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How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade) - Page 122

post #1211 of 1673
Thread Starter 
Quote:
Originally Posted by HeLeX63 View Post

Hey guys, wondering if anyone has found a way to enable SweetFX or FXAA Injector in BF3 or other games...?

 

The problem lies with the updated version of DX11 that is included with Windows 8.1. You need either RadeonPro, or a SweetFX+eFX bundle.

post #1212 of 1673
Could you please explain what SweetFX+eFX bundle is? I really want FXAA injector in my BF3 frown.gif
post #1213 of 1673
Thread Starter 
Quote:
Originally Posted by HeLeX63 View Post

Could you please explain what SweetFX+eFX bundle is? I really want FXAA injector in my BF3 frown.gif

 

eFX is a new injector (current in alpha) that is currently being developed by Crosire. One of its main features is full support for Windows 8.1. You can grab the latest version here.

 

A SweetFX+eFX bundle is simply an archive that contains eFX that has been preconfigured to load SweetFX. These bundles are created by users (so they're unofficial), and can be found around the web.

post #1214 of 1673
Cheers buddy. Ill give it a go and see how it goes and If I run into any trouble smile.gif Ill let you know soon
Edited by HeLeX63 - 4/20/14 at 4:24pm
post #1215 of 1673
I have downloaded it and now what do I do with those files???
post #1216 of 1673
Thread Starter 
Quote:
Originally Posted by HeLeX63 View Post

I have downloaded it and now what do I do with those files???

 

Extract it next to the game's executable, and run the game. You should see an eFX logo when you start the game, and a new log file will be created in the same folder the files are in. If it doesn't work the first time, be sure to disable any OSDs (RTSS, Origin, etc.) that you may have.

post #1217 of 1673
I placed the config file, and the eFX32.dll since BF3 is a 32-bit game. I have renamed the wrappers and only found that d3d9, d3d10 and d3d10_1 are able to launch the game without an error.

I dont have an FPS meter enabled except for Origin which is required to be running when playing BF3

No special eFX loader splash screen appears and the game loads normally as it did before..

What am I doing wrong?

P.S. Does RadeonPro work with an Nvidia GTX 780?
Edited by HeLeX63 - 4/20/14 at 4:52pm
post #1218 of 1673
Thread Starter 
Quote:
Originally Posted by HeLeX63 View Post

I placed the config file, and the eFX32.dll since BF3 is a 32-bit game. I have renamed the wrappers and only found that d3d9, d3d10 and d3d10_1 are able to launch the game without an error.

I dont have an FPS meter enabled except for Origin which is required to be running when playing BF3

No special eFX loader splash screen appears and the game loads normally as it did before..

What am I doing wrong?

P.S. Does RadeonPro work with an Nvidia GTX 780?

 

BF3 is DX11, so d3d9, d3d10, and d3d10_1 would have no effect on it. It needs to be dxgi.dll.

 

RadeonPro's SweetFX integration works with all Nvidia GPUs.

post #1219 of 1673
When I change name to dxgi.dll and try to run the game, this appears.

The Program cant start because MSVCP110.dll is missing from your computer.
post #1220 of 1673
Thread Starter 
Quote:
Originally Posted by HeLeX63 View Post

When I change name to dxgi.dll and try to run the game, this appears.

The Program cant start because MSVCP110.dll is missing from your computer.


You need Microsoft's Visual C++ Redistributable: http://www.microsoft.com/en-au/download/details.aspx?id=30679

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