Quote:
Originally Posted by
Solarin 
I was unaware I was tasked with finding a solution to this? My original comment was in response to someone stating that Apple just didn't have enough time to review the intellectual honesty of this game. I asked them if they had experience with having an app reviewed for the Apple Store because, in my experience, they certainly take plenty of time to approve them. You then took that comment somewhat out of context to provide yourself with some sanctimonious jumping off point to address the unknowable experience of the Apple app approval team. When I reversed your statement to show how absurd and vapid it was, you jump to the conclusion that I have just had my own little trial for Apple in which I have passed sentence. How can I be expected to know something you don't know yourself?
My point was quite clear, but perhaps you need clarification. Given the time it often takes, and mysterious criteria utilized by the approval team, it seems a little hard to swallow that not a single soul sitting on a
game approval team did not catch this pretty huge blunder. it isn't suspicion. It is skepticism.
Again, how is this a blunder? It is unreasonable to count on any storefront to be able to know if something is breaking copyright during the approval stage, especially considering the sheer number of apps that would go through the approval process daily. It is also not up to the storefront to check for copyright infringement, but rather the content owner to report it. Now if this has been reported and it was ignored, then you might actually have a point here. Pointing a finger and assigning blame before you have an understanding of how it pans out is simply irresponsible. You think that they should have caught on during the approval process. The only way they could have done so is if anyone on the staff has actually played the game. I would argue that they probably did not play the game. I would actually go further and argue that the great majority of casual gamers have not played Torchlight. The point here is, instead of pointing fingers like you and saying that this is something that Apple should have picked up on because it was Torchlight serves no purpose and is an improper mistake. You trying to reverse the argument on me shows close mindedness or simply arguing for the sake of arguing. The real question we should be asking is, has the approval staff played Torchlight and simply did not recognize it and has a request to remove it been previously submitted by a user and was ignored. If those 2 are valid and only if they are valid, can we actually assign blame to whoever approved the app.
As for being a game approval staff, so what? Do you honestly expect all gamers to have played Torchlight or a gamer who never played Torchlight to figure it out? There are countless of games out there even more being created each day. The point is, unless one of them actually has personal experience in Torchlight, I find it ludicrous that you can even start thinking it is their fault.
Edited by OC'ing Noob - 7/17/12 at 12:32pm