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IGN Guild Wars 2 Review, 9.0 Editor's Choice Award - Page 2

post #11 of 19
why isn't this in the massive gw2 thread with rest of the reviews, impressions, screenshots, and information
post #12 of 19
Quote:
Originally Posted by N3C14R View Post

Input lag and the strange ability of still attacking when u have your fingers off the keyboard controls.

Ability queueing... stop spamming your buttons. Though, they should of gave us the option to disable this because it's been a complaint by many since the first beta.

As for input lag? Where? You mean the 70-120ms lag that every MMO has and will always have? Your playing with people all around the world.. there's going to be slight delays. You can't expect the responsiveness of a single player game, or even a FPS server with a dozen people in roughly the same area of the world on it.
Edited by Murlocke - 9/13/12 at 6:04am
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post #13 of 19
Quote:
Originally Posted by N3C14R View Post

Input lag and the strange ability of still attacking when u have your fingers off the keyboard controls.

Ctrl+right click your 1 ability will take it off of auto attack, just read the bottom of the tooltip.

@Phillychuck I started leveling a Asura warrior and there is still plenty of people to do events with
post #14 of 19
Quote:
Originally Posted by Georgevonfrank View Post

Ctrl+right click your 1 ability will take it off of auto attack, just read the bottom of the tooltip.
@Phillychuck I started leveling a Asura warrior and there is still plenty of people to do events with

Maybe on your server, and area your playing in. I'm not saying the game is dead, but finding the people sucks and when the event ends people just run off to do whatever their next heart is. It reminds me of Rift, there was either too many (not as much an issue in GW2 because the scaling is better), or not enough people to complete/start these live events.
post #15 of 19
Quote:
Originally Posted by Phillychuck View Post

Maybe on your server, and area your playing in. I'm not saying the game is dead, but finding the people sucks and when the event ends people just run off to do whatever their next heart is. It reminds me of Rift, there was either too many (not as much an issue in GW2 because the scaling is better), or not enough people to complete/start these live events.

Different on each server. I'm on FA and just did the swamp event in Queensdale, there were probably 40+ people there during that event. But I do agree, it does suck when noone is around.
post #16 of 19
I actually like it when less people are around for an event, one it makes it more challenging and second I get more exp. The first few events I did in the low level areas had so many players I was just madly trying to click on anything red saying to myself "*** is even happening"

This is my first MMO in a long time, since UO/EQ, generally I despise MMOs but I am having fun with GW2. I play it very casually, max 2 hours a day, even after 2 I feel gross. One thing I don't like is each time I try WvWvW the queue process takes way too long so I just give up.

I do see the game getting old if WvW and PvP are boring, but because there is no subscription fee, I don't have anything to lose by taking a break. Already feel like I'm getting my $60 worth.
post #17 of 19
Quote:
Originally Posted by Phillychuck View Post

Maybe on your server, and area your playing in. I'm not saying the game is dead, but finding the people sucks and when the event ends people just run off to do whatever their next heart is. It reminds me of Rift, there was either too many (not as much an issue in GW2 because the scaling is better), or not enough people to complete/start these live events.

Well what do you expect people to do after the event is done?
Quote:
Originally Posted by amtbr View Post

I actually like it when less people are around for an event, one it makes it more challenging and second I get more exp. The first few events I did in the low level areas had so many players I was just madly trying to click on anything red saying to myself "*** is even happening"
This is my first MMO in a long time, since UO/EQ, generally I despise MMOs but I am having fun with GW2. I play it very casually, max 2 hours a day, even after 2 I feel gross. One thing I don't like is each time I try WvWvW the queue process takes way too long so I just give up.
I do see the game getting old if WvW and PvP are boring, but because there is no subscription fee, I don't have anything to lose by taking a break. Already feel like I'm getting my $60 worth.

Actually you get more exp when it is a large group, because more mobs spawn.
post #18 of 19
Quote:
Originally Posted by Georgevonfrank View Post

Well what do you expect people to do after the event is done?
Actually you get more exp when it is a large group, because more mobs spawn.

Just saying, then the quest to find live events continues, there isn't a 1-2-3 flow, especially with the scaling system, the high levels that come to other areas for completion don't need to stick in the level range. I'm pointing out my feelings with the system, not saying its horrible, just frustrating at times for me.
post #19 of 19
I wish more people would stick around after events are done. A lot of them actually have some pretty cool stuff. The NPC's don't just dispear, they actually walk off into the world, talk to other NPC's about the event, and frequently start a new event related to the previous one. If they die en-route to their destination, the next event won't start until you find and res that NPC.

I think this is probably the same group of people who claim that the events don't actually change anything. If you do an event for helping a norn hunt a moose, then walk off without actually following the norn back to his house, of course you won't see any changes. The world isn't going to turn purple or flip upside down, but that norn actually walks back to his house, comments about it to his wife and kids, and puts the thing up on the wall.

That is just one example of the little things that this game does well. It makes it feel like a GAME again, where MMO's are usually more like chores or jobs, and the game takes a huge backseat.
    
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