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post #21 of 57
I never play 1v1 or 2v2, all I play is 3v3, I love it soo fun, I'm stuck in gold at #1 for the past month I don't know why its not putting me in a higher league, feel freeto add me raven 843
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post #22 of 57
Thread Starter 
anyone play starbattle? biggrin.gif i think thats pretty fun, also marine arena or probs vs zelots, those are like the 3 custom games i play if i play any at all!
I like 2v2 the best but yeah ill play tonight if some ppl are on maybe we could get a big game going!!!? that'd be fun!
post #23 of 57
SC2! biggrin.gif

For those looking to get better, let me just say that getting into diamond/masters league is easy! You just have to know what is important. And what I mean by that is time management!

People learn the wrong lessons when watching the pros play. Be realistic: you are no pro, you will not be able to do everything with your 60APM. But you can do a lot more than you might think--you just have to know how to spend your time and focus. Trust me, I know. I've beaten plenty of masters league players while playing on a laptop on a touchpad. No kidding. (Yes, I am ranked masters. Yes, I am Korean--but don't let that discourage you crazy foreigners.)

1. Stop trying to do everything. 50 critical actions per minute will win over 100 detail-oriented micromanaging actions. Does microing your scouting worker cut into your ability to queue workers consistently? Does building creep tumors cut into remembering to build overlords on time? Just don't even bother, then.
2. Three things that are never a waste of your limited time: build workers, build supply, all structures building/researching.
3. Hotkey your unit-producing structures, including worker-builders. Invaluable in making macro easy.
4. Macro is king. I am positive I can win against any diamond-and-below player with zero micro--only clicking attack-move. Not to say this is necessarily what you should do.

When engaging, assess the battle quickly and adjust your MACRO accordingly. At low levels (even low masters), micro has a negligible impact on the game. If you will win the battle handily, rally your buildings to attack and spend your money on units! If you are looking to win immediately, starting an upgrade will not help you. Don't half-ass your strategy. If you will lose, attempt to retreat, and rally your buildings to the position best suited for defense, and prepare defense if it is helpful (e.g. bunkers). If the battle is close, rally your buildings to the battle, queue up a bunch of units, and devote a little time to microing. As the outcome becomes clear, revert to one of the corresponding previous strategies.
#4 is violated so badly. Players especially forget about their macro when engaging. Honestly, decent micro takes about 4-6 mouse clicks (e.g. spread out army) and then you can focus on macro again.


Now get out there and get into masters!
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post #24 of 57
Quote:
Originally Posted by protzman View Post

anyone play starbattle? biggrin.gif i think thats pretty fun, also marine arena or probs vs zelots, those are like the 3 custom games i play if i play any at all!
I like 2v2 the best but yeah ill play tonight if some ppl are on maybe we could get a big game going!!!? that'd be fun!
Starstrikers is a fun custom game as well. Monobattles as well
post #25 of 57
Thread Starter 
Yeah played both of em thumb.gif
post #26 of 57
Quote:
Originally Posted by flushentitypacket View Post

SC2! biggrin.gif
For those looking to get better, let me just say that getting into diamond/masters league is easy! You just have to know what is important. And what I mean by that is time management!
People learn the wrong lessons when watching the pros play. Be realistic: you are no pro, you will not be able to do everything with your 60APM. But you can do a lot more than you might think--you just have to know how to spend your time and focus. Trust me, I know. I've beaten plenty of masters league players while playing on a laptop on a touchpad. No kidding. (Yes, I am ranked masters. Yes, I am Korean--but don't let that discourage you crazy foreigners.)
1. Stop trying to do everything. 50 critical actions per minute will win over 100 detail-oriented micromanaging actions. Does microing your scouting worker cut into your ability to queue workers consistently? Does building creep tumors cut into remembering to build overlords on time? Just don't even bother, then.
2. Three things that are never a waste of your limited time: build workers, build supply, all structures building/researching.
3. Hotkey your unit-producing structures, including worker-builders. Invaluable in making macro easy.
4. Macro is king. I am positive I can win against any diamond-and-below player with zero micro--only clicking attack-move. Not to say this is necessarily what you should do.
When engaging, assess the battle quickly and adjust your MACRO accordingly. At low levels (even low masters), micro has a negligible impact on the game. If you will win the battle handily, rally your buildings to attack and spend your money on units! If you are looking to win immediately, starting an upgrade will not help you. Don't half-ass your strategy. If you will lose, attempt to retreat, and rally your buildings to the position best suited for defense, and prepare defense if it is helpful (e.g. bunkers). If the battle is close, rally your buildings to the battle, queue up a bunch of units, and devote a little time to microing. As the outcome becomes clear, revert to one of the corresponding previous strategies.
#4 is violated so badly. Players especially forget about their macro when engaging. Honestly, decent micro takes about 4-6 mouse clicks (e.g. spread out army) and then you can focus on macro again.
Now get out there and get into masters!

While I agree with most of what you said number 4 is complete rubbish. I would LOVE to see a replay of you winning with a-move only. I'm gonna have to call BS on that one until I see several replays. I personally do not think it is possible to beat any platinum or higher player with a-move. Even gold league would be hard to win with a-moves. Even a single a-move will cost you the match in a single engagement. They are both important but when it comes down to it micro is more important then macro. I would rather win the engagement and make 6-8 less units cuz i forgot to queue up a few then lose a whole huge army to a lowground chokepoint with an a-move
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post #27 of 57
any one playing now? im playing " star battle" and loving it. thanks protzman thumb.gif
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post #28 of 57
Quote:
Originally Posted by NewHighScore View Post

While I agree with most of what you said number 4 is complete rubbish. I would LOVE to see a replay of you winning with a-move only. I'm gonna have to call BS on that one until I see several replays. I personally do not think it is possible to beat any platinum or higher player with a-move. Even gold league would be hard to win with a-moves. Even a single a-move will cost you the match in a single engagement. They are both important but when it comes down to it micro is more important then macro. I would rather win the engagement and make 6-8 less units cuz i forgot to queue up a few then lose a whole huge army to a lowground chokepoint with an a-move

Might have been a slight exaggeration, but micro is really not as important as some people think it is. It's used to tip the balance of an evenly-matched fight, not give some sort of huge advantage.

I've literally never been in a league other than masters league (except in the beta, where the highest league was plat/diamond), so maybe I'm underestimating lower leagues. But honestly, even in serious games, I usually spend very few actions on micro.

That said, I think you need to switch up your thinking here. If you win an engagement and forget your macro, a properly-macroing opponent can come right back into the game. On the flipside, if you are in a losing engagement, focusing on macro and spending a quick click on pulling back your army will often save you. And again, I said that I don't think you should just a-move (that was just an extreme example), but that micro requires a very small fraction of your focus.

Those few points that I made are obviously not end-all insta-win ideas and are very generalized, but should players stick to them, they should fare very well. (And by that time, they don't need my one-minute lesson anyway.)
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post #29 of 57
Thread Starter 
sorry been working on my new pc in the little time i have after hanging out with the gf and sleep.
Had to bust out some power tools so i got pretty into it! I will be on tomorrow tho for sure biggrin.gif
post #30 of 57
That space battle game is pretty fun, I'm curious about the other arcade games now
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