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post #101 of 240
Quote:
Originally Posted by ArmageddonAsh View Post

Thats the main reason i am quitting. They released LFR so that everyone could experience end game content then decide to start nerfing it as well as Normal and HC which should NOT have been touched. LFR should have been left for the casuals, Normal for the casual raiding guilds and HC for the insane, up all night raid guilds.
I just dont see the point in releasing something for the casual players then nerfing Normal and HC which are for the more hardcore raiders into the ground as well making it far too easy. Hell my guild not amazing or anything can down 3 bosses on HC (Horchok, Unsleeping, Ultra) as well as down the rest (Warlord, Hag, Warmaster, Spine and DW) in like 2 hours and thats WITH breaks...That shouldnt happen it doesnt make the game fun when the content is SO easy
...you're joking right? The nerf is at 30% now, I've been pugging mostly and reached 5/8 HM and you're talking about the game being too easy when you haven't even downed half the raid on HM? You probably have no idea how difficult (or as you put it, "easy") H Spine and H Madness are compared to the rest of the fights.

Take it from someone who's been raiding since TBC and has seen most of the "difficult" stuff this game has had to offer - Cataclysm Hardmode raiding has been no easier than previous expansions, atleast not to the same level as you make it out to be. For example, most heroic Firelands bosses are HARD. Heroic Rag is actually harder than most HM DS bosses. Heroic Nefarian was HARD. I don't know if you've done those fights, but HM progression as a whole has been nearly as painful as previous expansions.

First down the hard stuff, then talk. Blizzard aren't idiots. The game has not become EASIER, it has become more ACCESSIBLE. Know the difference. Blizzard noticed that countless guilds were simply hitting a brick wall on certain bosses and then giving up, breaking apart. So they introduced the 5% nerfs on a fortnightly basis. The goal was that by the end of the "nerfing" (reaching 25-30%) most raiding guilds (i.e. guilds with raiding schedules) would have a shot at most hardmodes, bar a few. It would still take a fairly organized guild to completely down everything. That's the POINT, to encourage people to keep playing the game instead of simply stopping.

I can say with full confidence that 95% of the people who're complaining about how "easy" the game has become are talking out of their butts. The remaining 5% are true hardcore elites and probably deserve to say that things are too easy for them, but not the rest of the crowd.
"Oh we downed all normal modes and 3-4 HM modes in 2 hours, we shouldn't be able to do that!!" What the hell kind of complaint is this? How does making things harder benefit YOU in any way? Face it, you're quitting because you're bored of the game - the same reason most people quit WoW. NOT because it's become too "easy" for you, if it had you would've had H Madness on farm by now and several legendary daggers floating around the guild.
Edited by Tippy - 7/27/12 at 3:27am
post #102 of 240
Quote:
Originally Posted by Tippy View Post

...you're joking right? The nerf is at 30% now, I've been pugging mostly and reached 5/8 HM and you're talking about the game being too easy when you haven't even downed half the raid on HM? You probably have no idea how difficult (or as you put it, "easy") H Spine and H Madness are compared to the rest of the fights.

Take it from someone who's been raiding since TBC and has seen most of the "difficult" stuff this game has had to offer - Cataclysm Hardmode raiding has been no easier than previous expansions, atleast not to the same level as you make it out to be. For example, most heroic Firelands bosses are HARD. Heroic Rag is actually harder than most HM DS bosses. Heroic Nefarian was HARD. I don't know if you've done those fights, but HM progression as a whole has been nearly as painful as previous expansions.

First down the hard stuff, then talk. Blizzard aren't idiots. The game has not become EASIER, it has become more ACCESSIBLE. Know the difference. Blizzard noticed that countless guilds were simply hitting a brick wall on certain bosses and then giving up, breaking apart. So they introduced the 5% nerfs on a fortnightly basis. The goal was that by the end of the "nerfing" (reaching 25-30%) most raiding guilds (i.e. guilds with raiding schedules) would have a shot at most hardmodes, bar a few. It would still take a fairly organized guild to completely down everything. That's the POINT, to encourage people to keep playing the game instead of simply stopping.

