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[Official] Kerbal Space Program discussion thread - Page 11

post #101 of 760
Quote:
Originally Posted by Evenger14 View Post

I suck at building planes.. frown.gif Starting my Research & Development of a launch system for a KSS. (Kerban Space Station)

Make a video (use MSI afterburner to record) then upload to youtube biggrin.gif

It will probably take a bit of work for the editing and uploading and whatnot tongue.gif
    
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post #102 of 760
The demo is a lot of fun and I have achieved orbit... is there anything else to do? The Mun seems unrealistic with this selection of parts...
post #103 of 760
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Quote:
Originally Posted by JUDGEandJURY View Post

The demo is a lot of fun and I have achieved orbit... is there anything else to do? The Mun seems unrealistic with this selection of parts...

That is why you buy the actual game. Does nobody who comes to this thread read the previous posts? This question is asked over and over again..



Jeb & the crew just soakin up the rays.



I will record the launch and such if I can ever get a decent delivery system for my Space Station, though I haven't really tried yet.
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post #104 of 760
Quote:
Originally Posted by Evenger14 View Post

That is why you buy the actual game. Does nobody who comes to this thread read the previous posts? This question is asked over and over again..
Jeb & the crew just soakin up the rays.

I will record the launch and such if I can ever get a decent delivery system for my Space Station, though I haven't really tried yet.

I didn't read this thread as there are like five I've seen on this same game.


1,000 pardons.



P.S. - BA pic btw thumb.gif
post #105 of 760
Thread Starter 
Quote:
Originally Posted by JUDGEandJURY View Post

I didn't read this thread as there are like five I've seen on this same game.
1,000 pardons.
P.S. - BA pic btw thumb.gif

Now that I re-read my post it sounds a bit jerkish, but I wasn't meaning it that way. However the question is asked very frequently.. And thanks, was just fooling around with the solar panels lol Eventually collided with my 2nd stage though...



EDIT:


My main engine after the the booster separation on my first version of the KSS (Kerbin Space Station) launch system, carrying the starting section on the KSS. Coasting to apoapsis to do a burn to get to a stable orbit.




After a problem during separation from the 2nd stage to the 3rd which caused me to use too much fuel and miss my burn point, I am now suborbital and falling back to the surface so I jettison the station pieces and prep to land.. frown.gif

[/quote]
Edited by Evenger14 - 9/25/12 at 4:53pm
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post #106 of 760
How does one get out of the craft after touchdown? Plugin?
post #107 of 760
Quote:
Originally Posted by JUDGEandJURY View Post

How does one get out of the craft after touchdown? Plugin?

With the latest version, either click the cocpit itself, and a window should pop up allowing you to EVA any crew. Alternately you can individually click the crew members in the lower right, and EVA them. smile.gif
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post #108 of 760
Quote:
Originally Posted by JUDGEandJURY View Post

The demo is a lot of fun and I have achieved orbit... is there anything else to do? The Mun seems unrealistic with this selection of parts...

Get mods compatible with the demo tongue.gif
Quote:
Originally Posted by JUDGEandJURY View Post

How does one get out of the craft after touchdown? Plugin?

It's part of the paid version (0.16) the demo is technically a full version, just older tongue.gif (0.15)
Quote:
Originally Posted by Demented View Post

With the latest version, either click the cocpit itself, and a window should pop up allowing you to EVA any crew. Alternately you can individually click the crew members in the lower right, and EVA them. smile.gif

Just a tip tongue.gif I saw your latest video for KSP and if you press "G" the landing gear will rise, pressing "G" again will lower it tongue.gif

Also I found out if you press "C" (in 0.17) it will go to cockpit view. I'm not sure what the button for EVA is.
    
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post #109 of 760
EDIT: Already answered. Thanks!

New question... how do I get mechjeb to operate? I put the files in the plugin folder but not sure how I activate the autopilot.


EDIT #2: Anyone tried this yet? Looks like ti could be interesting...
Edited by JUDGEandJURY - 9/26/12 at 2:04pm
post #110 of 760
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Quote:
Originally Posted by JUDGEandJURY View Post

EDIT: Already answered. Thanks!
New question... how do I get mechjeb to operate? I put the files in the plugin folder but not sure how I activate the autopilot.
EDIT #2: Anyone tried this yet? Looks like ti could be interesting...


You need to put a MechJeb unit on the rocket.
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