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[MP1st] Battlefield 4 Confirmed - Page 29  

post #281 of 400
Quote:

Guys, they just ~announced~ it.

Look at the damn date.
"Access to the exclusive beta will be available in Autumn 2013, and further details on Battlefield 4 will be revealed at a later date, said EA."

Autumn 2013. That means, judging by the BF3 alpha and beta, we won't be seeing BF4 until early 2014.

Stop freaking out, like usual. Never ceases to amaze me - over 28 pages of OMG YEARLY RELEASES.
Did anyone pay any attention to the span between BF:BC2 and BF3? No, everyone was so busy fighting over BF3 vs MW3 that no one cared. Now they're doing it again, but this time no one has anything to fight about like MW4.


It still says something about how they're approaching this that they release BF3, then Premium, then announce MOH, which if you pre-order will give you access to BF4, etc. It gives the impression of the same old EA BS money-making / quality, innovation, who needs it? McDonaldsization approach to producing content. It definitely doesn't give the impression that their intention with BF4 is to be innovative and new (especially if it's on the same engine) and thoughtfully constructed, etc. (Again compare with Valve).

It sounds to me like they're pushing out easily-producible junk (Premium map packs) then more easily-producible junk (MOH on Frostbite 2) and then more easily-producible junk (BF4 apparently also on Frostbite 2?) about as fast as they can to hook gamers and constantly milk them for more money with ever-new (but ever-mundane) content.

Anyone actually think this ISN'T what they're doing?
Edited by RobertEclipse - 7/17/12 at 11:27am
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post #282 of 400
Quote:
Originally Posted by RobertEclipse View Post

It still says something about how they're approaching this that they release BF3, then Premium, then announce MOH, which if you pre-order will give you access to BF4, etc. It gives the impression of the same old EA BS money-making / quality, innovation, who needs it? McDonaldsization approach to producing content. It definitely doesn't give the impression that their intention with BF4 is to be innovative and new (especially if it's on the same engine) and thoughtfully constructed, etc. (Again compare with Valve).
It sounds to me like they're pushing out easily-producible junk (Premium map packs) then more easily-producible junk (MOH on Frostbite 2) and then more easily-producible junk (BF4 apparently also on Frostbite 2?) about as fast as they can to hook gamers and constantly milk them for more money with ever-new (but ever-mundane) content.
Anyone actually think this ISN'T what they're doing?

This is what they've done before. No one had a problem with it before.

They released Bad Company 2008.
They released BC2 2010.
They released MoH late 2010 with beta access key to BF3 (that didn't begin until late 2011)
They released BF3 late 2011.
They release MoH 2 2012 with beta access key to BF4 (that wont begin until Autumn 2012)
They release BF4 late 2013/early2014.

So 2 year time differences across the board for the two franchises.
The last MoH game was crap, the second one might be in the same boat. It honestly is nothing more than a promotional boat for BF lets be honest. It worked last time, they think (and it will) work a second time.
I don't consider it a bad thing though. I will just not make the mistake of buying MoH 2 unless it receives better than the last.

The part where people complaining how BF is "turning into a yearly release like CoD" clearly have not been paying attention to the BF release schedule since 2008. No one has had the problem with it until now.

Also, when you put Premium map packs into the mix, consider the forecast for the upcoming BF3 DLC. There is almost doubt the amount of content for nearly the same price as Battlefield BC2 Vietnam. And everyone raved about that.
Edited by OmegaNemesis28 - 7/17/12 at 11:39am
    
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post #283 of 400
Quote:
Originally Posted by OmegaNemesis28 View Post

This is what they've done before. No one had a problem with it before.
They released Bad Company 2008.
They released BC2 2010.
They released MoH late 2010 with beta access key to BF3 (that didn't begin until late 2011)
They released BF3 late 2011.
They release MoH 2 2012 with beta access key to BF4 (that wont begin until Autumn 2012)
They release BF4 late 2013/early2014.
So 2 year time differences across the board for the two franchises.
The last MoH game was crap, the second one might be in the same boat. It honestly is nothing more than a promotional boat for BF lets be honest. It worked last time, they think (and it will) work a second time.
I don't consider it a bad thing though. I will just not make the mistake of buying MoH 2 unless it receives better than the last.
The part where people complaining how BF is "turning into a yearly release like CoD" clearly have not been paying attention to the BF release schedule since 2008.

Well, part of why people may not have been objecting before is because this was before Battlefield 3 came out and people had a chance to see what it was like and how content for it was handled in comparision to past games including Battlefield 2. This will also be the fastest release in the main Battlefield franchise (3 years between 1942 and 2, 6 years between 2 and 3, and if early 2014, 2 to 2.5 years between 3 and 4). Prior to this the next Battlefield game after a main franchise game was always an offshoot, like BF Vietnam or BF 2142.

Now the next game is Battlefield 4, and again this does not suggest that they intend to be partcularly innovative, new, different, or thoughtful in how they design the next iteration. It sounds to me like they're pushing it out the door as soon as possible and if it's on the same engine, even moreso.

Also, if this is another Frostbite 2 game it will be the first main franchise game to not get a new engine. Refractor, Refractor 2, Frostbite 2, for BF 1942, 2, and 3.
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post #284 of 400
Quote:
Originally Posted by Ghooble View Post

Have you even played Shipment? Or really any map on PC for that matter.

What are you trying to say? I played Shipment. I CoD only on the PC. Is Shipment the map you can name? Let me give you 2 more in case you didn't know, Wet Work and Killhouse.

If you're trying to say the map turns into a nade spam, spawn camping fest that's because you're playing on map intended for 16 players but instead have 50.

So no, I've never had a problem with getting spawning killed in CoD4. I'm sure if the original creators were still around they would have addressed the issue.
 
Just another BF3
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Just another BF3
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post #285 of 400
Quote:
Originally Posted by kikkO View Post

What are you trying to say? I played Shipment. I CoD only on the PC. Is Shipment the map you can name? Let me give you 2 more in case you didn't know, Wet Work and Killhouse.
If you're trying to say the map turns into a nade spam, spawn camping fest that's because you're playing on map intended for 16 players but instead have 50.
So no, I've never had a problem with getting spawning killed in CoD4. I'm sure if the original creators were still around they would have addressed the issue.

The point he was making was that you had previously said that having enemies spawn behind you doesn't happen in Call of Duty, when there are maps literally famous for it in Call of Duty. Even those that do maintain the stock number of intended players per map. Shipment, Rust and Nuketown are all candidates.

What's more is that you are excusing it in Call of Duty due to people crowding servers not made for the amount of players currently playing on it, when that is precisely the reason why it happens in BF3 to any lengths that would cause you to complain about it.
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post #287 of 400
$69.99! THAT'S OUTRAGEOUS
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post #288 of 400
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Originally Posted by Doomtomb View Post

$69.99! THAT'S OUTRAGEOUS

Deluxe Edition Brosef.
post #289 of 400
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Originally Posted by SlackerITGuy View Post

Quote:
Originally Posted by Doomtomb View Post

$69.99! THAT'S OUTRAGEOUS

Deluxe Edition Brosef.

Deluxe? Remember when games came with everything in it?
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source please
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