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[KotakuAU] One Shot, One Kill, No Skill: Why One Gamer Paid To Cheat - Page 20

post #191 of 200
Quote:
Originally Posted by gelatin_factory View Post

So you cheated for $$$?

That is correct sir!

I don't play anymore, and i haven't for almost 3 years i believe its been, but the glider program was something you paid for, and was a third party program. it would literally play your character for you, it was fairly basic, you set a "glide path" which means where you want to farm, the program would refuel when needed, grab items, etc.

I used it to primarily to level / farm so I could have multiple characters raiding full time, getting them the best gear in game,so i could sell them and turn a profit, in a couple months. i would spend money for the subscription fee, and the CD Key, (I never used cracked / hacked keys) - I liked to call myself a honest entrepreneur with a dishonest product. so in total I would spend roughly 30-50 dollars on one character, but sell them @ roughly 500 dollars netting me ~450 per character, on about a 2 to 3 month or so cycle.

worked great! thumb.gif
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post #192 of 200
Quote:
Originally Posted by BizzareRide View Post

What I find equally disturbing are those that take the game too serious and yell at you/call you names because you made an error. I find this to be the case quite often in World of Warcraft... The communities are just horrible sometimes; so elitist.

This is the reason I quit WoW. I got tired of all of the raging/trolling 24/7 nonstop in pretty much every chat channel. Its amazing how the community of that game just broke itself down due to an overwhelming influx of troll players over the years.
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post #193 of 200
I quit for for multiple reasons...
1. to repetitive, boss after boss just ended up being the same thing overtime
2. lack of world pvp - I loved to do 1 v 1, 1 v 2, etc when I quit WoW, all the world pvp was in farming grounds where either you would have the rogue camping around the area only to grief you / others, or a small band of nubs who had no idea how to play.
3. Spec - Blizzard basically forced imo several classes to spec one way for raids and 1 way for pvp. they basically did away with hybrid classes.
3a. My main was a Shaman which i had as my main all the way until I quit, during vanilla wow, I loved Windfury and the 2H weapons. I admit it was overpowered but I still can't understand why they nerfed the shamans so bad after vanilla making it retarded to even think about using 2H for end game raids.
4. the community started to fill up with "adolescents"
5. realizing how much I played and how much time i wasted, sure i made some money off it, not enough to call it worth anything over the time spent imo. - my main had over 500 days of time played - just my main, when i quit!... in all honesty i look back at that an feel disgusted!

I admit I was "addicted" to WoW for a time, then it started to become a "job," farm, raid, farm, pvp, farm, raid, etc. it finally got to a point where i said to myself enough was enough, I ended up giving my main to my friend which still uses him. but the game has changed so much since i played i wouldnt even know how to play anymore! LOL

I actually did a report / speech in a culture class several semesters ago more or less telling my story haha. - got me an A! smile.gif
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post #194 of 200
Quote:
Originally Posted by Tippy View Post

It's a sad and pathetic life indeed that cheaters live. The "fun" for them isn't the stats or even scoring kills in game - it's the knowledge that they're ruining the game for everyone else, pissing off hundreds of people at a time. They're the equivalent of someone who finds it "fun" to run around scratching cars, spraying fences and chucking rocks through people's windows (i.e. someone who is emotionally immature and unstable). Their rule is "if I can get away with it, why not do it? Annoying people is fun!".

QFT

The bulletproof vest of the internet exposes a lot of social conditions in multiplayer games / the internet in general.

It usually starts with some surface level comments about the game, then personal attacks come, then people play the "real life" card and at this point there's no salvaging the situation. noone would be this hostile in real life.

