Overclock.net › Forums › Video Games › PC Gaming › How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade)
New Posts  All Forums:Forum Nav:

How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade) - Page 69

post #681 of 1673
How does this compare to downsampling?
I tried downsampling and got some impressive quality (I'm gaming on a 40" 1080p so going to 2160p was a huge boost in image quality for me).
Gaming PC
(17 items)
 
Tablet
(1 item)
 
Phone
(1 item)
 
CPUMotherboardGraphicsGraphics
3770K @ 4.6ghz Asus Maximus V Extreme Asus GTX 670 DCII @ 1245/7000 Asus GTX 670 DCII @ 1245/7000 
RAMHard DriveHard DriveCooling
Corsair Vengeance 16gb @ 2133mhz Corsair Force GT 180gb WD My Passport 2TB Corsair Hydro H100i 
OSMonitorKeyboardPower
Windows 8 Pro Samsung Smart TV 40" Razer BlackWidow Ultimate 2013 Elite  CoolerMaster Silent Pro Hybrid 850W 
CaseMouseMouse PadOther
Thermaltake Level 10 GT Battle Edition Razer Naga Molten Edition Razer Goliathus Extended XL Control Logitech G13 
Other
Razer Onza Tournament Edition 
Other
Asus VivoTab TF810C 
Other
HTC One X 
  hide details  
Reply
Gaming PC
(17 items)
 
Tablet
(1 item)
 
Phone
(1 item)
 
CPUMotherboardGraphicsGraphics
3770K @ 4.6ghz Asus Maximus V Extreme Asus GTX 670 DCII @ 1245/7000 Asus GTX 670 DCII @ 1245/7000 
RAMHard DriveHard DriveCooling
Corsair Vengeance 16gb @ 2133mhz Corsair Force GT 180gb WD My Passport 2TB Corsair Hydro H100i 
OSMonitorKeyboardPower
Windows 8 Pro Samsung Smart TV 40" Razer BlackWidow Ultimate 2013 Elite  CoolerMaster Silent Pro Hybrid 850W 
CaseMouseMouse PadOther
Thermaltake Level 10 GT Battle Edition Razer Naga Molten Edition Razer Goliathus Extended XL Control Logitech G13 
Other
Razer Onza Tournament Edition 
Other
Asus VivoTab TF810C 
Other
HTC One X 
  hide details  
Reply
post #682 of 1673
Quote:
Originally Posted by Slightly skewed View Post

Here is my Dead Space 3 settings. Keep in mind I am downsampling to 2160p and only using smaa and fxaa so ymmv.

You do realize that only one of the injectors for SweetFX (SMAA \ FXAA) work at one time, right? You can't inject both. You actually have to swap the DLLs if you want to use SMAA in SweetFX 2.0 alpha because it defaults to the FXAA DLLs.
Quote:
Originally Posted by Deeldo View Post

How does this compare to downsampling?
I tried downsampling and got some impressive quality (I'm gaming on a 40" 1080p so going to 2160p was a huge boost in image quality for me).
This thread is about injecting AA, and the beauty of it is that you don't have to use it as a replacement. You can use it on top of anything. For best results, you'd want to combine downsampling with some other form of injected AA + in-game or driver-forced AA. For example, using SMAA from SweetFX while downsampling from 2160p + whatever in-game AA options are available smile.gif
Edited by jim2point0 - 2/8/13 at 4:45pm
post #683 of 1673
Quote:
Originally Posted by jim2point0 View Post

You do realize that only one of the injectors for SweetFX (SMAA \ FXAA) work at one time, right? You can't inject both. You actually have to swap the DLLs if you want to use SMAA in SweetFX 2.0 alpha because it defaults to the FXAA DLLs.
This thread is about injecting AA. It's not meant so much as a replacement, as you can use it on top of anything. For best results, you'd want to combine downsampling with some other form of AA. For example, using SMAA from SweetFX while downsampling from 2160p + whatever in-game AA options are available smile.gif

To be honest, I wasn't sure. But I am now. I should include that I was using the smaa dll's. I have fxaa enabled through nvcp enhancing the in game fxaa.rolleyes.gif Enabling csaa or ss of any kind resulted in a large amount of bluring and lost detail, even with more sharpening. And I've come to love the extra detail that comes with downsampling and sharpening.
Edited by Slightly skewed - 2/8/13 at 2:18pm
Form from chaos
(13 items)
 
  
CPUMotherboardGraphicsRAM
4770K @ 4.6 ASUS ROG HERO 670 SLI 8GB TEAM DDR3 2600 
Hard DriveOptical DriveOSMonitor
Samsung Pro 128GB LG Blu Ray Win 8.1 64 245BW 
PowerCase
Corsair1000W Lian Li tech bench 
  hide details  
Reply
Form from chaos
(13 items)
 
