Quote:
Originally Posted by gerickjohn 
I played that on a Tri-core (Athlon II X3 440) it was stable, my friend's Old C2D plays it without any jerkyness and during the Beta I tried a C2D at 2.8GHz and did not suffer any of the symptoms you suggested, but one of my friends do have that symptom, but its most likely due to his 2GB ram.
I guess its more of a hit or miss on dual cores.

I played that on a Tri-core (Athlon II X3 440) it was stable, my friend's Old C2D plays it without any jerkyness and during the Beta I tried a C2D at 2.8GHz and did not suffer any of the symptoms you suggested, but one of my friends do have that symptom, but its most likely due to his 2GB ram.
I guess its more of a hit or miss on dual cores.
It could also be that in 9 months since release, Dice has made a lot of "optimizations" or changes to the code too, since you ran beta. I seem to remember people with i7s having serious issues back in october and people were disabling hyperthreading to eliminate stutter. Also, yeah its possible that 3 cores is enough. Just according to my tests, 2 is definitely not. Even two cores at 3.7ghz with lots of extra cache. When I finish downloading bf3 on my laptop i'll post the results of hyperthreading vs not on a dual core.










Infact, We still use those rigs for online skirmishes. But yes, the so called "optimizations" caused my X3 to load slower. 
Looks like i3 is the minimum since it has hyperthreading.