Or....this scenario of someone ruining a game (cheating, intentionally feeding etc). The only attention the troll can draw is negative attention and they get a certain satisfaction from that.
Edited by SyncMaster753 - 6/27/12 at 4:18pm
    
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post #195 of 200
Wow, paying to cheat on a video game. Ridiculous. What's next? Maybe next week it will be some kook busted for keeping slaves in his basement chained to computers to build his grand Evony empire.rolleyes.gif
    
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post #196 of 200
Quote:
Originally Posted by ve1ocity View Post

I quit for for multiple reasons...
1. to repetitive, boss after boss just ended up being the same thing overtime
Bosses are still wildly different. If you keep wiping on the same boss then yes, it can get repetetive. Otherwise Cataclysm featured many new boss mechanics never done in the game before.
Quote:
2. lack of world pvp - I loved to do 1 v 1, 1 v 2, etc when I quit WoW, all the world pvp was in farming grounds where either you would have the rogue camping around the area only to grief you / others, or a small band of nubs who had no idea how to play.
Here you have a good point. World PvP as we know it is utterly dead, it died back in TBC for me. WotLK only had a few remnants of world PvP, ruined by Argent Grounds being a santuary...but atleast you still had to travel to instances before they introduced LFD (and worse, LFR) and had a chance to run into some faction hostility. They are addressing this in MoP in several ways - cross-realm phasing to fill up the open world (i.e. you can see and attack people from other realms) and significantly weaker city/town guards on PvP servers (because nobody wants elite guards 1-shotting them if they as much as sneezed at an enemy player). Looking forward to it!
Quote:
3. Spec - Blizzard basically forced imo several classes to spec one way for raids and 1 way for pvp. they basically did away with hybrid classes.
The players asked for it. It is IMPOSSIBLE for any game to even remotely close to balance while trying to maintain the uniqueness of classes, and what Blizzard had was essentially 30 classes all trying to do things differently. Trying to balance resulted in homogenization, it was unavoidable. WoW PvP is more balanced than it has ever been, but it continues to be a frustrating and broken experience which goes to show just how much work is still left. You should read the latest blue posts, they are very insightful.
Quote:
3a. My main was a Shaman which i had as my main all the way until I quit, during vanilla wow, I loved Windfury and the 2H weapons. I admit it was overpowered but I still can't understand why they nerfed the shamans so bad after vanilla making it retarded to even think about using 2H for end game raids.
Well...I can't say much since I've always played a mage since early TBC. I think Blizz mentioned somewhere that they never intended for shamans perform well with 2H weapons because face it - Wars, Pallys and DK's (3 classes, 6 specs) also need 2H weapons to function properly. It's unhealthy to have so many specs after the same weapons, so Enh became dual wield only. This is my guess.
Quote:
4. the community started to fill up with "adolescents"
Completely subjective. ANY community that becomes larger is bound to get filled with more people of all ages, adolescents included. It depends who you hang out with, who you play the game with. My guild had several "adolescents" but they all acted in a mature way and knew what they were doing (or atleast willing to learn), that's all that matters.
Quote:
5. realizing how much I played and how much time i wasted, sure i made some money off it, not enough to call it worth anything over the time spent imo. - my main had over 500 days of time played - just my main, when i quit!... in all honesty i look back at that an feel disgusted!
Don't be - did you have fun moments? Did you enjoy the game back then? Mission accomplished, WoW served you well.
Quote:
I actually did a report / speech in a culture class several semesters ago more or less telling my story haha. - got me an A! smile.gif
Impressive stuff smile.gif nice work.
Edited by Tippy - 6/27/12 at 8:43pm
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post #197 of 200
You bring some good points up.

I agree Many bosses are "different" perhaps I should of said instead of repetitive, monotonous; (a different boss encounter / strategy, but overall the same outcome gear or wipe, over and over).

I'm glad to hear Blizzard is attempting to bring world pvp back, I think the game will became much more pleasurable for many players.

Back when Shamans could use a 2h weapon, there dps wasn't the greatest, only way it was decently comparable to say the fire mages, dual wield warriors, fire? warlocks, and rogues, was with some high end 2h maces, (like the hand of rag, or the unstoppable force (vanilla wow). combined with windfury, and the agility boost, did good dps, and pwned anyone in pvp. - that was when 1 shots were common on clothies. it most certainly needed a nerf, but blizzard shouldn't have made it useless.

that was back when ret pallys were a joke, no DK's, and dps warriors were dual wield.

Fast Forwarding to TBC, dual wield was the "in" for shamans, (this was when blizzard nerfed the shamans from 2h), this came the hybrid class of the shaman elemental / dual wield, which proved to be far to overpowered, typically 3 shot a sub par clothie in a matter of gcd's. (which was when blizzard entered "Haste" into the equation as far as shamans go).

