Overclock.net › Forums › Video Games › PC Gaming › How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade)
New Posts  All Forums:Forum Nav:

How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade) - Page 9

post #81 of 1673
Thread Starter 
Quote:
Originally Posted by mtbiker033 View Post

I currently have injectMSAA in my BF3 folder and it's great.
has anyone tried sweetFX with BF3?

 

SweetFX can do anything InjectSMAA can do and more so it should work fine with BF3. You can finetune the custom SMAA preset to get your AA just the way you want it and you can use an array of post processing effects such as Vibrance and LumaSharpen to improve the game's visuals to your taste. I would post some BF3 screenshots but I do not have the game.

 

Quote:
Originally Posted by criznit View Post


Works like a charm!!! Thanks thumb.gif

 

You're welcome. smile.gif

post #82 of 1673
Thread Starter 

Might & Magic Heroes VI - SweetFX (SMAA, LumaSharpen, HDR and Negative Vibrance)

 

 

 

Metro 2033 - SweetFX (SMAA, LumaSharpen and Vibrance)

 

 

 

Dark Souls (with the dsfix) - SweetFX (SMAA, LumaSharpen and Vibrance)

 

post #83 of 1673
I removed my old copy of Inject FXAA from my Skyrim setup and replaced it with SweetFX... IMO it looks alot cleaner and runs beautifuly thumb.gif

Thanks for this thread TFL Replica, I wouldnt have known there was other programs to try but for this thread smile.gif
post #84 of 1673
Thread Starter 
Quote:
Originally Posted by Sethy666 View Post

I removed my old copy of Inject FXAA from my Skyrim setup and replaced it with SweetFX... IMO it looks alot cleaner and runs beautifuly thumb.gif
Thanks for this thread TFL Replica, I wouldnt have known there was other programs to try but for this thread smile.gif

 

I'm glad you're enjoying these mods. Don't forget to thank the author, CeejayDK. SweetFX in particular is very exciting because it is being actively developed. Some people still prefer FXAA for certain games but that's entirely subjective.

 

I might do some screenshots for Skyrim and compare NoAA with ENB and ENB+SweetFX. It's hard to decide on a particular configuration for that game.

post #85 of 1673
Quote:
Originally Posted by TFL Replica View Post

I'm glad you're enjoying these mods. Don't forget to thank the author, CeejayDK. SweetFX in particular is very exciting because it is being actively developed. Some people still prefer FXAA for certain games but that's entirely subjective.

I might do some screenshots for Skyrim and compare NoAA with ENB and ENB+SweetFX. It's hard to decide on a particular configuration for that game.

Absolutely doh.gif

My apologies CeejayDK, Im loving your work on SweetFX... its much nicer to work with than my previous injector. Kudos to you applaud.gif

TFL, that would be great if you could do some Skyrim shots... Its always nice to see different configs.
Edited by Sethy666 - 9/4/12 at 11:14pm
post #86 of 1673
Like your DS screenshots. How can i use it with Dark souls+dsfix?

I put all files into the folder with DATA.exe, run the game and have no changes. Pushing scrolllock makes nothing too.
post #87 of 1673
Thread Starter 
Quote:
Originally Posted by standby View Post

Like your DS screenshots. How can i use it with Dark souls+dsfix?
I put all files into the folder with DATA.exe, run the game and have no changes. Pushing scrolllock makes nothing too.

 

Which version of dsfix were you using? I used dsfix 0.8 for those screenshots. It uses a DINPUT8.dll instead of d3d9.dll which means it can coexist with injector mods. I also had to rename all movies in the movWW folder to get it to work.

 

Edit: I just checked and it appears that version 0.9 of the dsfix has built-in SMAA. I'm going to continue using SweetFX because I like having Vibrance and LumaShapren.

post #88 of 1673
How much negative vibrance do you have in those M&M H6 shots?

So what happens when I add saturation and use negative balance? Do they sort of cancel each other out or saturation is lowered further on the more saturated colors? confused.gif
Gaming Rig
(17 items)
 
  
CPUMotherboardGraphicsGraphics
i7 3770k @ 4.8GHz w/ 1.43v ASRock z77 Extreme 6 HD7970 @ 1270/1800 HD7970 @ 1270/1800 
RAMHard DriveHard DriveHard Drive
16GB G. Skill Ripjaws Z 9-11-12-28 OCZ Vertex 3 120GB Caviar Blue 1.0TB WD10EZEX DeskStar 1.5TB HDD 
Hard DriveCoolingCoolingOS
Caviar Blue 1.0TB WD10EZEX Raystorm Chrome XSPC CPU Block Swiftech Komodo 7970 Water Blocks Windows 8 64bit Ultimate 
MonitorPowerCaseAudio
Panasonic 54in VT 25 Corsair Fatl1ty 1000 watt PSU Corsair 800D Onkyo-NR-1008 
Audio
Energy CF70 towers, Energy CLR center, and Ener... 
  hide details  
Reply
Gaming Rig
(17 items)
 
  
CPUMotherboardGraphicsGraphics
i7 3770k @ 4.8GHz w/ 1.43v ASRock z77 Extreme 6 HD7970 @ 1270/1800 HD7970 @ 1270/1800 
RAMHard DriveHard DriveHard Drive
16GB G. Skill Ripjaws Z 9-11-12-28 OCZ Vertex 3 120GB Caviar Blue 1.0TB WD10EZEX DeskStar 1.5TB HDD 
Hard DriveCoolingCoolingOS
Caviar Blue 1.0TB WD10EZEX Raystorm Chrome XSPC CPU Block Swiftech Komodo 7970 Water Blocks Windows 8 64bit Ultimate 
MonitorPowerCaseAudio
Panasonic 54in VT 25 Corsair Fatl1ty 1000 watt PSU Corsair 800D Onkyo-NR-1008 
Audio
Energy CF70 towers, Energy CLR center, and Ener... 
  hide details  
Reply
post #89 of 1673
Thread Starter 
Quote:
Originally Posted by Derko1 View Post

How much negative vibrance do you have in those M&M H6 shots?
So what happens when I add saturation and use negative balance? Do they sort of cancel each other out or saturation is lowered further on the more saturated colors? confused.gif

 

I used -0.15 which is half of the default value. It's just enough to nullify the eye castrating saturation in that game.

 

Unless I'm mistaken, Vibrance occurs after Tonemap. If you combine Tonemap's saturation with Vibrance, assuming you use negative values for both, the saturation will be uniformly decreased and then the most saturated colors will be hit even harder by Vibrance.

post #90 of 1673
I'm considering porting SweetFX to dsfix. Only problem is I don't have Dark Souls so I can't test it.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: PC Gaming
Overclock.net › Forums › Video Games › PC Gaming › How To: Anti-Aliasing/Shader Injection (SweetFX, GeDoSaTo, GEMFX, and ReShade)