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[Kotaku] Outraged Torchlight Maker Calls Out Blatant Ripoff Sold on—Where Else—iPhone App Store - Page 4

post #31 of 42
Its a rip-off in my eyes.
Edited by BeerPowered - 7/17/12 at 8:52am
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post #32 of 42
Quote:
Originally Posted by Viscerous View Post

Looks like more of a WoW rip off to me. Some identical copies of WoW armor and weapon textures.
Quote:
Comments underneath the game's YouTube trailer suggest that it also stole visual assets from World of Warcraft. See for yourself above.
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post #33 of 42
Quote:
Originally Posted by General121 View Post

Quote:
Comments underneath the game's YouTube trailer suggest that it also stole visual assets from World of Warcraft. See for yourself above.

It clearly stole art from multiple games.
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post #34 of 42
Thats because torchlight was made by the makers of diablo.
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post #35 of 42
Quote:
Originally Posted by BeerPowered View Post

It clearly stole art from multiple games.
-_-

I was just showing him that he wasnt alone in his thoughts.
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post #36 of 42
Quote:
Originally Posted by OC'ing Noob View Post

Because we can be sure that the people who approve apps have played Torchlight or even know what it is? What matters is that someone noticed (Runic) who reported it to Apple in what he describes to be a fairly straightforward process.

Because we can be sure that they have not played Torchlight or know what it is? See what I did there?
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post #37 of 42
Quote:
Originally Posted by Solarin View Post

Because we can be sure that they have not played Torchlight or know what it is? See what I did there?

Yeah, you assigned blame and suspicion right away instead of thinking about a solution or seeing how the situation pans out. Good job! You should totally feel good about yourself. thumb.gif
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post #38 of 42
Quote:
Originally Posted by OC'ing Noob View Post

Yeah, you assigned blame and suspicion right away instead of thinking about a solution or seeing how the situation pans out. Good job! You should totally feel good about yourself. thumb.gif

I was unaware I was tasked with finding a solution to this? My original comment was in response to someone stating that Apple just didn't have enough time to review the intellectual honesty of this game. I asked them if they had experience with having an app reviewed for the Apple Store because, in my experience, they certainly take plenty of time to approve them. You then took that comment somewhat out of context to provide yourself with some sanctimonious jumping off point to address the unknowable experience of the Apple app approval team. When I reversed your statement to show how absurd and vapid it was, you jump to the conclusion that I have just had my own little trial for Apple in which I have passed sentence. How can I be expected to know something you don't know yourself?

My point was quite clear, but perhaps you need clarification. Given the time it often takes, and mysterious criteria utilized by the approval team, it seems a little hard to swallow that not a single soul sitting on a game approval team did not catch this pretty huge blunder. it isn't suspicion. It is skepticism.
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post #39 of 42
Quote:
Originally Posted by Solarin View Post

I was unaware I was tasked with finding a solution to this? My original comment was in response to someone stating that Apple just didn't have enough time to review the intellectual honesty of this game. I asked them if they had experience with having an app reviewed for the Apple Store because, in my experience, they certainly take plenty of time to approve them. You then took that comment somewhat out of context to provide yourself with some sanctimonious jumping off point to address the unknowable experience of the Apple app approval team. When I reversed your statement to show how absurd and vapid it was, you jump to the conclusion that I have just had my own little trial for Apple in which I have passed sentence. How can I be expected to know something you don't know yourself?
My point was quite clear, but perhaps you need clarification. Given the time it often takes, and mysterious criteria utilized by the approval team, it seems a little hard to swallow that not a single soul sitting on a game approval team did not catch this pretty huge blunder. it isn't suspicion. It is skepticism.

Again, how is this a blunder? It is unreasonable to count on any storefront to be able to know if something is breaking copyright during the approval stage, especially considering the sheer number of apps that would go through the approval process daily. It is also not up to the storefront to check for copyright infringement, but rather the content owner to report it. Now if this has been reported and it was ignored, then you might actually have a point here. Pointing a finger and assigning blame before you have an understanding of how it pans out is simply irresponsible. You think that they should have caught on during the approval process. The only way they could have done so is if anyone on the staff has actually played the game. I would argue that they probably did not play the game. I would actually go further and argue that the great majority of casual gamers have not played Torchlight. The point here is, instead of pointing fingers like you and saying that this is something that Apple should have picked up on because it was Torchlight serves no purpose and is an improper mistake. You trying to reverse the argument on me shows close mindedness or simply arguing for the sake of arguing. The real question we should be asking is, has the approval staff played Torchlight and simply did not recognize it and has a request to remove it been previously submitted by a user and was ignored. If those 2 are valid and only if they are valid, can we actually assign blame to whoever approved the app.

As for being a game approval staff, so what? Do you honestly expect all gamers to have played Torchlight or a gamer who never played Torchlight to figure it out? There are countless of games out there even more being created each day. The point is, unless one of them actually has personal experience in Torchlight, I find it ludicrous that you can even start thinking it is their fault.
Edited by OC'ing Noob - 7/17/12 at 12:32pm
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post #40 of 42
Quote:
Originally Posted by OC'ing Noob View Post

Again, how is this a blunder? It is unreasonable to count on any storefront to be able to know if something is breaking copyright during the approval stage, especially considering the sheer number of apps that would go through the approval process daily. It is also not up to the storefront to check for copyright infringement, but rather the content owner to report it. Now if this has been reported and it was ignored, then you might actually have a point here. Pointing a finger and assigning blame before you have an understanding of how it pans out is simply irresponsible. You think that they should have caught on during the approval process. The only way they could have done so is if anyone on the staff has actually played the game. I would argue that they probably did not play the game. I would actually go further and argue that the great majority of casual gamers have not played Torchlight. The point here is, instead of pointing fingers like you and saying that this is something that Apple should have picked up on because it was Torchlight serves no purpose and is an improper mistake. You trying to reverse the argument on me shows close mindedness or simply arguing for the sake of arguing. The real question we should be asking is, has the approval staff played Torchlight and simply did not recognize it and has a request to remove it been previously submitted by a user and was ignored. If those 2 are valid and only if they are valid, can we actually assign blame to whoever approved the app.
As for being a game approval staff, so what? Do you honestly expect all gamers to have played Torchlight or a gamer who never played Torchlight to figure it out? There are countless of games out there even more being created each day. The point is, unless one of them actually has personal experience in Torchlight, I find it ludicrous that you can even start thinking it is their fault.

You are grossly overstating my desire to assign blame. Once again you are taking a singular statement I previously made and blowing it out of proportional with respect to some dubious intent you think I have. This was all in reference to the excuse that Apple does not have the time to validate the intellectual honesty of their products in the store. I made a comment highlighting the oddness of such an excuse given the time it takes for approval. That was it. As to your other statements and accusations, if that is what you believe then by all means don't let me stop you. However, I am not invested enough in some anti-Apple crusade (as you would have me believe) to address your circular argument.
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