  
CPUMotherboardGraphicsRAM
4770K @ 4.6 ASUS ROG HERO 670 SLI 8GB TEAM DDR3 2600 
Hard DriveOptical DriveOSMonitor
Samsung Pro 128GB LG Blu Ray Win 8.1 64 245BW 
PowerCase
Corsair1000W Lian Li tech bench 
  hide details  
Reply
post #684 of 1673
Quote:
Originally Posted by Deeldo View Post

How does this compare to downsampling?
I tried downsampling and got some impressive quality (I'm gaming on a 40" 1080p so going to 2160p was a huge boost in image quality for me).

I wouldn't say it compares, but used in conjunction with downsampling it can clean up the edges further. I tend to use downsampling, sparsegrid supersampling and SMAA (through SweetFX) all at once. FXAA and SMAA are very light on resources and shouldn't cause any decrease in framerates.
Edited by zinfinion - 2/8/13 at 2:19pm
Fireball
(20 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i5 2500K @ 4.7GHz ASUS P8P67 PRO EVGA 780 SC ACX SLI G.Skill 8GB DDR3-1600 
Hard DriveCoolingOSMonitor
Samsung 840 Pro 256GB Noctua NH-U12S | 2x NF-F12 Windows 7 Ultimate x64 Dell U2913WM - 2560x1080 - 75Hz 
KeyboardPowerCaseMouse
Logitech Wireless Illuminated K800 Corsair AX750 Fractal Design Arc Midi R2 Logitech G700 
Mouse PadAudioAudioAudio
Steelseries 4HD Creative Soud Blaster X7 Sennheiser PC 360 Headset Sony SS-MB150H Bookshelf Speakers 
OtherOtherOtherOther
Thrustmaster T.Flight Hotas X Logitech G13 TrackIR 5 / TrackClip Pro Google Nexus 7 
  hide details  
Reply
Fireball
(20 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i5 2500K @ 4.7GHz ASUS P8P67 PRO EVGA 780 SC ACX SLI G.Skill 8GB DDR3-1600 
Hard DriveCoolingOSMonitor
Samsung 840 Pro 256GB Noctua NH-U12S | 2x NF-F12 Windows 7 Ultimate x64 Dell U2913WM - 2560x1080 - 75Hz 
KeyboardPowerCaseMouse
Logitech Wireless Illuminated K800 Corsair AX750 Fractal Design Arc Midi R2 Logitech G700 
Mouse PadAudioAudioAudio
Steelseries 4HD Creative Soud Blaster X7 Sennheiser PC 360 Headset Sony SS-MB150H Bookshelf Speakers 
OtherOtherOtherOther
Thrustmaster T.Flight Hotas X Logitech G13 TrackIR 5 / TrackClip Pro Google Nexus 7 
  hide details  
Reply
post #685 of 1673
Quote:
Originally Posted by zinfinion View Post

I wouldn't say it compares but used in conjunction with downsampling it can clean up the edges further. I tend to use downsampling, sparsegrid supersampling and SMAA (through SweetFX) all at once. FXAA and SMAA are very light on resources and shouldn't cause any decrease in framerates.
I wish SGSSAA was always available and worked properly frown.gif
post #686 of 1673
Quote:
Originally Posted by jim2point0 View Post

I wish SGSSAA was always available and worked properly frown.gif

That's just it. Throw in having to use lod bias in some games and it's just too much nonsense to fiddle with.
Form from chaos
(13 items)
 
  
CPUMotherboardGraphicsRAM
4770K @ 4.6 ASUS ROG HERO 670 SLI 8GB TEAM DDR3 2600 
Hard DriveOptical DriveOSMonitor
Samsung Pro 128GB LG Blu Ray Win 8.1 64 245BW 
PowerCase
Corsair1000W Lian Li tech bench 
  hide details  
Reply
Form from chaos
(13 items)
 
  
CPUMotherboardGraphicsRAM
4770K @ 4.6 ASUS ROG HERO 670 SLI 8GB TEAM DDR3 2600 
Hard DriveOptical DriveOSMonitor
Samsung Pro 128GB LG Blu Ray Win 8.1 64 245BW 
PowerCase
Corsair1000W Lian Li tech bench 
  hide details  
Reply
post #687 of 1673
Guys. What is fxaa 3.11 ?

I am mainly talking about Dead Space 3 here.

What is the best antialiasing (minus adaptive msaa and supersampling) ?

