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[ArsTechnica] World of Tanks dev's trek from the kitchen floor to 20M players

post #1 of 2
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It was difficult to capture the size of the booth Wargaming.net had at this year’s E3 in a single photograph. I spent about 45 minutes trying to get the perfect shot, but it was impossible without a crane—maybe a helicopter. A bank of 24 gaming PCs stood on either side of a makeshift theater that sat 50 people in front of a video screen. It was a video screen that was preposterously huge, even by E3 standards. The elegant meeting room where I sat down with Wargaming.net CEO and Creative Director Victor Kislyi featured a gold, modern-art-type chandelier hanging over a long conference table covered in press books and laptops.

http://arstechnica.com/gaming/2012/07/world-of-tanks-devs-trek-from-the-kitchen-floor-to-20m-players/
Herschel
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Herschel
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post #2 of 2
It's an epic game. And this doesn't come from a newbie, not knowing the bugs and faults of the game. Top 200 smile.gif
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Overclock.net › Forums › Industry News › Video Game News › [ArsTechnica] World of Tanks dev's trek from the kitchen floor to 20M players