Quote:
Originally Posted by tpi2007 
Probably because their operating system is better designed to handle DPI scaling. Have you ever tried to use DPI scaling in Windows 7 ? It's horrible, fonts don't look right and some applications (Steam, for example) are not compatible and just display as usual, with everything small. It's much better to just use a lower resolution on the desktop and then game at the monitor's native resolution. With LCD screens however many people may tell you that anything lower than native resolution will display in a blurred kind of way, but at least the fonts don't look weird and every application works as it should. I myself have long gotten used to working at 1280x800 on my 20" 1680x1050 LG L204WT at 60 Hz. One curious thing is that it sets the refresh rate at 59 Hz and at that refresh rate it looks more blurry. Putting it at 60 Hz solves the problem. Yes, it is still not as sharp as native resolution, but you know what ? It's much easier on the eyes, soothing really.
I can't work on my monitor's native resolution, I work at 1280x800 on my 20" 1680x1050 LG L204WT ever since I bought it in 2007 and I do just fine. When I play a game I set it to native resolution because unlike Windows, games handle DPI scaling properly. Also, on my 27" 1920x1080 LG E2770V-BF I worked at 1600x900 to get more or less the same experience as I do on the 20" monitor.
OT: higher resolution monitors are great, as long as you have an OS and applications that properly support DPI scaling, and / or, a monitor that has a fast enough scaler (as far as I know any monitor that handles resolutions beyond VGAs maximum resolution has to have a scaler), so that you don't have to wait many seconds while the monitor switches resolutions, in case you work at a lower resolution and game at native resolution.

Probably because their operating system is better designed to handle DPI scaling. Have you ever tried to use DPI scaling in Windows 7 ? It's horrible, fonts don't look right and some applications (Steam, for example) are not compatible and just display as usual, with everything small. It's much better to just use a lower resolution on the desktop and then game at the monitor's native resolution. With LCD screens however many people may tell you that anything lower than native resolution will display in a blurred kind of way, but at least the fonts don't look weird and every application works as it should. I myself have long gotten used to working at 1280x800 on my 20" 1680x1050 LG L204WT at 60 Hz. One curious thing is that it sets the refresh rate at 59 Hz and at that refresh rate it looks more blurry. Putting it at 60 Hz solves the problem. Yes, it is still not as sharp as native resolution, but you know what ? It's much easier on the eyes, soothing really.
I can't work on my monitor's native resolution, I work at 1280x800 on my 20" 1680x1050 LG L204WT ever since I bought it in 2007 and I do just fine. When I play a game I set it to native resolution because unlike Windows, games handle DPI scaling properly. Also, on my 27" 1920x1080 LG E2770V-BF I worked at 1600x900 to get more or less the same experience as I do on the 20" monitor.
OT: higher resolution monitors are great, as long as you have an OS and applications that properly support DPI scaling, and / or, a monitor that has a fast enough scaler (as far as I know any monitor that handles resolutions beyond VGAs maximum resolution has to have a scaler), so that you don't have to wait many seconds while the monitor switches resolutions, in case you work at a lower resolution and game at native resolution.
Do you have vision issues that force you to lower the resolution? On my 27" 2560x1440 everything looks great, I can't imagine having to use 1600x900 at this size.














