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post #41 of 43
Quote:
Originally Posted by smash_mouth01 View Post

John Carmack, wrote the book....lol....
I think what people are saying and also JC, is that Linux users are used to Open Source and thus don't pay for the majority of software...That is the way it is.. As for the Indie bundle......did that out sell units to say the windows version?
The reason I see that it cost more is because they knew that it wouldn't sell as many numbers as the windows version.....
hollowtek, how well do DX 10/.1/11 games run under Linux ? I haven't looked into it lately...

You do understand that DX/D3D will never be "officially" allowed under Gnu/Linux because of MS. Also, we don't need DX/D3D...we have openGL which is pretty much 1:1 with D3D with each one having a few features more or less than the other. Should note that OpenGL had tesselation before D3D and is also cross platform (PC, console, pad, phone).

Also, we may not pay for software in the old fashioned way...but we support it through something called donations. You like a project you fund it. Simple as that. Of course that requires more maturity and responsibility than the majority of consumers are capable of. Also, there is nothing indicating one way or another that games on Gnu/Linux wouldn't be profitable. It's just the ignorance and laziness of fear mongering studios (which may be influenced by MS) that they won't dev for Gnu/Linux.
     
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Generic DVDRW Kubuntu 12.10 64bit Win7 Home Premium 64bit Bodhi Linux 64bit 
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post #42 of 43
Quote:
Originally Posted by _Chimera View Post

open source != free everything

free as in "ideas, expression, freedom etc", not price!
    
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post #43 of 43
Quote:
Originally Posted by darkcloud89 View Post


Since it seems like people don't know, Carmack is a public supporter of free / open source software and is against software patents. He has contributed code to a few open source projects, including OpenGL extensions. And he's released the source for all of his major game engines under the GPL.

I really don't think that sounds like someone "out of touch" with regard to Linux. It's honest criticism, and it's pathetic that Linux fanboys are unwilling to accept that and so eagerly dismiss someone that would otherwise be a supporter of their cause.

Exactly, This is what i was thinking. John has done more for Linux gaming by supporting Open GL and opening his sources thaahn Gabe did by porting a game to Linux



As far as the indie bundles, I believel the numbers are greatly skewed by a few people who spend extreme amounts on the linux indie bundles (Notch, "humbleBrony" (Crowdsourced purchases) "Expired Popsicle" (an openGL game developer) and others.)
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