I can say with full confidence that 95% of the people who're complaining about how "easy" the game has become are talking out of their butts. The remaining 5% are true hardcore elites and probably deserve to say that things are too easy for them, but not the rest of the crowd.
"Oh we downed all normal modes and 3-4 HM modes in 2 hours, we shouldn't be able to do that!!" What the hell kind of complaint is this? How does making things harder benefit YOU in any way? Face it, you're quitting because you're bored of the game - the same reason most people quit WoW. NOT because it's become too "easy" for you, if it had you would've had H Madness on farm by now and several legendary daggers floating around the guild.

You seem to miss that i said my guild, i have more then 1 character in different guilds, plus it doesnt help the server i am on Just coz my guild for one character has 3 down HC, doesnt mean they are the only ones that i have done. I admit, i havent done Madness HC but that that could change if i decided i wanted too move guild which i have had plenty of offers from guilds that are already 8/8HC but i like this guild as it makes the tougher bosses on HC tougher, as you join certain guilds and you can pretty much be carried through it, like what happened with ICC HC getting guilds that were so Overgeared that they COULD take people through it and get them gear without fear of there dps/healing - as long as knowing the tactics

But again, the fights are tough for being tough, they are tough because people are undergeared for it which in my opinion is alot different too the raid being tough, of course i would expect it too be "farmed" for those in full HC gear but normal can easily be done with ease and no wipes when you are undergeared we have had people with gear that isnt even good enough for HC dungeons have no problems for it. Of course HC should be harder but the problem with HC mode it isnt tough (Mechanic wise) its gear wise, once you hit that "spot" of gear then it becomes a walk in the park.

as for making things harder, when you know you have under geared people and not even using the "right" set of classes/roles (ie 1 tank instead of 2, less healers then it is said to require" and such and still find it very easy then that in my opinion is sad, i would rather wipe all night on an insanely tough boss then walk through it, i think the bosses should scale too overall player gear - the better gear, the harder it is kind of thing as once you get the "right" spot of gear the raids become boring, i liked it more when we were a new guild, hadnt done any of the bosses or anything and enjoyed the nights trying to down bosses rather then coming to the raid thinking "yay some more easy kills"

As i said, i am talking more about game mechanics of the fight rather then the actual health, damage and such of. Most of the fights they dont have any real tactics for normal - sure you got Ultra where you have to go into the portal, but thats pressing a button and spine making the boss roll in the most part even on the HC bosses that the guild has done (again not what i have done) Morchok, Ultra, Unsleeping there isnt really anything that troubles and that tactics are still pretty much nuke and press a button every now and then.

As for accessible wasnt that what LFR was created exactly for? Now im all up for allowing more players too get too end game content i just dont see the point in nerfing LFR, Normal and HC modes. My server has downed the raid part of PuG i have quite a few PuG HC kills as a player.

It would just be nice if the bosses required more tactics then - Nuke. Sure you have the crystals on Morchok, the bubble on warlord, the Blood things on Unsleeping, Lightening/ice stages on Hagara, the unstable thing on Ultra, the stun/ground AoE on warlord, the turning on Spine and the spike thing on DW but they dont REALLY require anything that makes you think "wow love the mechanics" its more like "wow the same old, same old" sure the boss being hard does make up for it, slightly but overall the mechanics get VERY boring very fast and thats more about what im talking about
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post #103 of 240
What WoW needs is a raid called "Justice League Lair of Doom" With bossfights against all the superheroes. That would be epic. Imagine a bossfight against Superman. You can bring your pandas of course.
Edited by Babel - 7/27/12 at 4:18am
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post #104 of 240
I quit right after the Pandaland expac was announced. My wife still plays, But she is moving to GW2.

