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[New App] Game Data - Time tracking and more for Windows gamers.

post #1 of 43
Thread Starter 
Ok what my idea is that I want to collect this specific data and upload to a server for extra **** later on. Memory usage, CPU usage, FPS, possibly DX used (maybe hopefully settings, resolution used), game session time, total game sessions, etc. This will basically just track and upload. The crowdsourced data will be able to be easily processed with PHP apis and applied to tons of applications. I want it to basically show stats for systems like yours and system impact with capability to track times, possibly do a unlock badges (whatever the system is called, to drunk), and help gamers find new games to play (f2p and payed with separate sections). This is basically what I dreamed of for Xfire when I first found it in 03. Ideas and feedback please.. thumb.gif
Edited by logicPwn - 10/1/12 at 8:31am
post #2 of 43
This sounds like steam
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post #3 of 43
Thread Starter 
Quote:
Originally Posted by ZTR1760 View Post

This sounds like steam

It sounds like Last.fm for games thumb.gif

It's everything I wanted Xfire/Steam to be but it won't be Steam. It will only grab data. The site is the main part where it will display user and crowd data, recommend new games, etc.
post #4 of 43
It sounds pretty interesting, but I've discovered that not many people like having anonymous data being collected about them.

Any particular reason why PHP has to be used and not Python? tongue.gif
post #5 of 43
Thread Starter 
Quote:
Originally Posted by Bassdoken View Post

It sounds pretty interesting, but I've discovered that not many people like having anonymous data being collected about them.
Any particular reason why PHP has to be used and not Python? tongue.gif

For the anonymous data collection, the site will work with whoever has contributed already (including myself and other devs). The software end will be the data collection and will be clearly stated that is all it does before downloading. Creating an account and using the software will allow them to see their usage and stats instead of the crowd as a whole.

And for Python it's only because I don't know python really well. Why do you prefer Python to PHP?
post #6 of 43
Quote:
Originally Posted by logicPwn View Post

For the anonymous data collection, the site will work with whoever has contributed already (including myself and other devs). The software end will be the data collection and will be clearly stated that is all it does before downloading. Creating an account and using the software will allow them to see their usage and stats instead of the crowd as a whole.
And for Python it's only because I don't know python really well. Why do you prefer Python to PHP?

Python is much cleaner, and it doesn't have cryptic and completely non-semantic built-in function naming, and PHP overall just feels like a giant mess (unless you use a framework).

Other devs? Who else is working working on this?
post #7 of 43
Thread Starter 
Quote:
Originally Posted by Bassdoken View Post

Python is much cleaner, and it doesn't have cryptic and completely non-semantic built-in function naming, and PHP overall just feels like a giant mess (unless you use a framework).
Other devs? Who else is working working on this?

I'll have to try out Python in the near future.

But no one else ATM, just me.
post #8 of 43
Thread Starter 
It's starting to come together



Right now I have WMI events to capture process starting and terminating that checks against a games.ini list of supported games (only needs process and game name). I have also designed the data system that holds the game data. Just a few UI update coding and some actual data collection work and this will be in first rough draft.

What you guys think?
post #9 of 43
Thread Starter 
Much coding later

post #10 of 43
I would sign up for it just to track my usage stats. I think this looks really good, +REP for a very good idea that has a community feel to it too.
 
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