Originally Posted by Wildcard36qs
I've been playing a few hours every day (my /age is 49 hours over 19 days = 2.5+ hours a day avg.), and I am only level 45. I have been exploring every area and going for 100%. Those who are level 80, you have to be playing the game non-stop and spending hours upon hours in the game. Those who complain there is a lack of content need to see how much time they have actually spent in the game. For $60 people pay for a game that lasts less than 10 hours (in general), this game has content for hundreds of hours. It is totally worth it and an amazingly beautiful game.
To N3C14R, how are the controls "total crap?" I do not understand. If you play any FPS, you know WASD and mouse setup...
149 hours over the past 19 days. 7.8 hours per day. I haven't played much this week, so if I had to guess I probably got 100% map after ~130 hours or so.
Playtime doesn't seem that out of the norm for a brand new MMO that's been hyped for years. There were plenty of people keeping up with me. MMO gamers generally put more hours into the game than your standard gamers because it's all they do in their free time. Every WoW expansion most our guildies were pulling 9-12 hours a day for the first month, some were pulling 12-15 hours.
I would consider 2 1/2 hours a day very "casual" for a brand new MMO. I feel you'd fall behind the majority of the crowd playing that much, but i'm not one to tell you how to play your game. WoW for 4+ years makes anything less than 3-5 hours a day seem like nothing, because that's what was required if you wanted to get the best gear before the next dungeon. With GW2, it's probably better to take your time because i'm already done with things to do.
Originally Posted by Phillychuck
It may have been 9/10 when the huge crowds were zerging the events, but without a good amount of people around, the events are sparse and when they do kick in, seem to last too long.
That was my #1 concern with the game. Looks like it's going to become a reality.Edited by Murlocke - 9/13/12 at 5:44am