High fxaa should be better than smaa right ? (Also in movement)


What fxaa and smaa does radeonpro uses ? it's fxaa aint so bad
Banana smooth
(15 items)
 
  
CPUMotherboardGraphicsRAM
i5-2500k Asrock P67 Pro3 Gigabyte GTX 1060 G1 6gb Kingston HyperX Blu 1333mhz 2x4gb 
Hard DriveHard DriveCoolingOS
SSD Plextor 128gb M5S Seagate Firecuda Macho 120 Windows 10 x64 
MonitorPowerCaseMouse
AOC AG251FG Evga G2 550W Fractal Define C Logitech G400 
AudioAudioAudio
Fiio E10K Mackie CR3 Koss Porta Pro 
  hide details  
Reply
Banana smooth
(15 items)
 
  
CPUMotherboardGraphicsRAM
i5-2500k Asrock P67 Pro3 Gigabyte GTX 1060 G1 6gb Kingston HyperX Blu 1333mhz 2x4gb 
Hard DriveHard DriveCoolingOS
SSD Plextor 128gb M5S Seagate Firecuda Macho 120 Windows 10 x64 
MonitorPowerCaseMouse
AOC AG251FG Evga G2 550W Fractal Define C Logitech G400 
AudioAudioAudio
Fiio E10K Mackie CR3 Koss Porta Pro 
  hide details  
Reply
post #688 of 1673
Thread Starter 
Quote:
Originally Posted by HiCZoK View Post

Guys. What is fxaa 3.11 ?

 

FXAA 3.11 is the version of FXAA used in InjectFXAA, FXAA Tool and SweetFX 2.0 Alpha. It was originally developed by Timophy Lottes at NVIDIA. You can check out his work by viewing Fxaa3_11.h in the shaders folder.

 

Quote:
I am mainly talking about Dead Space 3 here.

What is the best antialiasing (minus adaptive msaa and supersampling) ?
 

 

Have you tried downsampling in DS3?

 

Quote:
High fxaa should be better than smaa right ? (Also in movement)


What fxaa and smaa does radeonpro uses ? it's fxaa aint so bad

 

 

Very strong FXAA settings can be more effective at removing aliasing at the cost of blurring the image. It depends entirely on the settings you use. Configuring SMAA is a lot simpler.

 

RP supports both antil-aliasing methods.

post #689 of 1673
Yhm. thanks.
I never found the blurring bad with any fxaa.

So I want to use fxaa3.11 in most cases as it is newest fxaa? How to inject it? What fxaa is in radeonpro (I like using radeonpro for stuff like this. Don't really like injectors or sweetfx too much).


As for downsampling. it dont work on 13.2 beta and I can't be bothered to go back to 12.11 to add 1440p frown.gif
Banana smooth
(15 items)
 
  
CPUMotherboardGraphicsRAM
i5-2500k Asrock P67 Pro3 Gigabyte GTX 1060 G1 6gb Kingston HyperX Blu 1333mhz 2x4gb 
Hard DriveHard DriveCoolingOS
SSD Plextor 128gb M5S Seagate Firecuda Macho 120 Windows 10 x64 
MonitorPowerCaseMouse
AOC AG251FG Evga G2 550W Fractal Define C Logitech G400 
AudioAudioAudio
Fiio E10K Mackie CR3 Koss Porta Pro 
  hide details  
Reply
Banana smooth
(15 items)
 
  
CPUMotherboardGraphicsRAM
i5-2500k Asrock P67 Pro3 Gigabyte GTX 1060 G1 6gb Kingston HyperX Blu 1333mhz 2x4gb 
Hard DriveHard DriveCoolingOS
SSD Plextor 128gb M5S Seagate Firecuda Macho 120 Windows 10 x64 
MonitorPowerCaseMouse
AOC AG251FG Evga G2 550W Fractal Define C Logitech G400 
AudioAudioAudio
Fiio E10K Mackie CR3 Koss Porta Pro 
  hide details  
Reply
post #690 of 1673
Thread Starter 
Quote:
Originally Posted by HiCZoK View Post

Yhm. thanks.
I never found the blurring bad with any fxaa.

So I want to use fxaa3.11 in most cases as it is newest fxaa? How to inject it? What fxaa is in radeonpro (I like using radeonpro for stuff like this. Don't really like injectors or sweetfx too much).


As for downsampling. it dont work on 13.2 beta and I can't be bothered to go back to 12.11 to add 1440p frown.gif

 

You'll want to use FXAA Tool by Violator. There's a link in the OP.

New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: PC Gaming
Overclock.net › Forums › Video Games › PC Gaming › How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade)