Overclock.net › Forums › Industry News › Video Game News › [RPSG]Nvidia On Cloud As The Future Of PC Gaming
New Posts  All Forums:Forum Nav:

[RPSG]Nvidia On Cloud As The Future Of PC Gaming

post #1 of 46
Thread Starter 
Quote:
Clouds are fluffy. They can take the shape of just about anything, too: bunnies, cars, lion kings – you name it. Oh, and they block the sun, which has been known to beam horrific, disfiguring burns down from the sky. Yet, in spite of those rather admirable qualities, we hardly ever notice them unless they’re about to open fire (read: water) on our outdoor fun or belch out a couple tornadoes. The same, oddly enough, can be said of cloud gaming. I mean, the potential’s there for a total upheaval in terms of where and when we experience super high-end PC games. But “core” game communities happily ignore all of that until someone whips out their “The End Is Nigh” sign and starts waxing incoherently about how it’ll kill hardware-based gaming forever.

As is typically the case with these things, the truth will – in all likelihood – fall somewhere in the middle. Nvidia recently announced that it’s betting on cloud in a big way with its OnLive and Gaikai-approved GeForce Grid technology, and while that’s not inherently good or bad for PC gaming, it signals the beginning of change – perhaps even a fairly major one. I spoke with Nvidia general manager of cloud gaming Phil Eisler about why he thinks cloud’s set to become the biggest thing in PC gaming within five years – as well as how that stands to be equal parts very good and potentially quite bad.
I for one am not a fan of cloud gaming...

Source
Edited by 5entinel - 5/30/12 at 10:03pm
post #2 of 46
Nvidia CEOS: "Let's jump on board with cloud gaming and drive our own GPU business into the ground! By streaming games to integrated GPUs, no one will ever have to buy our products again!"

I see this as quite an interesting thing for Nvidia to come out and say....
Luminescence v1.1
(16 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i7 2600K [4.7Ghz @ 1.3v 24/7] Asus P8P67 Pro EVGA GTX 780 8GB Corsair XMS3/Vengeance Low Profile DDR3 1600C9 
Hard DriveOptical DriveCoolingOS
2x Spinpoint 1TB [Raid 0] Memorex 24x DVD +/- RW XSPC Rasa RS240 Windows 7 x64 Ultimate 
MonitorKeyboardPowerCase
Dell U2412M [NVidia Surround] Razer Lycosa Thermaltake TR2 RX 750W NZXT Switch 810 
MouseMouse PadAudioAudio
Razer Naga WoW Cataclysm Collectors Edition Pad Realtek onboard and Aiwa 5.1 Surround Creative Sound Blaster Tactic 3D Wrath 
  hide details  
Reply
Luminescence v1.1
(16 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i7 2600K [4.7Ghz @ 1.3v 24/7] Asus P8P67 Pro EVGA GTX 780 8GB Corsair XMS3/Vengeance Low Profile DDR3 1600C9 
Hard DriveOptical DriveCoolingOS
2x Spinpoint 1TB [Raid 0] Memorex 24x DVD +/- RW XSPC Rasa RS240 Windows 7 x64 Ultimate 
MonitorKeyboardPowerCase
Dell U2412M [NVidia Surround] Razer Lycosa Thermaltake TR2 RX 750W NZXT Switch 810 
MouseMouse PadAudioAudio
Razer Naga WoW Cataclysm Collectors Edition Pad Realtek onboard and Aiwa 5.1 Surround Creative Sound Blaster Tactic 3D Wrath 
  hide details  
Reply
post #3 of 46

I hope Cloud gaming can become more mainstream to unite all platforms together for better development when the technology is perfected.

Tuned Up Gamer
(15 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i7 930 @ 3ghz Asus P6T SE Gigabyte GTX 560 Ti OC Corsair 6GB DDR3 1333 MHz 
Hard DriveOptical DriveCoolingOS
Seagate Hybrid Drive ST1000DX001 LG DVD-R iBuyPower Cooling Windows 7 Home Premium 
MonitorKeyboardPowerCase
LG W2486L Black 24" Vengeance® K90 Performance MMO Mechanical XION PowerReal 700W PSI CyborgX 
MouseMouse PadAudio
Razer Deathadder 2013 Black Mousepad Plantronics GameCom 780 
  hide details  
Reply
Tuned Up Gamer
(15 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i7 930 @ 3ghz Asus P6T SE Gigabyte GTX 560 Ti OC Corsair 6GB DDR3 1333 MHz 
Hard DriveOptical DriveCoolingOS
Seagate Hybrid Drive ST1000DX001 LG DVD-R iBuyPower Cooling Windows 7 Home Premium 
MonitorKeyboardPowerCase
LG W2486L Black 24" Vengeance® K90 Performance MMO Mechanical XION PowerReal 700W PSI CyborgX 
MouseMouse PadAudio
Razer Deathadder 2013 Black Mousepad Plantronics GameCom 780 
  hide details  
Reply
post #4 of 46
Cloud gaming (in the usa at least) will have to wait for the cable companies to catch up speed wise AND with this crappy data plans they're pooping on our door steps. The latter part is the big limiter challenge for the cloud. ISP's are greedy prostitutes.

More on topic; kinda funny for nvidia to say this or anything remotely supporting the cloud.

IMO: Cloud won't make it (remember when we had terminals? I don't.) and cloud gaming will never offer the same experience and think of all the times you can't access the internet or use it for gaming (work, school, data limits, etc).
IntelAsylum R2
(14 items)
 
M11x
(13 items)
 
 
CPUMotherboardGraphicsRAM
i5 2500k ASRock Z77 Extreme6 MSI R6950 2GB +Shaders 8GB Ripjaw 
Hard DriveHard DriveOptical DriveOS
1TB WD SE, 2x500gb Seagate, 160GB WD Samsung 840 EVO LG UH12LS28 BDD Windows 7 Ultimate x64 
MonitorKeyboardPowerCase
23" LCD + 17" LCD M$ Sidewinder x4 Seasonic 600W CM HAF 932A 
MouseMouse Pad
Logitec M705 MouseMat 
CPUGraphicsRAMHard Drive
i7 GT335m 1gb 4gb ddr3 Sandisk 128GB SSD 
OS
Win 7 Home Premium x64 
  hide details  
Reply
IntelAsylum R2
(14 items)
 
M11x
(13 items)
 
 
CPUMotherboardGraphicsRAM
i5 2500k ASRock Z77 Extreme6 MSI R6950 2GB +Shaders 8GB Ripjaw 
Hard DriveHard DriveOptical DriveOS
1TB WD SE, 2x500gb Seagate, 160GB WD Samsung 840 EVO LG UH12LS28 BDD Windows 7 Ultimate x64 
MonitorKeyboardPowerCase
23" LCD + 17" LCD M$ Sidewinder x4 Seasonic 600W CM HAF 932A 
MouseMouse Pad
Logitec M705 MouseMat 
CPUGraphicsRAMHard Drive
i7 GT335m 1gb 4gb ddr3 Sandisk 128GB SSD 
OS
Win 7 Home Premium x64 
  hide details  
Reply
post #5 of 46
North American infrastructure is hardly ready for the mass public to be constantly streaming data like this, however I wonder why they don't test this out now in south korea, japan, hong kong etc.
Quote:
Originally Posted by Penryn View Post

Nvidia CEOS: "Let's jump on board with cloud gaming and drive our own GPU business into the ground! By streaming games to integrated GPUs, no one will ever have to buy our products again!"
I see this as quite an interesting thing for Nvidia to come out and say....

They're more sneakier than that. They can control the entire gaming market if they create a whole cloud platform, forcing you to buy distribution software that only works on a Nvidia chipset/IGP, monthly subscriptions etc. all this rendered on their cloud servers made up on GPUs no limitations on tdp, thermals, power draw etc.
Edited by darksideleader - 5/30/12 at 10:21pm
MATX
(16 items)
 
  
CPUMotherboardGraphicsGraphics
Intel Core i7-3820 Asus Rampage IV Gene x79 HIS Radeon HD 7970 Palit Geforce GTS 450 Sonic Platinum (PhysX) 
RAMHard DriveHard DriveOptical Drive
Kingston HyperX 4x4GB DDR3-1600 XMP Kingston SSDNOW V+200 120GB Western Digital Caviar Black 1.5TB Samsung SH-222AL Lightscribe 
CoolingOSMonitorKeyboard
Corsair H70 Windows 7 Home Premium x64 ASUS VW266 25.5" 1920x1200 LCD Ducky Keyboard DK9008 
PowerCaseMouseMouse Pad
Corsair TX750 V2 750W Silverstone TJ08B-E Logitech G500 Razor Vespula 
  hide details  
Reply
MATX
(16 items)
 
