Getting used to higher frame-rate movies may make watching standard 24-frames per second film almost unbearable as the extra blur and strobing can cause fatigue and headaches. In any case this is a necessary upgrade for cinematography as part of producing higher quality video. Kind of how games are playable at ~30fps though people prefer the higher frame rates for enhanced smoothness.
Still the argument that movies should not appear as realistic as sports broadcasts is rather arbitrary. Movies with plenty of action would definitely benefit from the higher frame rates.
Also for people saying that human eyes see in frames, this isn't true: http://en.wikipedia.org/wiki/Frame_rate#Background
Human eyesight is based on chemistry which has no real limit to frames it can see per second. Rather it gradually blurs as the frame rate increases.
Edited by IvantheDugtrio - 7/21/12 at 3:22pm
Still the argument that movies should not appear as realistic as sports broadcasts is rather arbitrary. Movies with plenty of action would definitely benefit from the higher frame rates.
Also for people saying that human eyes see in frames, this isn't true: http://en.wikipedia.org/wiki/Frame_rate#Background
Quote:
The human eye and its brain interface, the human visual system, can process 10 to 12 separate images per second, perceiving them individually.[1] The visual cortex holds onto one image for about one-fifteenth of a second, so if another image is received during that period an illusion of continuity is created, allowing a sequence of still images to give the impression of motion. Early silent films had a frame rate from 14 to 24 FPS which was enough for the sense of motion, but it was perceived as jerky motion. By using projectors with dual- and triple-blade shutters the rate was multiplied two or three times as seen by the audience. Thomas Edison said that 46 frames per second was the minimum: "anything less will strain the eye."[2][3] In the mid- to late-1920s, the frame rate for silent films increased to about 20 to 26 FPS.[2] When sound film was first introduced in 1926, variations in film speed were no longer tolerated as the human ear was more sensitive to changes in audio frequency. From 1927 to 1930, the rate of 24 FPS became standardized for 35 mm sound film;[1] a speed of 456 millimetres (18.0 in) per second. This allowed for simple two-blade shutters to give a projected series of images at 48 per second. Many modern 35 mm film projectors use three-blade shutters to give 72 images per second—each frame flashed on screen three times.[2]
Human eyesight is based on chemistry which has no real limit to frames it can see per second. Rather it gradually blurs as the frame rate increases.
Edited by IvantheDugtrio - 7/21/12 at 3:22pm










