I have two EVGA gtx680 FTW 4GB cards in SLI that I use with 3 x 120Hz monitors in surround. The performance seems good even with my old i7-860 at 3.8GHz. I was getting this result in Heaven 3.0 until I decided to move the DVI cables.
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Heaven Benchmark v3.0 Basic
FPS: 95.4
Scores: 2404
Min FPS: 30.4
Max FPS: 235.6
Hardware
Binary: Windows 32bit Visual C++ 1600 Release Mar 7 2012
Operating system: Windows 7 (build 7601, Service Pack 1) 64bit
CPU model: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
CPU flags: 3621MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model: NVIDIA GeForce GTX 680 9.18.13.479 4095Mb
Settings
Render: direct3d11
Mode: 1920x1080 8xAA fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 16x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Tessellation: extreme
Unigine Corp. © 2005-2012
The monitor that was displaying the POST was on the right, so I swapped the DVI cables on the GPUs so that the POST would show up in the middle. Then I reconfigured "Nvidia Surround" and all seemed well. Finally, I executed the Heaven benchmark, 3d mark 11 etc. and every benchmark fell by about 10%! Heaven 3.0 was getting 21XX at 86 FPS, and 3dmark11 was getting 19000 GPU score instead of 21000. I couldn't figure out what had happend at first. GPU usage was hitting 99% most of the time. Finally, after reinstalling drivers and testing numerous times, I moved the DVI cables back to the original positions. The benchmarks went back to normal. What is going on here? Am I missing something? Should I test all the various scenarios to see if I get better performance
I have the center and left monitor on GPU 2 and the right monitor on GPU 1. Moving the center monitor to GPU 1 and putting the sides on GPU 2 is what results in the 10% performance loss.
Powered by Unigine Engine
Heaven Benchmark v3.0 Basic
FPS: 95.4
Scores: 2404
Min FPS: 30.4
Max FPS: 235.6
Hardware
Binary: Windows 32bit Visual C++ 1600 Release Mar 7 2012
Operating system: Windows 7 (build 7601, Service Pack 1) 64bit
CPU model: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
CPU flags: 3621MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model: NVIDIA GeForce GTX 680 9.18.13.479 4095Mb
Settings
Render: direct3d11
Mode: 1920x1080 8xAA fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 16x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Tessellation: extreme
Unigine Corp. © 2005-2012
The monitor that was displaying the POST was on the right, so I swapped the DVI cables on the GPUs so that the POST would show up in the middle. Then I reconfigured "Nvidia Surround" and all seemed well. Finally, I executed the Heaven benchmark, 3d mark 11 etc. and every benchmark fell by about 10%! Heaven 3.0 was getting 21XX at 86 FPS, and 3dmark11 was getting 19000 GPU score instead of 21000. I couldn't figure out what had happend at first. GPU usage was hitting 99% most of the time. Finally, after reinstalling drivers and testing numerous times, I moved the DVI cables back to the original positions. The benchmarks went back to normal. What is going on here? Am I missing something? Should I test all the various scenarios to see if I get better performance

I have the center and left monitor on GPU 2 and the right monitor on GPU 1. Moving the center monitor to GPU 1 and putting the sides on GPU 2 is what results in the 10% performance loss.











