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How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade) - Page 158

post #1571 of 1673
Thread Starter 
Quote:
Originally Posted by SmackHisFace View Post


Yes and I tried loading K-putts preset and I see the color effects but again no aliasing relief. Ive used reshade in FC4 and SMAA was working well.

 

Rename opengl32.log to opengl32.tracelog. Run the game again to generate a tracelog. Create a thread here, and include the tracelog.

post #1572 of 1673
I've come here just to say that this thread's OP is very, very nice. Great job on it.
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DAOW4
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post #1573 of 1673
Thread Starter 
Quote:
Originally Posted by DAOWAce View Post

I've come here just to say that this thread's OP is very, very nice. Great job on it.

 

Thanks. :)

post #1574 of 1673
So I downloaded Reshade 0.18 and tried it again with ACU. Does the Reshade Setup work as intended with ACU? Or should I do it mannually? I've noticed that only the SMAA or sharpening effect seems to work when I toggle it on and off.

Do I still have to download the 64 bit injector separately and put it into the root directory?

Edit : I just saw your earlier post on how to configure Sweetfx for ACU. I've done everything exactly as it should be and reshade hooks up. I've set monochrome to on in the settings just to test it but it just keeps saying no effect found.
Edited by TheBoom - 5/17/15 at 9:46pm
post #1575 of 1673
Thread Starter 
Quote:
Originally Posted by TheBoom View Post

So I downloaded Reshade 0.18 and tried it again with ACU. Does the Reshade Setup work as intended with ACU? Or should I do it mannually? I've noticed that only the SMAA or sharpening effect seems to work when I toggle it on and off.

Do I still have to download the 64 bit injector separately and put it into the root directory?

 

The setup works for most games, but I prefer manual installation because it's a tad more reliable. I don't have ACU, so I can't test that particular game. ReShade already includes a 64bit dll, so you don't need to download anything else. If you're doing it manually, you only need to copy one dll (depending on whether the game is 32 or 64 bit), the fx file, and the ReShade folder. For a 64bit DX11 game, you would need to rename ReShade64.dll to dxgi.dll.

post #1576 of 1673
Quote:
Originally Posted by TFL Replica View Post

The setup works for most games, but I prefer manual installation because it's a tad more reliable. I don't have ACU, so I can't test that particular game. ReShade already includes a 64bit dll, so you don't need to download anything else. If you're doing it manually, you only need to copy one dll (depending on whether the game is 32 or 64 bit), the fx file, and the ReShade folder. For a 64bit DX11 game, you would need to rename ReShade64.dll to dxgi.dll.

Hmm, in a earlier post you quoted someone saying to only move the SweetFx folder to where ACU is located? So do I need to move the ReShade folder as well?
post #1577 of 1673
Thread Starter 
Quote:
Originally Posted by TheBoom View Post


Hmm, in a earlier post you quoted someone saying to only move the SweetFx folder to where ACU is located? So do I need to move the ReShade folder as well?

 

If you're using ReShade+Framework, the zip will contain a ReShade folder. If it's ReShade+SweetFX, there'll be a SweetFX folder. I've switched to Framework, and highly recommend it.

post #1578 of 1673
Quote:
Originally Posted by TFL Replica View Post

If you're using ReShade+Framework, the zip will contain a ReShade folder. If it's ReShade+SweetFX, there'll be a SweetFX folder. I've switched to Framework, and highly recommend it.

I've somehow managed to get it to work with ACU. Had to move reshade.fx as well instead of only sweet.fx. Thanks for all the help + rep. The new SMAA depth buffer does not work with it though. Just some info for anyone who is interested.

Now if only I can get it to work with Dota 2 rolleyes.gif

Edit : Oh I got it to work with Dota 2 as well. Turns out it was the damn geforce experience streamer service conflicting with everything.
Edited by TheBoom - 5/18/15 at 1:04pm
post #1579 of 1673
For the FIRST time, ReShade is not working... with Witcher 3 that is. I tried several versions, but they all cause crashes upon startup. Any idea how to fix?


EDIT: Nevermind, ReShade WORKS. The reason it did not work at first was because I also had FRAPS running. FRAPS and ReShade do not mix that well!
Edited by MonarchX - 5/18/15 at 6:14pm
post #1580 of 1673
I've decided to go back to the awesome music of the 80s and fired up Vice City. Installed Vice Cry (mod), did a couple of other tricks and made it working for Win 8.1.
I have one of the Korean monitors overclocked to 96hz via custom resolution. Unfortunately I can't use DSP (nvidia version of downsampling) and a custom resolution at the same time.
can I use this tool to force Vice City to run at 5120x2880?
if not, what can I use?
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