Quote:
Originally Posted by NuFon 
http://www.overclock.net/t/1274098/zowie-am-internals
You only need to cut some of the lens and make a groove in the shell.

http://www.overclock.net/t/1274098/zowie-am-internals
You only need to cut some of the lens and make a groove in the shell.
Out of my reach until I get a Dremel to toy with, but I've already considered it

Quote:
Originally Posted by MONVMENTVM 
I never said they were the same
, just that in both cases the sensor "looses tracking" due to too much movement speed. Skipping can have many faces but in fact it still all boils down to the same causes that also produce the effects of negative accel, which is why I put them in the same box above.

I never said they were the same
, just that in both cases the sensor "looses tracking" due to too much movement speed. Skipping can have many faces but in fact it still all boils down to the same causes that also produce the effects of negative accel, which is why I put them in the same box above.Good thing we're on the same page here. I mostly poked you with that because it's important we agree on some terms, for people reading our posts might not get misinformed since we always expect a certain level of knowledge on some aspects of mice sensors behaivor.
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I think the "pro" aspect has been beaten to death by now

I used to play with a potato (mechanical mouse) and still beat the big boys, so yes, you can do "well" with a "potato" if you might, but you will have to circumvent the limitations of such hardware, until you're finally limitated by it.
That's exactly what happens with the Intellimouse, it has many limits which need to be circumvented, and at some point it became a limiting factor for high-tier gamers, so it's being replaced by newer, less restrictive models as the way to play the game successfully evolves.
Quote:
Originally Posted by JonnyBigBoss 
The only way I able to produce acceleration results were when I moved the mouse as fast as I could about six-to-eight inches. If you're the type of player that enjoys games like Unreal Tournament and regularly do crazy 180 degree turns before firing then you might run into it. However, in games like Team Fortress 2, Battlefield 3, Counter-Strike: Source, etc. I can't imagine someone moving the mouse at that speed. Anything less had no faults.

The only way I able to produce acceleration results were when I moved the mouse as fast as I could about six-to-eight inches. If you're the type of player that enjoys games like Unreal Tournament and regularly do crazy 180 degree turns before firing then you might run into it. However, in games like Team Fortress 2, Battlefield 3, Counter-Strike: Source, etc. I can't imagine someone moving the mouse at that speed. Anything less had no faults.
I am certainly one of those crazy 180º turners, and I do that on most if not all games.
So if this ain't corrected, or if it happens also on hardpads, I guess the mouse is not for me (yet).
Thanks for your honest impressions

Quote:
Originally Posted by MONVMENTVM 
Great... the ADNS-9500 and 9800 did have troubles with negative accel on these. So as I said in a previous post it's no wonder the Taipan shows it here too with very fast swipes.
If that's the only problem and there are no positive accel issues with this mouse it should turn out great
.
Edit: Maybe it would be helpful to update your review to include the information of the used mousepad (and that it might work better with other pads). Ultimatively you could give it another acceleration test run with a different mousepad (plastic or glass pad maybe). Or if none available to try it simply on your desk without pad and check how the mouse behaves there.

Great... the ADNS-9500 and 9800 did have troubles with negative accel on these. So as I said in a previous post it's no wonder the Taipan shows it here too with very fast swipes.
If that's the only problem and there are no positive accel issues with this mouse it should turn out great
.Edit: Maybe it would be helpful to update your review to include the information of the used mousepad (and that it might work better with other pads). Ultimatively you could give it another acceleration test run with a different mousepad (plastic or glass pad maybe). Or if none available to try it simply on your desk without pad and check how the mouse behaves there.
Agreed on your edit. It would be useful for someone with a hardpad to test for negative acceleration aswell. It might only affect cloth pads

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Any lense from any optical mouse should work, provided they are coupled with an Avago sensor.
Then, you would have to compensate for the CPI difference

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Or to gain some CPI as the Kingsys was designed to?

















and getting straight to the point.
