Quote:
Originally Posted by kayan 
Heh, well that's embarrassing. Yes, I ran everything on my U2410 in the same mode. I didn't know that that was caused by the 10bit panel, I thought it was just because it was an IPS. That being said, I do enjoy the greater viewing angle, and even though 95% of the time I do sit head on it still makes a difference if anyone else is watching a movie with me on it.
No offense taken.
I have no idea what digital vibrance is, as none of my previous monitors had said feature. That being said, I'd still prefer to have an IPS panel (a 10bit one at that).

Heh, well that's embarrassing. Yes, I ran everything on my U2410 in the same mode. I didn't know that that was caused by the 10bit panel, I thought it was just because it was an IPS. That being said, I do enjoy the greater viewing angle, and even though 95% of the time I do sit head on it still makes a difference if anyone else is watching a movie with me on it.
No offense taken.
I have no idea what digital vibrance is, as none of my previous monitors had said feature. That being said, I'd still prefer to have an IPS panel (a 10bit one at that).
With a Wide Gamut monitor, over-saturation occurs in applications that are not colour-managed (games etc.). The U2410's SRGB mode would have been a way to prevent that over-saturation, although, like most of the SRGB modes provided on Wide Gamut monitors, it's an imperfect solution (IIRC caused some dithering). The best solution is to just get a standard gamut display in the first place - unless, of course, you intend to use colour managed programs like PS.
Digital Vibrance is NVIDIA's name for their Saturation slider in the NVIDIA CP. I mentioned it because, if you wanted to roughly simulate the oversaturated look of a Wide Gamut monitor in non-coulour-manged apps, you can turn DV up ~10% for that look. Conversely, people who have Wide Gamut monitors that don't have working SRGB modes have used the DV slider to reduce the over-saturation effect. ATI provides a similar setting, but I forget what they call it.
Edited by Oubadah - 8/10/12 at 11:41pm