WoW is in decline. Goodnight my sweet prince
post #105 of 240
Quote:
Originally Posted by perfectblade View Post

not really d2 is a lot darker than wow as are other rpgs like morrowind. whether something looks childish has more to do with the art style. d3 actually looks brighter and more childish than d2, probably because it was influenced by wow.
gw2, even though it has far better graphics technically than any of these games, looks really cartoonish. like kingdom hearts or something

The only thing dark about d2 was the sounds.
post #106 of 240
my guild was a casual raid guild and we started slowly progressing through DS normal
once we beat that (took forever), we started farming to build up the rest of the guild (like everyone else does)
once we were ready for Heroic, we attempted AND GOT STOMPED

if you guys think this game is easy:
1. you don't know what you're talking about and you just wanna join in with the others that are complaining so you can feel cool - band wagon
OR
2. you're guild is full of hardcore raiders that work to get all the gear and the ability to carry other players through heroic (making the game feel "easy")


the reason i stopped playing is because it just got old - it happens guys....i played this game SINCE VANILLA and JUST quit a few months ago
blizzard made an awesome game...don't complain if it can't keep your attention in EVERY aspect.

tell me, what is the longest you guys ever played a single player RPG??
you beat it in a week, put it away for awhile, then once you've forgotten about it, you pick it up again

i will not be buying MoP but only because i'm just bored with it period
i also do not like the fact that they changed the talent setups again, but that's not the main reason.
post #107 of 240
Quote:
Originally Posted by Hazzeedayz View Post

my guild was a casual raid guild and we started slowly progressing through DS normal
once we beat that (took forever), we started farming to build up the rest of the guild (like everyone else does)
once we were ready for Heroic, we attempted AND GOT STOMPED
if you guys think this game is easy:
1. you don't know what you're talking about and you just wanna join in with the others that are complaining so you can feel cool - band wagon
OR
2. you're guild is full of hardcore raiders that work to get all the gear and the ability to carry other players through heroic (making the game feel "easy")
the reason i stopped playing is because it just got old - it happens guys....i played this game SINCE VANILLA and JUST quit a few months ago
blizzard made an awesome game...don't complain if it can't keep your attention in EVERY aspect.
tell me, what is the longest you guys ever played a single player RPG??
you beat it in a week, put it away for awhile, then once you've forgotten about it, you pick it up again
i will not be buying MoP but only because i'm just bored with it period
i also do not like the fact that they changed the talent setups again, but that's not the main reason.

Thank you, its why I quit a year ago. I had palyed for 6 years straight and only taken a break longer then 2 weeks for SC2. After a time though, it doesn't matter how good a game is, the vast majority people walk away. I won't ever play wow again, it's not because there is anything I particularly hate, though I do feel I had abetter time in Vanilla when they're was real animosity between factions and you actually knew and competed with and against people on your own server. It's simply the fact that I have played the game out and I wish the best to everyone else who still plays.
post #108 of 240
Thread Starter 
To all the people saying it's too easy and blizzard is nerfing X/Y content, they've ALWAYS nerfed content at the end of that contents lifespan, Do you think people are going to run Ds again after Mop launches? No it'll go the way of black temple, Sunwell, Khara, Ulduar, AQ, Naxx and be ignored for the most part, So the nerfs allow More people to see the content and allow blizzard to get more people in the content/dollar spent.

now as for the people saying the games too easy if you don't have...

Heroic LK pre nerf heroic halion pre nerf, zero lights pre nerf, Heroic T11 content + sinestra pre nerf Heroic Rag pre nerf, Heroic madness + spine pre nerf and a 2800 rating with both the Rated Bg award mount (300 rated Bg wins) and a glad title, whats that? you don't have all of those? You don't? Huh.. Guess the game was too hard for you then.


