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~~The GTX 670 Overclocking Master-Guide~~ - Page 39

post #381 of 3357
Hello, i just used precision X program with the techpowerup program and got +90mhz on gpu and + 850mhz on memory clock, getting total:

1331mhz gpu clock
3954mhz on memory clock
Temps didnt gone over 56 celsius and fans didnt get over 67% of speed.
Precision X infos.

is that a good achieve on a GTX 670 FTW ?

Thanks, Famibica.
Edited by famibica - 7/12/12 at 10:20pm
post #382 of 3357
Can you damage the card in any way by overclocking? Or you can go as far till it crashes / artifacts? I got me a 670 Windforce, temps haven't exceeded 62-63c during gaming what is safe?, my 6950 sometimes hit close to 90c on memory temps when gaming. Overclocked +120 core, +425 memory with Afterburner, no problems yet smile.gif, custom fan profile went up to about 53-54 % fanspeed @ 63c
Edited by Harx - 7/13/12 at 2:37am
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post #383 of 3357
Hi lad!
The windforce cooler only cools down the marked up elements, the rest is only stock airflow over.

http://hawnutor.org/image/zfdMrQq.jpg
over the orange mark, there is a normal very slim cooling rib.

There is no cooling over the pink markers, so overclocking can make those components hotter then it should.
altrough, everything within the red marker has very effective cooling!
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post #384 of 3357
Quote:
Originally Posted by Harx View Post

Can you damage the card in any way by overclocking? Or you can go as far till it crashes / artifacts? I got me a 670 Windforce, temps haven't exceeded 62-63c during gaming what is safe?, my 6950 sometimes hit close to 90c on memory temps when gaming. Overclocked +120 core, +425 memory with Afterburner, no problems yet smile.gif, custom fan profile went up to about 53-54 % fanspeed @ 63c

i haven't touched 60 deg C on my gigabyte GTX 670 OC. the most i have seen is 58 deg C.
post #385 of 3357
OK, there has to be a better way of testing this card. I'm trying to find my stable overclock for both the GPU and memory clock. I go down and up and for most of the settings, I don't notice any artifacts or crashes. 3DMark11 runs fine too. And then I start up a game like BF3 and I fail about five minutes in. So then I go back and fiddle with the settings and again, it passes Heaven and 3DMark11, but fails BF3 five minutes in. This process I have repeated for at least 20 times now...is there a more efficient way of doing this? I was hoping that if an overclock was stable, this would be reflected in the Heaven run, but it really only gets reflected if it's a relatively high memory or GPU clock.
post #386 of 3357
Weird problem...
What kind of a crash are you experiencing in BF3?
and you have no flickering in Heaven / 3dmark?

BLAME DRIVERS! biggrin.gif

you're using beta version or the 301 version?
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post #387 of 3357
Quote:
Originally Posted by fastex92 View Post

Weird problem...
What kind of a crash are you experiencing in BF3?
and you have no flickering in Heaven / 3dmark?
BLAME DRIVERS! biggrin.gif
you're using beta version or the 301 version?

No flickering. Crashes are usually driver-related, most of the time. Sometimes picture goes weird and then the monitor goes black. Reboot's usually require several retries, which is odd, considering that my CPU overclock is very, very stable.

I hope it's as simple as a driver reinstall. I am using the 301 WHQL version. I have had limited success with the Beta's.
post #388 of 3357
Quote:
Originally Posted by Admiral Mudkipz View Post

OK, there has to be a better way of testing this card. I'm trying to find my stable overclock for both the GPU and memory clock. I go down and up and for most of the settings, I don't notice any artifacts or crashes. 3DMark11 runs fine too. And then I start up a game like BF3 and I fail about five minutes in. So then I go back and fiddle with the settings and again, it passes Heaven and 3DMark11, but fails BF3 five minutes in. This process I have repeated for at least 20 times now...is there a more efficient way of doing this? I was hoping that if an overclock was stable, this would be reflected in the Heaven run, but it really only gets reflected if it's a relatively high memory or GPU clock.

i did what drboss (i think) told me: let the heaven bench run in its looped mode and see if it crashes there. with my current settings i had made it passed their 2hour stability test and i let it go for a full 8 hours straight and it was stable for me.

that's just one way of course. there's no 100%$ sure fire way though.
post #389 of 3357
well its weird when you have to reboot so many times, and retry the booting, drivers only work when the OS is active, not under booting, so seems like BF3 crashes the clocks...
I will blame the drivers! smile.gif

I have good success with the beta drivers this far, every game works just fine with current clocks at 1316 core, and 6210 memory.
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post #390 of 3357
Quote:
Originally Posted by thegh0sts View Post

i did what drboss (i think) told me: let the heaven bench run in its looped mode and see if it crashes there. with my current settings i had made it passed their 2hour stability test and i let it go for a full 8 hours straight and it was stable for me.
that's just one way of course. there's no 100%$ sure fire way though.

Yea, I've started doing that too. What do you downclock when you fail the loop...the memory or the GPU clock? I guess it's situational right?

The latest failure was a DX-related crash, so since it was a crash to the desktop, it made sense to downclock the GPU clock.
Quote:
Originally Posted by fastex92 View Post

well its weird when you have to reboot so many times, and retry the booting, drivers only work when the OS is active, not under booting, so seems like BF3 crashes the clocks...
I will blame the drivers! smile.gif
I have good success with the beta drivers this far, every game works just fine with current clocks at 1316 core, and 6210 memory.

So it's a possibility that my CPU overclock isn't stable? It passed Prime95 for 14 hours...and temperatures are never a problem.
Edited by Admiral Mudkipz - 7/13/12 at 4:35am
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