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[Kotaku] BioShock Infinite Update: Multiplayer Modes Cut, Gears Maestro Joining.

post #1 of 11
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Quote:
A string of bad news about one of the most anticipated games on the planet might be giving BioShock Infinite fans cause for concern. But the game's creative director, Ken Levine, tried to allay concerns during a call with Kotaku today. He did so on the heels of us learning some surprising details about Infinite's development from sources close to the game.

What we've gotten during the last few days from both Levine and our sources is an unusual amount of insight about the making of a major game. Some of it may fill Infinite fans with hope while other details may raise concerns. We've heard about cut multiplayer modes, the addition of a chief Gears of War developer to the BioShock project and the return of a former BioShock top talent, but also of team stress, struggles with core Infinite concepts and more.

http://kotaku.com/5933119/bioshock-infinite-update-multiplayer-modes-cut-gears-maestro-joining-should-fans-worry

im ok with this
Yeyo
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Yeyo
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post #2 of 11
She's Cuter
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She's Cuter
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post #3 of 11
Sad; I've been waiting so long. sad-smiley-002.gif
Blue
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post #4 of 11
With all due respect to people who play BioShock 2 multiplayer- The appeal of the BioShock series has never been focused on multiplayer so IMHO don't really think cutting out some modes or eliminating MP completely is a huge loss.

But I can understand how I might feel differently if my pre-order was based on these features. They will still be getting my money.
SB in the HOUSE!
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post #5 of 11
The multiplayer aspect of a game like Bioshock 2 immediately comes to mind as an example of multiplayer afterthought. The original game's environment alone was an amazing experience for me, so if they keep that going with future games I think they'll have a top seller regardless.

Bioshock is one of those games that really doesn't need multiplayer. I feel the same way about Dead Space too, even though they are clearly pushing co-op and other multiplayer modes into further installments.
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post #6 of 11
I'm ok with this too. I enjoy a good single-player story-driven narrative in games like Bioshock.....it's the most important aspect to me, but I hope a lot of people aren't let down by this news.
post #7 of 11
I don't even care. I just want them to update the engine. Bioshock 2 looked so aged...
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post #8 of 11
Bioshock should be left alone as a single-player exclusive video game franchise, allocating resources reserved for multiplayer to single-player, thereby maximizing the potential and the quality of the campaign. This is good news for me and the original Bioshock fans. I honestly don't want to witness a once-excellent franchise be ruined simply because of the developer's focus on multiplayer. It's far too risky.
post #9 of 11
I don't play multiplayer on these games. I thought bioshock 2 multiplayer was horrible, and regardless, I expect they will deliver an amazing single player story as usual, and it remains on order for me.
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post #10 of 11
Does anyone honestly care about MP in a game like Bioshock? I think I fired up Bioshock 2 MP for a game, then never launched it again. The Bioshock series is all single player for me, and it's a single player I can sit there and play for hours on end, both of the games.

Bring on Infinite!

<-- Edit for Satan post.
    
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