I personally started off with Lua. I spent the majority of two years getting the concepts of programming down (I was 11, so it was a complicated matter for me; not knowing much higher level math).
Once I got the basics of Lua down, I started using the 2d engine Love2d. (Interestingly enough, I was using it to try and program a 3d library
Only got to rendering from wavefront files. Didn't ever get past depth-sorting)
Soon, I fancied programming an emulator. It turned out to be a quite complicated matter without having bitewise functions in Love2d. So, along with the help of a friend, I took on C++ with the Allegro library.
I went at this for about... 3 weeks and then reverted back to Lua for a programming contest. Since then, I've only used C/C++ a few times when I needed the speed or functionality it offered. (I just started taking it up again and trying to learn the Irrlicht Engine)
Just earlier this year I received an HP Touchpad with Cyanogen mod 9 on it. I didn't have a computer with a decent processor or GPU so I didn't even bother trying to program from computers. I picked up AIDE (Android IDE) and have been learning OpenGL ES 2.0.
(Just to let y'all know, AIDE is fully functional. You can program an entire game with it though it could be a PITA.)
Though it's not really programming (Except PHP), I have designed several websites with HTML + CSS, PHP and a little bit of MySQL.
So, in order of experience:
PHP and MySQL
I've fiddled around with Lisp, but I didn't find it useful for my purposes at the time.
What is my favorite language?
I'd have to say C++, it offers the most functionality all around. If you learn C++, you will be set to program for a hell of alot of platforms (Of course, there will be a bit of a learning curve on each one.)