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Guild Wars 2 Crossfire 7970? - Page 10

post #91 of 98
Quote:
Originally Posted by Reizors View Post

Not enough to bother.. you need better specs.


i tryed what you said in the post before and it incr my fps a little to 7 - 8fps in SM zerg rather than having 1 - 2

if i use AMD overdrive wont it incr my fps even with 2fps or 3? 10 - 12fps seems alot smoother so would be worth it if it would work


though outside WvWvW my fps got incr by 20





i overclocked my computer from 1.6ghz to 2.2

and without overclocking my CPU degrees are around 65

when i overclock i get 75 ( i dont use any cooling pads )

is this dangerous cause with the overclock becuse much smoother in WvWvW


Processor: AMD Quad-Core A8-3520M 1,6-2,5GHz
Edited by kuruptz - 9/15/12 at 10:20am
post #92 of 98
I don't think this game supports CFX at all. I even tried running a 4870 X2 at 825/975 with a 4890 at the same speeds and I saw zero
Min FPS improvements, with maybe some max improvements.
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intel 520 SSD PNY CS1211 WD CAVIAR BLUE 640 gb LG BD Combo 
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post #93 of 98
amd as a patch cant recall exact name
post #94 of 98
Any luck on Crossfire?

Getting zero additional FPS with it enabled.
post #95 of 98
All the multi-GPU optimization that can be done on this game (not just CF, but also SLI) has already been released. It is a very CPU-dependent DX9 engine, and that's all there is to it.
post #96 of 98
Damn, that's disappointing. I am getting none additional FPS from CrossFire.
post #97 of 98
Quote:
Originally Posted by Thracks View Post

All the multi-GPU optimization that can be done on this game (not just CF, but also SLI) has already been released. It is a very CPU-dependent DX9 engine, and that's all there is to it.


headscratch.gif



My daily 4.5ghz clock on a 3930 is not enough?


My quads only get upto about 45% usage across all four. Is this game limited to two cores or something? Speaking comparatively, 4.5ghz is enough is more than enough to feed quads in BF3 to max usage.
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post #98 of 98
You misunderstand me. CrossFire/SLI performance is not dependent on your CPU in this title. The game itself strongly emphasizes CPU performance, and from an engine perspective, is resistant to GPU-specific optimizations because of that.
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