Quote:
Originally Posted by
iARDAs 
Quote:
Originally Posted by
lordikon 
Not sure about #1, but I agree with #2.
1080p at 60fps will require about 4x the power of today's consoles. 1080p at 120fps will require 8x the power. I think both of these are feasible.
3840x2040 at even 30fps will require 16x the power of today's consoles, and that is a very large stretch, I don't see that happening.
As others have said though, it's reasonable for the PS4 to support 4K resolutions for movies, and it may be possible that they allow games to use that resolution if they really want to.
I believe even if they support something over 1080p, lets assume a game might be 1600p but that game would be a game like Stardust HD or Pixel Junk monsters etc... I can't see a game like BF3 being handled above 1080p in newer consoles. I am not stating a fact or anything dont get me wrong guys but it is unlikely. But yeah movies? sure they could be 4k.
Quote:
Originally Posted by
Brutuz 
It'll most likely be 4k support but 95% of games are 1080p.
Your reasons don't really prove that 4k isn't likely, 1) Not many people had any form of HDTV to begin with in this generation, didn't stop 1080p, etc being supported, did it?. 2) Not for the AAA 3D Games, but for indie, 2D or ports from a previous generation then it wouldn't take much more than actually having a modern GPU to support 4K. They don't have to actually game on it.
They do support 1080p (Some 360 and PS3 games, including GT5, are 1080p) just most games run at 720p.
I'll hazard a handful of games will support 4k res, just like how GT5 supports 1080p.
1-) True that but most people in todays market (talking about average consumer) will probably stick with a 1080p flat screen they bought. Upgrading from a CRT to a 720p or a 1080p flat screen was something different. People wanted that because it looked cool in their living room, it occupied less space. These were some major factors. Flat screens were like an evolution to many people out there. However if someone already owns a 1080p screen the chances that he will get something bigger in resolution is still likely but not as likely as moving from CRT to flat screen. Higher resolution TVs will come eventually but the convertion of 1080p to above resolution will be much less than convertion of CRT to a flat screen. Just my 2 cents.
2-) I agree. As i answered lordikon above, pixel junk monster or Stardust HD, yes that i can expect being above 1080p but still probably not 4K. 2160p tops if you ask me.
Truth be told I am expecting something different in PS4. I believe this time there will be 2 versions of PS4. They will release one first and 3-4 years later they will release one with better specs. For example lets say that 1st PS4 will be 1080p only but 4 years later PS4 HD (totally made the name up) or something like that will come out and be 2160p with better specs but will stick being a PS4 at the end not a PS5.
Than they will tell the game companies that when they optimize a game in the future, they will damn make sure that they optimize it for Ps4 and Ps4 hD...
This is a route that could be taken even in PS3 area if you ask me. All they have to do would be to replace the few components with something similar but in faster mhz. everything else could stay the same. Imagine a PS3 HD was released 2-3 years ago. It would still be a PS3 at the end but could run games with better graphics thats it. When a game is coded for PS3, it could just be updated with better textures for PS3 HD and thats it.
1) LED displays and size are already doing a similar thing, a lot of people are now upgrading from a first or second generation HDTV to a newer, bigger, flatter one, while it's not as often as say, Phones, I'd hazard a guess that over the life-time of a PS4, most of the target audience would have a 4k TV, considering it costs little to nothing to actually let it run 4k (The hardware should already be far more than powerful enough for it, we're not talking Uncharted level of quality, maybe a few Indie titles, smaller and 2D games though.) it's a worthy investment.
2) If the PS4 does support 4k, I'd say you'd see nearly every Indie game coming with an option for it by half-way through the PS4s life cycle, bar the ones that literally can't run it at that resolution.
Honestly, the reason consoles run most games at 720p is vRAM, not shader power, even a HD3300 (40 shaders) with 512MB RAM to itself, with an overclocked bus speed was able to run Fallout New Vegas at 1080p no problem and it'd be a lot slower at best than what the 360 and PS3 GPUs are capable considering Direct To Metal programming, it wasn't getting 60fps but most console games run at 30 anyway.