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Razer Taipan - Page 73

post #721 of 814
Just to let you know Mon, the mouse/sensor doesn't experience acceleration at all speeds. It is possible he uses it at a dpi level that makes him move his mouse at a certain speed and not experience acceleration. That doesn't get rid of the "floaty" "laggy" feeling that the software does, the smoothing or whatever the hell its suppose to be.
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post #722 of 814
That's what the acceleration in the ADNS-9500 looks like. Now unfortunately I don't think anyone has done such tests with the 9800 or the 9818 but I doubt it looks much different. So it's pretty easy to hit those speeds, but whatever I'm not saying it's a bad mouse at all. It feels great for sure, the sensor is stable and the acceleration is little enough not to bother most people using it all day and gaming casually. I just wouldn't recommend it to someone who wants to play competitively or someone who simply wants something that works as perfect as it can be.

post #723 of 814
Quote:
Originally Posted by MONVMENTVM View Post

That's what the acceleration in the ADNS-9500 looks like. Now unfortunately I don't think anyone has done such tests with the 9800 or the 9818 but I doubt it looks much different. So it's pretty easy to hit those speeds, but whatever I'm not saying it's a bad mouse at all. It feels great for sure, the sensor is stable and the acceleration is little enough not to bother most people using it all day and gaming casually. I just wouldn't recommend it to someone who wants to play competitively or someone who simply wants something that works as perfect as it can be.

I would very much like someone to do the same test with a modern A9500/9800 mouse on different surfaces to confirm it...
post #724 of 814
Quote:
Originally Posted by MONVMENTVM View Post

That's what the acceleration in the ADNS-9500 looks like. Now unfortunately I don't think anyone has done such tests with the 9800 or the 9818 but I doubt it looks much different. So it's pretty easy to hit those speeds, but whatever I'm not saying it's a bad mouse at all. It feels great for sure, the sensor is stable and the acceleration is little enough not to bother most people using it all day and gaming casually. I just wouldn't recommend it to someone who wants to play competitively or someone who simply wants something that works as perfect as it can be.

I just realized that I nailed it perfectly with the numbers in the post before that, while actually choosing them completely random XD. At 1.0m/s the sensor tracks pretty much at 100%, at 2.0m/s it has this +5% peak and at 2.2m/s it's somewhere between 0 and +5%. biggrin.gif
post #725 of 814
Quote:
Originally Posted by BinZz View Post

And if so , Why do some people say its negative acceleration , and here is said positive acceleration ?
The first A9500 mouse on market was the Xai, it has noticeable negative acceleration on cloth mouse pads even at moderate speed. Xai just doesn't track good on cloth. On the other hand it tracks well on smooth hard surfaces and unfortunately when the surface is right you'll notice this ~5% positive acceleration of the sensor. There are many other mice with this sensor and most likely some differences in other pieces of hardware (for example Sensei is said to track well on cloth) but the initial impression of negative acceleration of the Xai still remains.
post #726 of 814
Quote:
Originally Posted by MONVMENTVM View Post

