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[THG] Diablo 3 Beaten in Just 7 Hours? - Page 37

post #361 of 423
Quote:
Originally Posted by Nocturin View Post

you have to admit though, he does have a point. It's like there's a year of development per hour of content tongue.gif.
meh. so true. what's the use of "voting" if everyone else does for you?

Uh, no.

This is a SPEED RUN.

It took me 7 hours JUST to beat ACT 1.

And It's 59.99$

Diablo 1, StarCraft, ect, any game in the 90's was 50$.

Adjusting inflation,

It comes out to about 65$.

So you're paying 5$ less than you were in the past. We're actually paying less, but DLC makes up for that.
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post #362 of 423
Quote:
Originally Posted by Nocturin View Post

you have to admit though, he does have a point. It's like there's a year of development per hour of content tongue.gif

No he actually DOES NOT have a point. He has a worthless opinion based purely on a trash assumption that he did not bother to read properly before mouthing off. The 8-15 hours is if you are trying to beat the game fast. You could probably even go faster. Speed runs in no way portray how long it takes to play and complete the story on even normal difficulty. If your whole purpose is to get from point A to point B, then you are in no way shape or form playing the game normally. Even by casual exploration and just normal playing, it takes around 20 hour to clear Normal, longer if you truly explore every nook and cranny that the D3 dev team created for us. Again, speed runs in no way accurately represent the amount of content in a game and how long a normal experience lasts.
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post #363 of 423
Quote:
Originally Posted by OC'ing Noob View Post

No he actually DOES NOT have a point. He has a worthless opinion based purely on a trash assumption that he did not bother to read properly before mouthing off. The 8-15 hours is if you are trying to beat the game fast. You could probably even go faster. Speed runs in no way portray how long it takes to play and complete the story on even normal difficulty. If your whole purpose is to get from point A to point B, then you are in no way shape or form playing the game normally. Even by casual exploration and just normal playing, it takes around 20 hour to clear Normal, longer if you truly explore every nook and cranny that the D3 dev team created for us. Again, speed runs in no way accurately represent the amount of content in a game and how long a normal experience lasts.

It should also mention that there are about 10 or so different "dungeons" for each area.

In no way/shape/form/function do you actually see all 10 in one play-through.

I've got 30 hours on my 40 Sorc and while running a friend through Acts 1-2 last night, I was able to enter dungeons/areas that I've actually never seen before.

There is FAR MORE content than many of you give credit for and each time you enter those dungeons, the layout is again different...
post #364 of 423
Quote:
Originally Posted by Nocturin View Post

you have to admit though, he does have a point. It's like there's a year of development per hour of content tongue.gif.
meh. so true. what's the use of "voting" if everyone else does for you?

Yep sometimes voting is less effective than making some noise about something. Look at mass effect 3. I wish people on this site wouod quit saying vote with your wallet.

Also, it has not been in development for 12 years. It was an afterthought, after wow that im sure was begun seriously much later
Edited by perfectblade - 5/22/12 at 7:29am
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post #365 of 423
Quote:
Originally Posted by perfectblade View Post

Yep sometimes voting is less effective than making some noise about something. Look at mass effect 3. I wish people on this site wouod quit saying vote with your wallet.
Also, it has not been in development for 12 years. It was an afterthought, after wow that im sure was begun seriously much later

Voting with your wallet is the immediate method within your power as a consumer to express your support or lack of. Rabbling on the internet can sometimes work, but that involves massive participation. If it is just a group of geeks like the COD group, then it is not very worthwhile.
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post #366 of 423
Quote:
Originally Posted by OC'ing Noob View Post

I am level 45 and still no legendary stuff... frown.gif
I just found an another one in normal biggrin.gif
post #367 of 423
Quote:
Originally Posted by OC'ing Noob View Post

No he actually DOES NOT have a point. He has a worthless opinion based purely on a trash assumption that he did not bother to read properly before mouthing off. The 8-15 hours is if you are trying to beat the game fast. You could probably even go faster. Speed runs in no way portray how long it takes to play and complete the story on even normal difficulty. If your whole purpose is to get from point A to point B, then you are in no way shape or form playing the game normally. Even by casual exploration and just normal playing, it takes around 20 hour to clear Normal, longer if you truly explore every nook and cranny that the D3 dev team created for us. Again, speed runs in no way accurately represent the amount of content in a game and how long a normal experience lasts.
^This.