PS i've tried Gw2 beta, It was terrible and i hated every second of it, if you want to run along and go play it fine, But don't shove it in our faces.
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post #109 of 240
Quote:
Originally Posted by Hazzeedayz View Post

my guild was a casual raid guild and we started slowly progressing through DS normal
once we beat that (took forever), we started farming to build up the rest of the guild (like everyone else does)
once we were ready for Heroic, we attempted AND GOT STOMPED
if you guys think this game is easy:
1. you don't know what you're talking about and you just wanna join in with the others that are complaining so you can feel cool - band wagon
OR
2. you're guild is full of hardcore raiders that work to get all the gear and the ability to carry other players through heroic (making the game feel "easy")
the reason i stopped playing is because it just got old - it happens guys....i played this game SINCE VANILLA and JUST quit a few months ago
blizzard made an awesome game...don't complain if it can't keep your attention in EVERY aspect.
tell me, what is the longest you guys ever played a single player RPG??
you beat it in a week, put it away for awhile, then once you've forgotten about it, you pick it up again
i will not be buying MoP but only because i'm just bored with it period
i also do not like the fact that they changed the talent setups again, but that's not the main reason.

Mine is neither, we are a casual raiding guild that raids once or twice a week at the most. We have decent gear, wouldnt say its amazing but the point i was making the raids are hard until you hit that sweet spot of gear - a couple more Normal clears and you will start seeing HC kills getting easier and easier. For the carrying players through HC conent, my guild doesnt but i know quite a few that pretty much farm the content with ease and are SO high geared that they can take people with crappy gear through and gear them up with ease.

Though it depends by casual i have seen quite a few guilds that call themselves casual that have been pretty insane expecting everyone too raid 3 or even 4 nights a week in my opinion even though they may call themselves casual that isnt a casual raiding guild. Once you start DS when everyone is undergeared its fun as well, once you are able to farm it with ease its boring the same can be said for HC content, it its really the content that is hard its the gear that holds you back and once you hit that spot of gear then it becomes easier and in my opinion thats boring

As i said i think the content for Normal and HC should scale too the gear that people have, that way it will continue too be a challenge and continue to be fun, when you out gear it it becomes boring as hell. Of course dont do this too LFR as thats for the casual players (different too casual raiders) so that everyone can still experience the content
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post #110 of 240
Quote:
Originally Posted by Rayleyne View Post

To all the people saying it's too easy and blizzard is nerfing X/Y content, they've ALWAYS nerfed content at the end of that contents lifespan, Do you think people are going to run Ds again after Mop launches? No it'll go the way of black temple, Sunwell, Khara, Ulduar, AQ, Naxx and be ignored for the most part, So the nerfs allow More people to see the content and allow blizzard to get more people in the content/dollar spent.
now as for the people saying the games too easy if you don't have...
Heroic LK pre nerf heroic halion pre nerf, zero lights pre nerf, Heroic T11 content + sinestra pre nerf Heroic Rag pre nerf, Heroic madness + spine pre nerf and a 2800 rating with both the Rated Bg award mount (300 rated Bg wins) and a glad title, whats that? you don't have all of those? You don't? Huh.. Guess the game was too hard for you then.
PS i've tried Gw2 beta, It was terrible and i hated every second of it, if you want to run along and go play it fine, But don't shove it in our faces.

I understand that the content will be ignored, but i dont understand why have a feature that they said would be for the casual players only too go and nerf all of it. Also again by too easy i am talking more of the mechanics of the fights, nothing really stands out and makes you think "wow thats tough mechanic" all the did was buff the health and damage bosses do which in my opinion was the wrong was too go about things.

As for all your achivments (PvP i dont care about i play it when im bored) they are all cool and everything, yeah i dont have them does that mean i suck or my opinions are invalid? No its coz for the LK stuff i didnt raid much at all and was a VERY casual player with friends, the BoT/BWD stuff i quit the game during that period - hell i only came back too wow like a month ago but what you seem to miunderstand is that not everyone considers something being easy as in how much health/damage it does i talk about it being easy in the fight mechanics there isnt really anything in the game that makes the fights really hard ONCE you get too that gear point before that its SO much fun, hell wiping all night on DW before we started farming it was ALOT more fun then easily killing it like we do now

I guess im just the kind of person that would rather wipe all night on a tough boss then farm the raid and get easy loot. None of Catas raids have made me think "wow i love the mechanics in this fight" they are pretty meh and dont really add anything new too the game
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