Quote:
Originally Posted by
mechtech 
This is what happens when you interpolate 24fps onto a 60fps screen. The Hobbit is shot in 48fps and shown at 48fps, which just means that the end result has less motion blur and is more realistic.
And yes, if directors want motion blur, they can just add it digitally. We've been editing digitally for some time now...
All in all, I can't believe that there are people that want to keep film 24fps. Our eyes already have limitations, why induce mandatory technical limitations on them when we have superior technology? Especially when it takes a short run through post to make it look like 24fps if you want. Hell, you can easily blur it like 12fps if that's the look you want!
No, we can't add proper directional motion blur in post processing, that can only be done in camera. The reason for this is that the movement of individual subjects on screen are infinitely variable, there's no easy way for a computer to define individual objects, their movement, and how those factors effect the scene around them. Simple directional motion blur can be added to pan and tilt shots, but individual subject movement cannot be feasibly blurred in post.
Also I think it's hilarious that people keep on coming up with this goofy argument about moving to new technologies. Frame rate has nothing to do with technological advancement. Since the birth of motion pictures 48fps was possible, it just wasn't done. There were no technological limitations stopping higher framerates from being used. Projectors are relatively simple mechanisms, if you want higher framerates, you simply speed up the motor. Showscan has been doing 60fps 70mm since the late '70s. IMAX has had 48fps rolling loop projectors since '92.
The fact is that as much as the big bloated hollywood blockbusters try to convince you otherwise, film is an art form, and art is not subject to technological advancement, it can take advantage of technology if it is beneficial to expressing the director's vision, but it is not a mandate. I don't hate 48fps fundamentally, because when used well it could be a very nice feature, but I just fear that the producers and studios will start forcing it on directors who didn't ask for it nor want it, like they have with 3D.
Edited by XPC - 7/12/12 at 9:35pm