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How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade) - Page 143

post #1421 of 1673
I'd love to put together a short time lapse of some of my favorite areas in GTA IV. To do this, I need to take 150 screenshots at 1 second intervals just to create a 5 second clip. So I'm wondering if there is any software that can macro / bind the screenshot key that's apart of the SweetFX Suite? For me, in game, I just press Numpad 9 and it takes a screenshot. Other methods of getting a screenshot don't have the same colours, edges.
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post #1422 of 1673
http://www.autohotkey.com/

can probably do that
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post #1423 of 1673
Hello guys, sorry if this has been asked before but i'm new to all this. I am thinking about using sweetfx injector because of the performance improvements mentioned in this post. Will there be any drawbacks from regular sweetfx if i use the sweetfx injector?
post #1424 of 1673
Thread Starter 
Quote:
Originally Posted by baskinghobo View Post

Hello guys, sorry if this has been asked before but i'm new to all this. I am thinking about using sweetfx injector because of the performance improvements mentioned in this post. Will there be any drawbacks from regular sweetfx if i use the sweetfx injector?

 

The main drawback is that it is no longer under development. Any compatibility issues will remain unfixed.

post #1425 of 1673
I really wish there a great Deus Ex: HR Director's Cut SweetFX preset that makes it properly darker. See, the big issue with all the presets is that they make SOME parts of the game look terrific, while making other parts look horrid. When you try to take into account all the scenes in the game, you end up with native SweetFX-less game. The best I could do was setting Tonemap Gamma to 1.2 to make the game look acceptable. Vanilla game is just too damn bright to even be a Deus Ex game...
post #1426 of 1673
Thread Starter 
Quote:
Originally Posted by MonarchX View Post

I really wish there a great Deus Ex: HR Director's Cut SweetFX preset that makes it properly darker. See, the big issue with all the presets is that they make SOME parts of the game look terrific, while making other parts look horrid. When you try to take into account all the scenes in the game, you end up with native SweetFX-less game. The best I could do was setting Tonemap Gamma to 1.2 to make the game look acceptable. Vanilla game is just too damn bright to even be a Deus Ex game...

 

There's only so much one can do with the shaders available in SweetFX. Try MasterEffect ReBorn 1.0.302 public beta (ReShade version) by Marty McFly. It contains a lot of alternative shaders. Download link here. To install it just copy it to the same folder you installed ReShade in. You can modify the settings by editing the ReShade.fx file.

post #1427 of 1673
Hi, I have a strange problem with SweetFx and Far Cry 4, I use radeonpro and Bolotaurs' version but the sweetFx works only until the main menu game, after that it disappears. One or two times it worked during the game too but I can't understand why sometimes works and sometimes not. The preset is the same and I have RTSS with custom direct 3d support set on.
post #1428 of 1673
Thread Starter 
Quote:
Originally Posted by ticchi View Post

Hi, I have a strange problem with SweetFx and Far Cry 4, I use radeonpro and Bolotaurs' version but the sweetFx works only until the main menu game, after that it disappears. One or two times it worked during the game too but I can't understand why sometimes works and sometimes not. The preset is the same and I have RTSS with custom direct 3d support set on.

 

The latest ReShade+SweetFX works with FC4. Grab the latest version here: http://reshade.me/#download 

 

Automatic detection will fail, so you need to manually select the DX10/11 option.

post #1429 of 1673
Quote:
Originally Posted by TFL Replica View Post

The latest ReShade+SweetFX works with FC4. Grab the latest version here: http://reshade.me/#download 

Automatic detection will fail, so you need to manually select the DX10/11 option.

Thank you and how I can I manually select DX11 with radeonpro? I have never used ReShade and I wouldn't make mistakes.
post #1430 of 1673
Thread Starter 
Quote:
Originally Posted by ticchi View Post


Thank you and how I can I manually select DX11 with radeonpro? I have never used ReShade and I wouldn't make mistakes.

 

RadeonPro is not needed. Just run the setup, point it to FarCry4.exe, autodetection will probably fail at this point, and then click the checkbox labeled "Direct3D 10/11".

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