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Every ghosting whit many monitors - Page 2

post #11 of 48
Quote:
Originally Posted by senna89 View Post

i see 4-5 arrows when i move the mice at medium velocity.
same problem whit 3 differents monitors, is possible ?
FS2332 and Dell are not gaming monitor but all users say that are good.


That's sounds like pointer trails to me as well.

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post #12 of 48
hmm.jpg

hmm ?

With LCD ghosting, you can't see how many pointers, you only see something like shadow connected to pointer. Don't be fooled by 8ms 2ms(GTG) and 5ms. All LCD will have ghosting. Some minor some major.
Edited by Catscratch - 5/21/12 at 6:20am
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post #13 of 48
Thread Starter 
Quote:
Originally Posted by Catscratch View Post

hmm.jpg
hmm ?
With LCD ghosting, you can't see how many pointers, you only see something like shadow connected to pointer. Don't be fooled by 8ms 2ms(GTG) and 5ms. All LCD will have ghosting. Some minor some major.

is not cheked.

the ghosting issue is in all sectors not only windows, when i play games i can see same issue !
post #14 of 48
That doesn't sound like ghosting, it just sounds like a refresh rate/movement asynchronous issue. Ghosting wouldn't be moving your mouse at a velocity and seeing 4 discrete images of the pointer along the trail--ghosting would be moving the mouse pointer and seeing the pointer in the starting location for a very very very minute amount of time after the mouse pointer has moved over (the trail may or may not show up accordingly). But ghosting won't cause you to see 4 discrete mouse pointers along the path of movement. That's just a manifestation of the fact that frames output by your gpu frame buffer don't always synchronize to your refresh rate.
    
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post #15 of 48
Can it be your RAM? I have suffered from various display issues and they inturn did point towards the ram! Just my 2cents.gif
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post #16 of 48
Thread Starter 
Quote:
Originally Posted by guyladouche View Post

That doesn't sound like ghosting, it just sounds like a refresh rate/movement asynchronous issue. Ghosting wouldn't be moving your mouse at a velocity and seeing 4 discrete images of the pointer along the trail--ghosting would be moving the mouse pointer and seeing the pointer in the starting location for a very very very minute amount of time after the mouse pointer has moved over (the trail may or may not show up accordingly). But ghosting won't cause you to see 4 discrete mouse pointers along the path of movement. That's just a manifestation of the fact that frames output by your gpu frame buffer don't always synchronize to your refresh rate.

smile.gif
i have problem whit my PCs ?

NOTE : i have the same artifact whit my notebook ( totally different hardware and OS to my PC ), but i think is the slow panel, but i can see many arrows or double / triple image when i move a window. But i can se this when i move left and right is much evident, when i move in only direction i can see very little.

My issue is similar but is much evident and i see only white arrows and not shadows :
250

No is not possible to be the RAM, i change it one times, and tomorrow i will change another time smile.gif ( 8GB of Corsair Vengeance 1866cl9 or RipjawsX 1600cl8 ), from default bios setting to overlocked the problem is the same.

*
Edited by senna89 - 5/21/12 at 3:47pm
post #17 of 48
Quote:
Originally Posted by senna89 View Post

smile.gif
i have problem whit my PC ?
NOTE : i have the same artifact whit my notebook, but i think is the slow panel, but i can see many arrows or double / triple image when i move a window.

No, don't worry, there's nothing wrong with your system(s). It's because of how graphics cards and monitors work. Here's the problem. Your graphic card is outputting X number of frames per second. If it is the same as your monitor, then it's outputting 60 frames per second (since you have a 60Hz monitor). So 60 times per second, your monitor is saying "I'll show the newest frame I've been sent by the GPU." At the same time, your GPU is outputting frames at a specific rate/times per second. When there is a mismatch between when your GPU is sending a frame, and when your monitor is ready to receive/display a new frame, the "new" frame from your GPU is dropped since it didn't synchronize with the monitor rate, and the monitor displays the last frame it received, which is why it appears that your mouse moves in "steps" when you're dragging it across the screen (what you called ghosting--but that's not actually ghosting). The faster you move your mouse, the easier it will be for you to notice this. But there's nothing abnormal about this behavior, so it's nothing to worry about.

The window movement looking choppy is more of how the OS handles window contents when dragging (you can select "hide window contents when dragging" in windows system preferences, and the apparent choppiness will probably go away.
    
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post #18 of 48
Thread Starter 
Excuse me i had same thing when i play with all games, when i acted the mouse in FPS games i see same "ghost" issue, and it's much evident as in desktop environment.

how can i fix ?

i change 3 monitors and 5 vga ( ati and nvidia ). mad.gif
.
Edited by senna89 - 5/21/12 at 4:52pm
post #19 of 48
Quote:
Originally Posted by senna89 View Post

how can i fix ?
i change 3 monitors and 5 vga ( ati and nvidia ). mad.gif

Nothing is wrong with your computer--therefore you cannot fix it. I explained it above. It's a limitation by how monitors and graphics cards work. There's nothing you can do about it. Every computer will exhibit this to some extent.

You could move your mouse really slowly, that way you'll never notice the async. But there's no way to get rid of it.
    
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post #20 of 48
Thread Starter 
Excuse me i had same thing when i play with all games, when i acted the mouse in FPS games i see same "ghost" issue, and it's much evident as in desktop environment.

i contact many user that had my monitors models and same OS, but nothing confirm my problem.
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