Quote:
Originally Posted by rocket
USE THE LATEST BETA: 96584
The ideal place to load bugs is at the community bug tracker:
https://dev-heaven.net/projects/dayz
Please make sure they are listed to the DayZ project. Feature requests can also be made through this system.
Torrent File (Full Install)
Build Notes
Affected addons:
* dayz 1.something.somethingelse
* dayz_code 1.7.2.6
* dayz_server (server admins only)
Developer's Note:
* To change your DayZ UI options, go to OPTIONS > GAME OPTIONS > DayZ UI. This will only affect the DayZ UI elements, unfortunately it is not saving to the config file so each time you restart ArmA2 you will need to change this setting.
* You will receive a serialization warning in game when changing the DayZ UI option, just ignore it by clicking continue it will be gone in next update.
* DayZ UI Debug option is not working properlly (no debug indicator at the moment). deal-with-it.jpg
Changelog:
* [NEW] Bear trap has chance to spawn on infected hunters
* [FIXED] Graphical glitches with dead bodies (Bodies should now not display graphical glitches)
* [NEW] Three UI options available: Default (indicators only), Debug (indicators + debug window), None (only base ArmA2 UI)
* [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds)
USE THE LATEST BETA: 96584
The ideal place to load bugs is at the community bug tracker:
https://dev-heaven.net/projects/dayz
Please make sure they are listed to the DayZ project. Feature requests can also be made through this system.
Torrent File (Full Install)
Build Notes
Affected addons:
* dayz 1.something.somethingelse
* dayz_code 1.7.2.6
* dayz_server (server admins only)
Developer's Note:
* To change your DayZ UI options, go to OPTIONS > GAME OPTIONS > DayZ UI. This will only affect the DayZ UI elements, unfortunately it is not saving to the config file so each time you restart ArmA2 you will need to change this setting.
* You will receive a serialization warning in game when changing the DayZ UI option, just ignore it by clicking continue it will be gone in next update.
* DayZ UI Debug option is not working properlly (no debug indicator at the moment). deal-with-it.jpg
Changelog:
* [NEW] Bear trap has chance to spawn on infected hunters
* [FIXED] Graphical glitches with dead bodies (Bodies should now not display graphical glitches)
* [NEW] Three UI options available: Default (indicators only), Debug (indicators + debug window), None (only base ArmA2 UI)
* [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds)
Source: http://dayzmod.com/forum/index.php?/topic/87636-hotfix-build-1726-rolling-update/
Initial Announcement (Click to show)
Quote:
Originally Posted by rocket
This topic is for information of the status of the next update.
Affected Addons:
* dayz
* dayz_code
* dayz_server (server)
Target date:
* Thursday 6 September 2012 (GMT)
Confirmed Changelog (WIP):
* [NEW] Bear trap has chance to spawn on infected hunters
* [FIXED] Graphical glitches with dead bodies (Bodies should now not display graphical glitches)
* [NEW] Three UI options available: Default (indicators only), Debug (indicators + debug window), None (only base ArmA2 UI)
* [FIXED] Tents and vehicles not saving correctly ( https://dev-heaven.net/issues/41502 )
* [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds)
In Process Changelog (WIP):
* [NEW] Option to flip vehicles that have rolled
This topic is for information of the status of the next update.
Affected Addons:
* dayz
* dayz_code
* dayz_server (server)
Target date:
* Thursday 6 September 2012 (GMT)
Confirmed Changelog (WIP):
* [NEW] Bear trap has chance to spawn on infected hunters
* [FIXED] Graphical glitches with dead bodies (Bodies should now not display graphical glitches)
* [NEW] Three UI options available: Default (indicators only), Debug (indicators + debug window), None (only base ArmA2 UI)
* [FIXED] Tents and vehicles not saving correctly ( https://dev-heaven.net/issues/41502 )
* [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds)
In Process Changelog (WIP):
* [NEW] Option to flip vehicles that have rolled
Source: http://dayzmod.com/forum/index.php?/topic/87541-pending-update-build-1726/#entry823265
Edited by vortech - 9/8/12 at 12:33pm





