I've been reading a lot about Eve Online and the great things that people pull off. Scamming, stealing and betrayal in an open player environment sounds like so much fun. I'm tempted to get into it but I'm wondering if it's as good as it appears to be. Some think it's boring while others think it's the best MMO out there. So, which is it? Can anyone share their experiences, info on the currency system etc.?
It depends on what you do. The game is what you make of it really. Its a completely open world and you're free to do whatever you want. I think that for some people its almost too much freedom and they end up getting bored because they don't know what direction to go in. There are so many things to do in EVE there really is something for everyone. But it does take a little time to learn the ins and outs. If you have the time to put into it its a great game. I played it for about a year but when I started back to college I just didn't have the time for it anymore. ISK is the currency in EVE and there are plenty of different ways to make it. Mining, running missions, trading, planetary interaction, pirating etc. You can also pay for your subscription with ISK if you can make enough of it, which really isn't hard to do if you play regularly and know what you're doing.
You can also pay for your subscription with ISK if you can make enough of it, which really isn't hard to do if you play regularly and know what you're doing.
Since the skill system is time based and not an exp-grind, you basically have to wait until you have the skills necessary to pilot the nicer ships. There are some corps that wont even consider you unless you are in T2's... depending on what size of ship you are wanting to pilot, it can be six months of training to get the necessary skills.
I like the game, i like the true sandbox but it can be brutal. You literally cannot trust ANYONE because conning, griefing, etc are all part of the game. If someone tricks you out of a bunch of loot and you feel it was unscrupulous, CCP is not going to step in unless the other person was using a glitch in the game, by which to rob you. Any other methods are within the confines of the game.
I tried to get into this about 3 months ago. Yeah no go. Its a pretty tough game for players wanting to start right now. I think if you wanted to start this like 2 years ago, then maybe it would still be ok.
this game hates new players
infact ive heard from old friend who played, that it takes 6 years to get the best stuff
I dont feel like playing for 6 years to finally be good lol.
much rather enjoy SWTOR while I can lol
8-12 months of correct skill training can get you a character that can be very competitive in solo pvp. Still going to have to learn the ropes and target selection though. (IE: don't be roaming around in a solo taranis and expect to smoke the guy thats been camping the same gate for a week in a daredevil with loki links. )
I have been playing since like 2008/2009 and I am part of a large coalition of a couple alliances in 0.0 space. There is plenty to do and 99% of my time is strictly pvp. Reimbursements for most ships come from the top down and I don't pay for more than the few "shiny ships" i want to mess around in.
Getting into a 0.0 corporation or alliance is one of the best ways to jump headfirst into the game. They will get you a skill path/plan, the right ships/fits to get into, and pvp. It is difficult to gain entry though unless you have a recommendation or enough skill points to show your not a "complete" noob.
I will strongly agree that the barriers to entry in this game are extremely high, but not many games have an average player age of like 27-28, such a large meta game, and the balanced in pvp required to have a one week old player serve an actual purpose in a fleet with people several years older. There is a place for everyone along the skill grind, you just need to find that right home that is willing to use you as you develop.
Hands down the most complicated/most enjoyable/most rewarding game i've played since like ultima online/daoc. There aren't really any other games on the market that can hold my attention.
when i tried it for a month or two it was a nice game but as the rest have said it takes a little to get use to. i stopped because it just got a little too repetitive for me.
when i tried it for a month or two it was a nice game but as the rest have said it takes a little to get use to. i stopped because it just got a little too repetitive for me.
I enjoyed the game as a new player, but ultimately realized it was way too much of time commitment (moreso than any other MMO I've played). Perhaps expert players have it streamlined *shrug*
I'd definitely give it a try if you can snag a trial or don't mind paying for a month or two: I found it pretty fun & interesting, but ultimately chose other games.
when i tried it for a month or two it was a nice game but as the rest have said it takes a little to get use to. i stopped because it just got a little too repetitive for me.
one thing a new player CAN do, is purchase a Pilot... it may require you to shell out some change, in the form of PLEX so you can get the ISK to purchase a pilot.
this does give you a head start but its also going to put you behind the curve when it comes to game knowledge.
i had a couple of characters for about 6 months and i believe they were around 20-25mil skill points? this was before they regulated the stat skills so it may not have been the most efficient skill progression.