  
CPUMotherboardGraphicsGraphics
Intel Core i7-3820 Asus Rampage IV Gene x79 HIS Radeon HD 7970 Palit Geforce GTS 450 Sonic Platinum (PhysX) 
RAMHard DriveHard DriveOptical Drive
Kingston HyperX 4x4GB DDR3-1600 XMP Kingston SSDNOW V+200 120GB Western Digital Caviar Black 1.5TB Samsung SH-222AL Lightscribe 
CoolingOSMonitorKeyboard
Corsair H70 Windows 7 Home Premium x64 ASUS VW266 25.5" 1920x1200 LCD Ducky Keyboard DK9008 
PowerCaseMouseMouse Pad
Corsair TX750 V2 750W Silverstone TJ08B-E Logitech G500 Razor Vespula 
  hide details  
Reply
post #6 of 46
Quote:
Originally Posted by darksideleader View Post

North American infrastructure is hardly ready for the mass public to be constantly streaming data like this

What a good point... no kidding. I just don't see this working, ever.
My System
(13 items)
 
  
CPUMotherboardGraphicsRAM
Phenom 9750 (stock) MSI MS-7548 (Aspen) HD 6950 @ 971/1387 1.25v 8GB DDR2 
Hard DriveOSMonitorPower
750GB Windows 7 64-bit ASUS VH238H 1920x1080 Seasonic X-650 Gold 
CaseMouseMouse Pad
Rosewill Smart One Razer Naga Razer Scarab 
  hide details  
Reply
My System
(13 items)
 
  
CPUMotherboardGraphicsRAM
Phenom 9750 (stock) MSI MS-7548 (Aspen) HD 6950 @ 971/1387 1.25v 8GB DDR2 
Hard DriveOSMonitorPower
750GB Windows 7 64-bit ASUS VH238H 1920x1080 Seasonic X-650 Gold 
CaseMouseMouse Pad
Rosewill Smart One Razer Naga Razer Scarab 
  hide details  
Reply
post #7 of 46
Quote:
Originally Posted by Homeles View Post

Quote:
Originally Posted by darksideleader View Post

North American infrastructure is hardly ready for the mass public to be constantly streaming data like this

What a good point... no kidding. I just don't see this working, ever.
Eventually it could become a POSSIBILITY. But not for 25+ years will we be able to constantly push 1gbps per user constantly on our infrastructure. But, even then, it wouldn't be any more convenient or a better experience. Even the fact that the speed of light in fiber optics would make lag still a annoying factor. http://www.o3bnetworks.com/media/41173/white%20paper_latency%20matters.pdf
post #8 of 46
Quote:
Originally Posted by noak View Post

Even the fact that the speed of light in fiber optics would make lag still a annoying factor
This is my concern. Until we can break the laws of physics, latency will always be a problem.
My System
(13 items)
 
  
CPUMotherboardGraphicsRAM
Phenom 9750 (stock) MSI MS-7548 (Aspen) HD 6950 @ 971/1387 1.25v 8GB DDR2 
Hard DriveOSMonitorPower
750GB Windows 7 64-bit ASUS VH238H 1920x1080 Seasonic X-650 Gold 
CaseMouseMouse Pad
Rosewill Smart One Razer Naga Razer Scarab 
  hide details  
Reply
My System
(13 items)
 
  
CPUMotherboardGraphicsRAM
Phenom 9750 (stock) MSI MS-7548 (Aspen) HD 6950 @ 971/1387 1.25v 8GB DDR2 
Hard DriveOSMonitorPower
750GB Windows 7 64-bit ASUS VH238H 1920x1080 Seasonic X-650 Gold 
CaseMouseMouse Pad
Rosewill Smart One Razer Naga Razer Scarab 
  hide details  
Reply
post #9 of 46
I dont want cloud gaming... I want a massive cross platform between xbox ps3 and pc.
phantom
(23 items)
 
  
CPUMotherboardGraphicsRAM
Intel i7 2600k OC 4ghz Maximus IV extreme-z EVGA GTX 670 4gb superclocked 8gb corsair ddr3 
Hard DriveHard DriveHard DriveHard Drive
western digital hard drive (OS) 2.5" 320GB (spare from laptop) Baracuda 500GB (Games) 1TB WB (recording) 
Optical DriveCoolingOSMonitor
Samsung blueray Arctic Freezer 13 Windows 7 Professional  BenQ XL2420T (secondary) 
MonitorMonitorMonitorKeyboard
BenQ XL2420T (portrait) BenQ XL2420T (unplugged, require additional pyl... crossover 27q 1440p (main screen) Razer Black Widow 
PowerCaseMouseMouse Pad
Corsair 800w NZXT Phantom Razer Naga Motlen Edition Goliath Control 
AudioAudioAudio
Razer Megaltdon KRK Rokit RP6 G2 Asus Xonar DX 
  hide details  
Reply
phantom
(23 items)
 