A speedrun does NOT reflect the content nor the extent of a game since you will be skipping most of it in order to finish the game as fast as possible.
The time needed to develop the game has nothing to do with that.

You guys should do more research on speedruns... theres far more impressive stuff than this and I'm pretty sure the record will further get beaten.
Edited by toX0rz - 5/22/12 at 7:58am
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post #368 of 423
i am loving nightmare on my wizard, i am also enjoying the fact that i am finding COMPLETELY DIFFERENT events and loot dungeons, on this play through...

i have completed act 1 probably 4 times and when i go look at the Act 1 achievements there are tons of events and dungeons that didnt even spawn... anyone arguing that there isn't enough content in this game, needs to take a look at the achievements...

a game built with replayability in mind, from the start, would be brutal if each playthrough was too long.
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post #369 of 423
Quote:
Originally Posted by OC'ing Noob View Post

No he actually DOES NOT have a point. He has a worthless opinion based purely on a trash assumption that he did not bother to read properly before mouthing off. The 8-15 hours is if you are trying to beat the game fast. You could probably even go faster. Speed runs in no way portray how long it takes to play and complete the story on even normal difficulty. If your whole purpose is to get from point A to point B, then you are in no way shape or form playing the game normally. Even by casual exploration and just normal playing, it takes around 20 hour to clear Normal, longer if you truly explore every nook and cranny that the D3 dev team created for us. Again, speed runs in no way accurately represent the amount of content in a game and how long a normal experience lasts.

20-40 hour on a "normal play through" for 12 years of development?

Lets break that down

1 year= 8760 hrs
1 work year, per person @ 40h/w = 2080h
dev team of 80 @40h/w= 166, 400h
dev time w/80 people @ 12yrs =1 996 800h

So give or take about 500k(very large margin of error) hours, it took blizzard one million, four hundred ninty six thousand, eight hundred (1,496,800) hours to create 40 hours of content. I'll add another 120 hrs for the other difficulties.

So, for 160 hours of playtime (for the "hardcore"), it took 1,496,800 hours to create.

That's a 9355hr:1hr ratio for content creation.

lachen.gif

Glad your satisfied biggrin.gif. You could of had so much more tongue.gif.

So yes, he has a very valid point.
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post #370 of 423
Quote:
Originally Posted by Nocturin View Post

20-40 hour on a "normal play through" for 12 years of development?
Lets break that down
1 year= 8760 hrs
1 work year, per person @ 40h/w = 2080h
dev team of 80 @40h/w= 166, 400h
dev time w/80 people @ 12yrs =1 996 800h
So give or take about 500k(very large margin of error) hours, it took blizzard one million, four hundred ninty six thousand, eight hundred (1,496,800) hours to create 40 hours of content. I'll add another 120 hrs for the other difficulties.
So, for 160 hours of playtime (for the "hardcore"), it took 1,496,800 hours to create.
That's a 9355hr:1hr ratio for content creation.
lachen.gif
Glad your satisfied biggrin.gif. You could of had so much more tongue.gif.
So yes, he has a very valid point.

...Final Fantasy 7, 8, 9, 10, 12, 13...

The most successful games in the history of gaming could be beaten in less than 20 hours...Want the numbers on net gain?

Point here is simple, it's a straw horse...And you're grasping at some serious straws.

To the average laymen, yes, they only play through once and they're done...This is not the target audience of Blizzard.

Random dungeons cycle in every single area giving you hours of extensive playtime before you've even cleared that area.

I have 2 level 40s, now...And aside from the storyline, I haven't hit the same area twice...So I could thus equally argue that, 80 hours = Complete playthrough but, that would be unfair because according to the strategy guide, I haven't explored about 8 in act 1, 9 in act 2, 7 in act 3 and 4 in act 4.

Get where I'm going with this?

I could have had much more play time from a rubber ball and paddle, would've been less expensive too but, I fear my mastery would occur far before the elastic wore out and ultimately, D3 was more entertaining.
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