Hang on now - it's not as bad as people are making it out to be. I, for one, started out new and, for the most part, was able to get through things alright. It took me awhile to figure out the combat (there's lots of maths involved), but once you do, it's pretty fun. Sure, I lost some credits when I tried fitting my Omen with artillery and shield boosters, but we all make mistakes.
My problem with EVE was that it got repetitive after awhile. What you'll find while playing EVE is that almost all (seriously, like 80%) of the people who play work in IT: it's a game for people who like to make spreadsheets and keep track of data.
Visually, it's amazing though. I would recommend at least trying it.
I thought the sandbox aspect of EVE made it a great game. Played it for a year, but the space flight characteristics are so far from reality, I didnt enjoy it after a short while. - turn off engines and rapidly coast to a stop, yeah right. - max speed? pffft. - bank turns in space LOL. --Might as well be just another hack n slash mmorpg since the EVE developers sorely missed one of the main point's of a space based multi-player free-for-all - that point being that in space, space flight should have some semblance to the real thing if the game is going to succeed for me, ie; If you accelerate in space, there is no speed limit - only acceleration limit. One does not come to a stop by simply turning off thrust. In space you coast at constant speed until you hit something, like a planet. Bank turns are derived from airplanes - flying thru an atmosphere- so in EVE space there's an atmosphere? Then it wouldnt be space anymore would it.? - It's too whacked of a "space" game for me, IMHO
I thought the sandbox aspect of EVE made it a great game. Played it for a year, but the space flight characteristics are so far from reality, I didnt enjoy it after a short while. - turn off engines and rapidly coast to a stop, yeah right. - max speed? pffft. - bank turns in space LOL. --Might as well be just another hack n slash mmorpg since the EVE developers sorely missed one of the main point's of a space based multi-player free-for-all - that point being that in space, space flight should have some semblance to the real thing if the game is going to succeed for me, ie; If you accelerate in space, there is no speed limit - only acceleration limit. One does not come to a stop by simply turning off thrust. In space you coast at constant speed until you hit something, like a planet. Bank turns are derived from airplanes - flying thru an atmosphere- so in EVE space there's an atmosphere? Then it wouldnt be space anymore would it.? - It's too whacked of a "space" game for me, IMHO
actually there is an explanation for what you just said.
The reason for the banked turn is because in order to turn you must apply thrust in the direction you want to go, so what will happen is you will slowly lose speed in forward direction and gain speed in the direction of thrust, and while doing that you will over turn your thrust angle as to stop your movement in the initial direction. There are typically more thrusters on a space craft then the ones in the rear. So turning in space will create a curve and not straight lines.
The other one. In eve you aren't controlling thrust on and off, you are controlling the speed. With the dial at the bottom of the screen you can select the speed at which you would like to go, so when you hit stop ship, you are telling your ship to come to a stop, not shut off thrust. So the ship actually is applying thrust in the opposite direction to bring you to a stop. The reason ships have a speed limit is because the engines can only move propellant at a certain speed. The speed at which the propellant leaves your thruster is the speed at which you space craft is limited to. Big ships are slower because their mass is so large they need a lot of thrust to get to speed in a decent time, which translates into a very large but slow thruster, it applies more thrust, but it exits the thruster at a slower speed. Kinda like a tractor, has a lot more power, but is very slow.
most of these things are merely just not animated yet.
On the flip side, you honestly believe that they are that horribly worried about making their space flight physics perfect?