  
CPUMotherboardGraphicsRAM
Intel i7 2600k OC 4ghz Maximus IV extreme-z EVGA GTX 670 4gb superclocked 8gb corsair ddr3 
Hard DriveHard DriveHard DriveHard Drive
western digital hard drive (OS) 2.5" 320GB (spare from laptop) Baracuda 500GB (Games) 1TB WB (recording) 
Optical DriveCoolingOSMonitor
Samsung blueray Arctic Freezer 13 Windows 7 Professional  BenQ XL2420T (secondary) 
MonitorMonitorMonitorKeyboard
BenQ XL2420T (portrait) BenQ XL2420T (unplugged, require additional pyl... crossover 27q 1440p (main screen) Razer Black Widow 
PowerCaseMouseMouse Pad
Corsair 800w NZXT Phantom Razer Naga Motlen Edition Goliath Control 
AudioAudioAudio
Razer Megaltdon KRK Rokit RP6 G2 Asus Xonar DX 
  hide details  
Reply
post #10 of 46
Cloud gaming just is not going to replace the traditional model anytime soon for a variety of reasons.

1. Expense. It costs money to operate servers. It costs money to provide the bandwidth that will be used, which will be equivalent to streaming HD 1080p movies if they are able to deliver a high quality experience. With most of the major ISP's, at least in America, putting data caps in place and all mobile providers having very strict and low data caps this just isn't an option for many Americans and people in many other nations.

2. Latency. Any fast twitch games, i.e. first person shooters, or games requiring precise timing, i.e. music games, will be much harder to play streaming. So will fighting games. Some may ask why that should be, since we already play games like L4D2 online. Well the game is running locally, taking input locally, and limiting the amount of data that needs to be sent out in order to interact with the other players. In an Onlive type service you have to respond to something (Like a bar coming at you in Guitar Hero), press your input button, that input travels over your network adapter (wired or in many cases wireless), is processed by the remote server running the game, then the results sent back over the Internet to your monitor. While latency is manageable in some games if you read many user reports of Onlive you'll see it continues to be a problem in some games.

3. Payment models. So do I pay $60 for the streaming AAA title? What happens when that company doesn't want to pay for the servers anymore? What happens if they go out of business like 38 Studios did recently? I guess I am out my $60.

Streaming games services will definitely be a part of our future, in many ways games like Diablo 3 are almost there, except of course that game is still running locally. But they will be niche services, at least for the next 10 years.

EDIT: There is one last thing will limit the adoption of these services. Consumer choice. You can't mod a game running on a streaming service. Can you imagine having to play a game like Oblivion vanilla? I can't. I wouldn't more importantly, and I think there are a lot of gamers who just are not going to be interested in some sort of subscription model streaming gaming. If people don't sign up for the service or buy a game that is streaming only than publishers won't offer them.
Edited by Mygaffer - 5/30/12 at 11:12pm
SBD:
(18 items)
 
  
CPUMotherboardGraphicsRAM
i7-3770k Gigabyte ga-z77x-up4 tb Unlocked Powercolor R9 290 32GB G.SKILL Trident X F3-1600C7Q-32GTX  
Hard DriveHard DriveOptical DriveCooling
Samsung 840 Pro 256GB SSD Western Digtal 2TB RE4 Plextor 24x DL Burner ThermalTake Water 2.0 Extreme 
OSMonitorMonitorKeyboard
Windows 7 Pro 64-bit Catleap Q270 27" 2560x1440 IPS EIZO FG2421 1920x1080 VA 120Hz QuickFire Cherry Blue 
PowerCaseMouseMouse Pad
Lepa G1000 1kw Corsair 550D Logitech G400 Roccat Taito 
AudioAudio
Xonar Essence ST Niles SI-275 Amplifier 
  hide details  
Reply
SBD:
(18 items)
 
  
CPUMotherboardGraphicsRAM
i7-3770k Gigabyte ga-z77x-up4 tb Unlocked Powercolor R9 290 32GB G.SKILL Trident X F3-1600C7Q-32GTX  
Hard DriveHard DriveOptical DriveCooling
Samsung 840 Pro 256GB SSD Western Digtal 2TB RE4 Plextor 24x DL Burner ThermalTake Water 2.0 Extreme 
OSMonitorMonitorKeyboard
Windows 7 Pro 64-bit Catleap Q270 27" 2560x1440 IPS EIZO FG2421 1920x1080 VA 120Hz QuickFire Cherry Blue 
PowerCaseMouseMouse Pad
Lepa G1000 1kw Corsair 550D Logitech G400 Roccat Taito 
AudioAudio
Xonar Essence ST Niles SI-275 Amplifier 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Video Game News
Overclock.net › Forums › Industry News › Video Game News › [RPSG]Nvidia On Cloud As The Future Of PC Gaming