You asked: If my screen size is 1920x1080 for example, and ingame i play at a lower resolution than that (1680x1050) does it bottleneck or look weird??
LCD Screens only have 1 actual resolution and that resolution is the amount of pixels it has in each direction. So for example a 1920x1080 monitor should have just over 2 million pixels. If you go to a different resolution where those pixels line up wont be in the same exact place vertically and horizontally and they will be larger than your actual pixels this gives an effect I can best describe as a light blur. Then if you select a resolution that is not 16x9 you have another issue!
Also thinking of the whole 16x9 thing if any of those monitors are 16x10 I would go for that because they will handle 16x9 just fine but they will give you a larger screen and more pixels 2,304,000 pixels 1920x1200 vs 2,073,600 1920x1080 so 11% more pixels!
Edited by givmedew - 7/28/12 at 12:27am
LCD Screens only have 1 actual resolution and that resolution is the amount of pixels it has in each direction. So for example a 1920x1080 monitor should have just over 2 million pixels. If you go to a different resolution where those pixels line up wont be in the same exact place vertically and horizontally and they will be larger than your actual pixels this gives an effect I can best describe as a light blur. Then if you select a resolution that is not 16x9 you have another issue!
Also thinking of the whole 16x9 thing if any of those monitors are 16x10 I would go for that because they will handle 16x9 just fine but they will give you a larger screen and more pixels 2,304,000 pixels 1920x1200 vs 2,073,600 1920x1080 so 11% more pixels!
Edited by givmedew - 7/28/12 at 12:27am







