Quote:
Originally Posted by .nikon 
I lol'd hard at the TOAD tech.
Other than that I see this engine being the predominant engine sort of like unreal 3 was a monster this gen(although I always thought it was ugly)
Crytek you continue to amaze me
I hope they decimate the frostbite 2 engine which I feel is incredibly inefficient.

I lol'd hard at the TOAD tech.
Other than that I see this engine being the predominant engine sort of like unreal 3 was a monster this gen(although I always thought it was ugly)
Crytek you continue to amaze me
I hope they decimate the frostbite 2 engine which I feel is incredibly inefficient.
I don't see how you would be able to determine how efficient the Frostbite 2 engine is unless you've worked with it. In BF3 (which I assume is the game you're referring to) you get visuals that match the performance. It is not difficult to max out BF3, but BF3 sure looks better than most games out there. If you ignore the lens flares, HUD hate (that I personally don't agree with) and washed-out colors which are all caused by DICE's art direction, BF3 has solid graphics.
We also don't know how this performs.
Edited by B!0HaZard - 8/9/12 at 5:27pm


























