Originally Posted by VROOM99
I was recording at 60fps because if lower it would look very choppy with the game also running at 60fps.
It was likely choppy due to "Lock framerate while recording" being enabled which caused the game to run at the FPS you're recording at. Disable "Lock fram...", then set your recording FPS to 30. Now the game will run at 60FPS while recording at 30FPS, assuming your PC can handle 60FPS.
With "Lock..." disabled, Fraps will limit the game FPS to a multiple of your recording FPS (+/- maybe 3).
For example:You have a 120Hz monitor and can play game "X" at an average of 100FPS (120max, 80min). You set Fraps to record at 30FPS, and have "Lock..." disabled. When you play game X your average FPS will now be 90 since it is the lowest multiple of 30 from your original average of 100. When the game would normally reach 110FPS, Fraps would still limit it to 90FPS. But if the game reaches 120, then it lock it to 120. 80FPS would of course be locked to 60FPS.