The mouse has acceleration, as do all the other mice with the ADNS-9500 and 9800 sensors like the SteelSeries Xai, Sensai, Logitech G9x, G500 and many many more and you can test the acceleration precisely enough with the method above. If you move the mouse to one direction and then move it back to the exact same spot on the pad, the cursor should also arrive at the exact same spot on the screen as before, no matter what. You can try the same with other mice that are known not to have acceleration and you will see that compared to that, the Taipan does have acceleration.
Also acceleration -- contrary to what you state -- doesn't make the mouse behave the same every time, which is because as a human you won't move the mouse at the same speed every time, which would be required for it to behave the same.
Let's assume that you would somehow be able to control that mouse in a way that you would be able to hit a reflex shot every single time. The acceleration of those ADNS-9xxx mice is non-linear. I'll give you an example of what that means:
Let's say you move the mouse at 1.0m/s and the cursor moves for let's say 1000 pixels on screen. Moving it at 2.0m/s would maybe make the cursor move for 1050 pixels now for the same physical distance as before because of the acceleration we already talked about. Due to the non-linearity of the acceleration when you move the mouse even just slightly faster at 2.2m/s for the same distance, the on screen movement would now be just 1010 counts now.
So as you can see, the non-linear acceleration makes things much more unpredictable than you would think -- and I have to repeat myself at this point: As it is just 5% you and most other people including me don't really feel that these mice have acceleration. But it does affect your aiming.
Now don't get hooked on that numbers, I chose them just as an example, although I did use the 5% max acceleration to show it's effects. 50 pixels deviation is a lot for a 1000 pixel movement, which translates to WAY more than just a small head when trying to hit somebody behind you with a reflex shot. Yes you could still do the headshot by correcting your aiming and moving the crosshair back, but this will take you more than twice as long as if the reflex shot would've been successful in the first place... so a pro that doesn't have those issues would've been able to kill you twice in that time and yet you would call him "cheater". Or just blame yourself for missing. And actually you may have killed him, had you used a proper mouse, that doesn't work against your reflexes.

Ok , dude you are not making any sense at the moment.
Quote:
If you move the mouse to one direction and then move it back to the exact same spot on the pad, the cursor should also arrive at the exact same spot on the screen as before, no matter what
Quote:
doesn't make the mouse behave the same every

Now , to end that!
Do you have any sources where i can read that in detail?
Scientific sources biggrin.gif
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post #727 of 814
Quote:
Originally Posted by BinZz View Post

Ok , dude you are not making any sense at the moment.

Now , to end that!
Do you have any sources where i can read that in detail?
Scientific sources biggrin.gif

Ok, dude biggrin.gif

Read it again:
Quote:
Originally Posted by MONVMENTVM 
If you move the mouse to one direction and then move it back to the exact same spot on the pad, the cursor should also arrive at the exact same spot on the screen as before, no matter what.

Notice the word should there? It refers to a mouse that doesn't suffer from acceleration obviously, because if it does then the second quote applies:
Quote:
Originally Posted by MONVMENTVM 
Also acceleration doesn't make the mouse behave the same every time, which is because as a human you won't move the mouse at the same speed every time, which would be required for it to behave the same.

As for "scientific sources" check the diagram of the ADNS-9500 I posted above, although I really don't get what else of a scientific evidence you need. Testing it with your bare hand clearly shows that the distance the cursor moves also depends on the speed you move the mouse at and not only on the distance the mouse actually travels. Yes, without "scientific" testing and measuring you can't determine the exact speeds at which the mouse produces acceleration, but this is not necessary in order to tell whether a mouse has or has no acceleration.
Edited by MONVMENTVM - 12/7/12 at 8:30am
post #728 of 814
Quote:
Originally Posted by MONVMENTVM View Post

Ok, dude biggrin.gif
Read it again:
Notice the word should there? It refers to a mouse that doesn't suffer from acceleration obviously, because if it does then the second quote applies:
As for "scientific sources" check the diagram of the ADNS-9500 I posted above, although I really don't get what else of a scientific evidence you need. Testing it with your bare hand clearly shows that the distance the cursor moves also depends on the speed you move the mouse at and not only on the distance the mouse actually travels. Yes, without "scientific" testing and measuring you can't determine the exact speeds at which the mouse produces acceleration, but this is not necessary in order to tell whether a mouse has or has no acceleration.
biggrin.gif

Good one quoting the (Scientific sources) biggrin.gif

Any way , what i meant is a place where i can read how do mouse works and how are they manufactured!
That is one.

The other thing is , as i recall you think that Taipan is an Ok mouse , but not that good for accurate aiming.
Can you recommend a list of the most accurate mouses out there?
And can you tell me based on what do we choose a gaming mouse for fps games ?
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post #729 of 814
Srsly guise.
post #730 of 814
Quote:
Originally Posted by resis View Post

Srsly guise.
bombastix ?
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