I could seriously @ level 70 tank / #1 dps multiple instances for my friends, all i said was keep the heals coming! that class was super fun, but blizzard nerfed that real fast, (which i don't blame them).

Also during TBC (after the hybrid nerf) elemental was strong in pve if you had the right gear, this however was a constant gear battle, b/c elemental shamans were now competing with mages, warlocks, priests, and moonkins, it wasn't uncommon for an elemental shaman to have cloth / leather gear, but blizzard didn't anticipate the strength / popularity of the elemental class, thus there wasn't much for the elemental shaman in terms of mail gear.

Hence why I used glider, i would raid with multiple characters in lesser raids, to double my dkp. and in the main raids use my main, thus have more dkp then say the mage or w/e. kinda a cheap way to do it, but I wasn't the only one in my guild doing that.

When Wotlk came out, I played that up to uldar, at the time, elemental and dual wield were both pretty balanced, but resto was overpowered. hence i was a resto shaman, in naxx i could face plant on my keyboard and still be #1 in heals and last in overheals. that entire instance was nothing but a riptide the MT, 2 lesser heals, chain heal melee / casters. in all seriousness I remember doing a 25 man nax run with only 3 healers... myself, resto druid, and disc priest, no wipes except on last boss once.

in uldar that instance for resto shamans you wanted a good deal of haste, b/c in this instance chain heal spam was useless in most encounters, riptide, HW, and LHW, were perfect.

I quit shortly after we downed yogg. (which was a total joke btw) in all seriousness in order to down him all you needed was good dps, and fairly intelligent players.

I hated watching someone just standing there in that goop wondering what they should do, (ret pallys were notorious for this). LOL

All in all I had fun in Vanilla the most, TBC is a close second, Woltk was the worst imo. - the vanilla wsg battleground was probably the most fun.

in terms of pvp the thing that killed world pvp was the sanctuary's, in vanilla the meeting place for MC / BWL was the entrance to that mountain, (don't remember name now though). that was a breeding ground for wiping incoming raids. - was a great time!

then TBC came and you could literally fly right into the portal in most end game places.


sorry to go off on a big tangent... lets get back on topic!
Edited by ve1ocity - 6/28/12 at 10:49am
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post #198 of 200
Quote:
Originally Posted by tael View Post

Aside from an event where a "hacker" was insta-killing everyone on one team in a conquest map, and some random TDM server I accidentally joined where a guy was headshotting everyone in line-of-sight, I haven't had any issues with it in about 4 months.
If I'm in the mood I can usually dominate the scoreboard for any infantry-heavy map. Hacking seems to be nonexistent in all the servers I play regularly, and 99% of the random ones I have joined lately.
If all you play is TDM or Metro, those tend to attract the hackers.
Also, I aim for the head, someone headshotting you repeatedly is not remotely a sign of them cheating. I get accused of cheating all the time, unless I play a server I regular and the admins have gotten to know me. I know many others with similar playstyles as me.
I once got accused of "autoflying" when I was taking the F35 between the buildings in Gulf of Oman and under the bridges. rolleyes.gif
Getting the helicopters under those at high speeds is pretty tricky too.

Quote:
Originally Posted by B-rock View Post

Some hack, some don't. Simple enough. I guarantee half the people you think are hacking aren't. A lot of people play the game a lot and know the common spot where people go 90% of the time so it's easy to know where you are. Also the key is to leave yourself where you have a wide vision of the field and less angles you can get shot at, I see a lot of people that stand in terrible areas and it makes it easy. Also note that people with good headphones that have a good sound stage (ATH AD-700's) can pinpoint where you are based on footsteps. Granted there are some hackers, but there are also some good players. I think I had 150 hours before I quit, I ran into less than 5 hackers during that entire time and that's joining random servers.
Call me a hacker supporter if you will, I've played enough CS:S to know when someone is hacking and when someone isn't. From the sounds of it, you would call 80% of the CS:S populace hackers.
/rant
OT: Some people hack because it makes them feel special, it's like playing through any game with cheats. It's really cool to feel overpowered, who hasn't played a game with a cheat code or something? You understand how cool it is, and, when you add points and ranks on it, it makes it seem extra cool. We all should know why they cheat, but it's still dumb regardless since you're playing with other people.

