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Low DPI or high DPI? - Page 5

post #41 of 45

Best advice I can give is to pick a DPI setting you feel comfortable with in a desktop environment and NOT try to adjust to some absurd range that will only hinder your abilities. Adjust either slightly up or down once inside the game via sensitivity slider.

 

More than likely this is going to be more optimal than anything half of you are stressing over. 

post #42 of 45
Quote:
Originally Posted by czin125 View Post

Isn't it the same if you go 4000 dpi x 0.25 game sens = the same as 1000 dpi x 1.00 game sens?
Yes and No. Yes, your rotational turn will be the same, but that doesn't say anything about how that rotation feels. The tracking of the sensor could be drastically different between these two steps, but more importantly, the radian size of your first example is going to be significantly smaller than the second (not necessarily good or bad). And I should repeat for emphasis, these settings we use are entirely preferential, so pick one, and adjust till you find good settings for you.

When I started thinking about this seriously, I began with 800 CPI and 1sens, then moved to 400 CPI, then moved back to 800 CPI and 0.6sens. That last setting feels pretty good to me right now, but that's just me, pretty everyone in this thread is going to differ slightly, or drasticaly.

Also, is it faux pas if I request a sticky for my own thread as it covers pretty much everything about sensitivity, and so maybe this topic won't keep popping up every 2 weeks? biggrin.gif

http://www.overclock.net/t/1251156/an-overview-of-mouse-technology/

p.s. Skylit is right in that hardware is the limiting factor here for accuracy/performance.
post #43 of 45
Quote:
Originally Posted by wo1fwood View Post

Also, is it faux pas if I request a sticky for my own thread as it covers pretty much everything about sensitivity, and so maybe this topic won't keep popping up every 2 weeks? biggrin.gif
http://www.overclock.net/t/1251156/an-overview-of-mouse-technology/
Nice guide and I appreciate it.
However, in the end, the guide suggests (quoted below) to see the CS:S Optimization Guide by Antigen. Which is another advocacy of maxing CPI and lowering in-sensitivity to extreme to handle the gaming experience.
Quote:
Optimal Sensitivity
The optimal way to obtain the desired mouse sensitivity for a user would be to: (1) leave the slider on the default setting (6/11), then (2) tweak the CPI of the mouse until you have found your perfect sensitivity. Regarding mice that have fixed CPI settings (e.g. 400/800/1600), the next step after finding the closest CPI would be to (3) tweak other (in-game, or driver panel) sliders until you achieve the optimal sensitivity setting. For the most part, it is recommended to ignore this third step and see if you can adjust to the newer setting first and after this adjustment period to tweak further if desired, though FPS games are a slightly different case.

Some users, in trying to forego using interpolated CPI steps have used higher CPI settings than they would normally use, such as 3500 CPI, and then drop the pointer speed slider to either 3 or 4/11. This is not an optimal way to achieve your desired sensitivity but is somewhat similar to using an interpolated 1800 CPI step (and 6/11) on a mouse where the native CPI is 3500. From either direction, there will be slightly less precision than if you had a native 1800 CPI step (and 6/11) as both are a compromise.

Finally, it should be noted that some games may ignore these sensitivity settings entirely, or manipulate them differently from the OS function. When the sensitivity options in SC2 are used for example, the current Windows settings will be bypassed and the game will control these settings (albeit slightly differently). With movement in a view matrix, these sensitivity settings will modify radial movement by adjusting how many counts are registered by the OS; if a setting of 8/11 is used for instance, each raw count of mouse movement will register as 2 counts and therefore produce twice the radial movement amount.

For a more information on these settings see the CS:S Optimization Guide by Antigen as well as How to Customize Windows Acceleration by hoppan.
TITAN
(15 items)
 
  
CPUMotherboardGraphicsRAM
i7-3770K @ 4.5 ASRock Fatal1ty Z77 Professional GeForce GTX TITAN SLI G.SKILL ARES 2133MHz 9-11-10-28 16GB 
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Samsung 830 Series 128GB SSD 3 x Seagate 1TB Barracuda ST1000DM003 in RAID-0 Corsair Hydro Series H80  Windows 8 Pro x64 
MonitorKeyboardPowerCase
DELL UltraSharp U3011 Filco Majestouch 2 Yellow Ten Keyless Seasonic SS-1000XP Platinum Lian Li TYR PC-X900 Red 
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Steelseries Sensei Fnatic Limited Edition Steelseries 9HD Realtek ALC898 
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TITAN
(15 items)
 
  
CPUMotherboardGraphicsRAM
i7-3770K @ 4.5 ASRock Fatal1ty Z77 Professional GeForce GTX TITAN SLI G.SKILL ARES 2133MHz 9-11-10-28 16GB 
Hard DriveHard DriveCoolingOS
Samsung 830 Series 128GB SSD 3 x Seagate 1TB Barracuda ST1000DM003 in RAID-0 Corsair Hydro Series H80  Windows 8 Pro x64 
MonitorKeyboardPowerCase
DELL UltraSharp U3011 Filco Majestouch 2 Yellow Ten Keyless Seasonic SS-1000XP Platinum Lian Li TYR PC-X900 Red 
MouseMouse PadAudio
Steelseries Sensei Fnatic Limited Edition Steelseries 9HD Realtek ALC898 
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post #44 of 45

Dated guide is dated.

post #45 of 45
ya, I should probably re-write that part to be a little more comprehensive... thought section 5 about CPI and player sensitivity has way more important info than 17 (win settings) currently.

But you probably should reference it, even though it's older and somewhat out of date (i'll likely put a note in there to that effect too). smile.gif

Edit: done updating it...though I'm not the biggest fan of the redundancy of info.
Edited by wo1fwood - 12/26/12 at 8:45am
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