support and mod tools, and updated the graphics a bit, I guarantee they would sell MANY more PC copies. I for one would buy it if they added all of what I just said. But they won't because they only cater to the console crowd nowadays.

The reason no one (at least not many) on PC buys it is because it is the same crap as last year with little improvements and ZERO PC support. No dedicated servers or mod tools, and doesn't support any more than like 18 people per game. And all the maps are tiny corridor maps with terrible spawn points. I also hear that setting the graphics to max in MW3 makes the textures all blurry....what is that?

The original CoD in 2003 had dedicated servers with 60+ players, custom maps, custom mods and vehicles. But yet in 2012 they have digressed and taken all that AWAY....They have moved BACKWARDS on PC over the years.
Edited by icehotshot - 5/12/12 at 11:00pm
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post #27 of 35
^I really don't see the need for 60+ player games, but I have a competitive point of view. tongue.gif
post #28 of 35
Quote:
Originally Posted by Skylit View Post

^I really don't see the need for 60+ player games, but I have a competitive point of view. tongue.gif

Well the option to have as many or little players as you want is what I'm trying to say. Cause the amount of players shouldn't be limited by the developer/publisher, that is a bunch of crap to force a maximum of like 9v9 or whatever it is.
Edited by icehotshot - 5/13/12 at 12:06am
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post #29 of 35
One of the reasons they have regressed back to a small-scale shooter is the map design, I can't think of a single map on MW3 where more than 18 players would be tolerable, they are too close quarters. Personally I think they did this so that every game provides that fast paced adrenaline filled (frustrating) game they have been trying to make.

I haven't really played much Battlefield, but from what I can tell if they had Battlefield BC2 size maps with MW3 sized areas dotted around, then they could have 60 players and the game could be great for a wider variety of players.

Also I played MW2 for the first time in months yesterday and fell in love again, it's so much more entertaining than MW3, the map design is way more arcade-y which I would argue makes that style of game more enjoyable than on the relatively boring MW3 maps.
post #30 of 35
People want 60 players on shipment lol.
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