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[Battlelog] BF3 patch - Page 28

post #271 of 278
This is why I never play bf3. The need to balance everything makes the game not fun and crap.

Heli last time I played in (January?) were very undepowered and got shot down very easily , I can't imagine what not having flares is like. Helis were my favorite part of bf2 and now they are completely ruined in bf3.

I don't really care 'cause I don't play this game anymore , just saying.
post #272 of 278
Quote:
Originally Posted by jtom320 View Post

No rifle in any FPS really shoots the way it does in real life. People asking for realism are asking to be bored.

Really? Do you have a source? rolleyes.gif
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post #273 of 278
Quote:
Originally Posted by schmotty View Post

Really? Do you have a source? rolleyes.gif

Yeah I spent four years in the army.
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post #274 of 278
Quote:
Originally Posted by jtom320 View Post

Yeah I spent four years in the army.

I can attest to that. 7.5 years here. thumb.gif
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post #275 of 278
but I'm not asking to be bored. Farmville bores me.

I get that clicking a mouse will never recoil like a real rifle. But in the game environment, a .50 cal should do more damage than a .22. And there should also be more recoil. I expect the devs to spend some time researching this crap to get the guns somewhat close to realistic, at least relative to one another. Instead they wait to see player feedback on what gun is OP.

Why do I expect it? Because it's 'Battlefield'. If they had called it Backwardsfield, then I would expect to see jets floating after the pilot climbs out and free falls to the ground.

BTW, why is there not an ejection seat?
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post #276 of 278
So much disingenuous nonsence about netcode. To state that other fps don't have banana corner bullets and loading a whole clip only to be shot with a single shot is something that happens in EVERY FPS. Maybe some more than others, but it does happen in every game. Which is why serious gaming can only be done on a Lan.

Oh and for the record, CS was miles better before netcode was added. (pre beta 5.2 if memory serves)

Attended many "I" events back in the day, were so called L33t online players attended, only to get their proverbial kicked by a supposed lesser player.
Edited by jiffy - 9/11/12 at 7:25am
post #277 of 278
Quote:
Originally Posted by m3t4lh34d View Post

Those of you talking about your accuracy really means nothing because of the fact that some of us let our kids/friends play on our account at times, or we just like to have fun and spray once in a while. It really isn't an accurate representation of skill.

True. I'm not that great anyway but, my nephews all drop in and use my BF3 account. About 1/3 of my total hours are theirs.
Quote:
Originally Posted by dmasteR View Post

Server sided hit detection was too expensive for server operators. It would of limit the number of servers dramatically as the costs would of gone up dramatically as well. If BF3 servers were Server sided, you would see the rates going up from about $1.25 a slot to around $3 a slot at the bare minimum.
To be completely honest, the Alpha version of the game was by far the best, and it's only gone down hill since. Alpha used server sided hit detection, and did not have that silly blue tint that they started implementing since Beta.
Gun mechanics, balance, and etc were fine when the game came out. Really did not need change, the current balancing system for guns is a joke.

Even the BETA had better "balance" to it. My trusty SCAR-H hasn't been the same since mad.gif
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post #278 of 278
If you guys want teamwork and want to play with some really good players check out are server, It's AOD Stomping Grounds based in chi-town. Hit us up if you want to work with a team.
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