I had 295 hours in BF3 before I quit. I've been playing FPS multiplayer games on pc ever since multiplayer FPS games have existed. I can tell the difference between good players and BS.

Doesn't matter anyway. EA's current business practices drive me away faster than the hackers.
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post #199 of 200
Yeah, my clan kicked a member for hacking yesterday. I suspected his skills were artificial and turns out I was right. Really sorry to see a friend go that route though. The fact he never joined a squad was my first clue. Hackers are "lone wolf" players without exception in my experience. They feel teammates just hold them back so why bother. You dont go 90-10 solo with half of your kills by knife. Well that and the fact that when I joined the Asylum he asked me how I felt about hacking. Maybe it's time I moved on and found a new crew to roll with. All my clan wants to do is hold the roof on Kharg Island TDM and I freakin' hate being asked to spawn as recon to put down a beacon.
Edited by BulletSponge - 7/9/12 at 11:06pm
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post #200 of 200
Quote:
Originally Posted by BulletSponge View Post

Yeah, my clan kicked a member for hacking yesterday. I suspected his skills were artificial and turns out I was right. Really sorry to see a friend go that route though. The fact he never joined a squad was my first clue. Hackers are "lone wolf" players without exception in my experience. They feel teammates just hold them back so why bother. You dont go 90-10 solo with half of your kills by knife. Well that and the fact that when I joined the Asylum he asked me how I felt about hacking. Maybe it's time I moved on and found a new crew to roll with. All my clan wants to do is hold the roof on Kharg Island TDM and I freakin' hate being asked to spawn as recon to put down a beacon.

hit up DTF thumb.gif
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965BE GA-78LMT-S2P MSI TFIII 7950 Corsair Vengence 
Hard DriveCoolingOSMonitor
Samsung 830 Noctua NH-D14 Win7 Pro FX2490HD 
PowerCaseMouse
Seasonic X660 Antec Three Hundred Saitek Rat 7 
CPUMotherboardGraphicsRAM
AMD Athlon 64 X2 4200+ Gateway GM5072 AMD HD5550 2.0 Gb 
Hard DriveMonitorKeyboardPower
Seagate Barracuda 500Gb Samsung FX2490 MS Keyboard 3000 300w generic 
Mouse
MS Intellipoint 3000 
CPUMotherboardGraphicsRAM
2500k GigaByte Z68M-D2H-B3 MSI 560 Ti TFIII Corsair Vengance 
Hard DriveCoolingOSMonitor
Samsung 830 Antec Khuler 920 Win7 HP Samsung FX2490 
KeyboardPowerCaseMouse
Microsoft Keyboard 3000 Seasonic X-660 Antec Three Hundred Microsoft Mouse 3000 
Mouse PadAudio
None - Blue Track baby Senn HD428 
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AMD Transplant
(11 items)
 
To be a NAS
(13 items)
 
Death Kühler
(14 items)
 
CPUMotherboardGraphicsRAM
965BE GA-78LMT-S2P MSI TFIII 7950 Corsair Vengence 
Hard DriveCoolingOSMonitor
Samsung 830 Noctua NH-D14 Win7 Pro FX2490HD 
PowerCaseMouse
Seasonic X660 Antec Three Hundred Saitek Rat 7 
CPUMotherboardGraphicsRAM
AMD Athlon 64 X2 4200+ Gateway GM5072 AMD HD5550 2.0 Gb 
Hard DriveMonitorKeyboardPower
Seagate Barracuda 500Gb Samsung FX2490 MS Keyboard 3000 300w generic 
Mouse
MS Intellipoint 3000 
CPUMotherboardGraphicsRAM
2500k GigaByte Z68M-D2H-B3 MSI 560 Ti TFIII Corsair Vengance 
Hard DriveCoolingOSMonitor
Samsung 830 Antec Khuler 920 Win7 HP Samsung FX2490 
KeyboardPowerCaseMouse
Microsoft Keyboard 3000 Seasonic X-660 Antec Three Hundred Microsoft Mouse 3000 
Mouse PadAudio
None - Blue Track baby Senn HD428 
  hide details  
Reply
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Overclock.net › Forums › Industry News › Video Game News › [KotakuAU] One Shot, One Kill, No Skill: Why One Gamer Paid To Cheat