EDIT: I have been playing since febuary of 2007. I can say that looking at all the MMO's that have been around since then, none have made anywhere near the improvements that eve has. Go look at what eve use to look like back in 2007, they have done so much to the game and have yet to charge for a single expansion. Wow has charged for their game as well as their three expansions, and they haven't increased the visual quality of the game barely at all. Granted they have added a lot of content, but that is the glory of eve. They don't have to add content in the same sense that wow does. They just add new stuff to do, and give you new ways to interact with the world they have setup.
Doesnt matter anyways since my post was based on IMHO -I simply dont like EVE space physics and expect more "spaciness" from a space based MMORPG. Anyone here old enough to remember Frontier Elite ? - 100% pure space flight physics. You could zoom past a space station at true relevistic speeds - If you aimed at a planet and turned off thrust, you'd coast until you smacked into the planet and burnt up in its atmosphere. Imagine passing a planet at millions of miles per hour - a thrill certainly lacking in EVE - EVE is about 90% copy of Frontier Elite - the missing 10% is the space flight - it's been dumbed down so far in EVE that there's no skill or challenge to it - point n click on a target and fly like an airplane in a gravitational atmosphered environment with an "up" direction, yet somehow imagine you're actually in space(w/o laughing your head off), all controlled via autopilot to get there. Lame-O in my opinion - you can have EVE if you want it.
And where exactly did you get the idea that I want absolute realism in a game?? -I never said that at all, or even implied it! - I'm saddened that you would be so shallow in your interpretation of my posts,.... - I am of the opinion that some of the challenges of real space travel should be an integral part of a "space" game, just like sword play should be an integral part of any hack-n-slash game, or guns to a 1st person shooter. At least keep it within the genre enough to keep it interesting,.... this is where EVE falls flat for me.
Oh, thanks for the link, i'll check the space sim out.
Eve is probably the most under appreciated MMO in existence. The community is full of very smart and motivated people unlike any other game out there because of the gigantic risk and time that is involved in everything you do. If you don't have patience, don't waste your time. If you have patience and are willing to do a little research and put some actual effort into it then the game is the most rewarding experience you will ever have on a computer. This is coming from a guy who has played "A LOT" of MMO's and obviously the typical mainstream shooters and RPG's.
Also, if you are not a social person and can't work with others then don't waste your time either. Get connected with a player base, learn just how insanely in depth the game is, and you will see your self setting month to month goals with your characters and experiencing the most amazingly coordinated fleet warfare. Get hooked up with a fleet in a good alliance, with a knowledgeable fleet commander and have yourself a gigantic fleet battle and then tell me with a straight face that any other game community can even remotely match it. I have been playing this game for several years and I have yet to meet anyone (Ive met thousands of people) that wasn't an intelligent or at least coherent team player. Spend 30 minutes in WOW or call of duty and expect to hear a screaming kid yelling expletives in your ear.
Eve is probably the most under appreciated MMO in existence. The community is full of very smart and motivated people unlike any other game out there because of the gigantic risk and time that is involved in everything you do. If you don't have patience, don't waste your time. If you have patience and are willing to do a little research and put some actual effort into it then the game is the most rewarding experience you will ever have on a computer. This is coming from a guy who has played "A LOT" of MMO's and obviously the typical mainstream shooters and RPG's. If KonaJoe spent more than a few days in the game he would have quickly realized that the game mechanics are the way they are for a reason and that the physics make sense.
Also, if you are not a social person and can't work with others then don't waste your time either. Get connected with a player base, learn just how insanely in depth the game is, and you will see your self setting month to month goals with your characters and experiencing the most amazingly coordinated fleet warfare. Get hooked up with a fleet in a good alliance, with a knowledgeable fleet commander and have yourself a gigantic fleet battle and then tell me with a straight face that any other game community can even remotely match it. I have been playing this game for several years and I have yet to meet anyone (Ive met thousands of people) that wasn't an intelligent or at least coherent team player. Spend 30 minutes in WOW or call of duty and expect to hear a screaming kid yelling expletives in your ear.
i 2nd this. everyone is prety darn nice and helpful in this game. probably because its mostly older people that play it but its a nice welcome when you start out and are learning what to do.
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