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Borderlands 2 with Hybrid PhysX - Page 29

post #281 of 283
I thought I would report some success here, in case anyone is still having trouble. Definitely use the Hybridiz method at this point.

I purchased a Geforce GT 440, passively cooled, on ebay.
I stuck the card in my motherboard (a x16 slot, since I don't use crossfire).
Downloaded Nvidia 314.22 WHQL.
I ran the prehybrd.exe AS ADMIN. I did this the first time without admin, and it didn't work at all. Then I had to reinstall physx of course. You can actually just reinstall the physx portion, instead of the whole set of drivers. You can search for a physx only installer download.
Installed the nvidia drivers including physx.
Ran the hybridiz.exe AS ADMIN.
Tested with Fluidmark 1.5.2, and got up to 80% utilization of the GT 440. My scores were pretty horrible, but thats to be expected with only 96 shader cores. You have to remove pretty much all the physx files from the fluidmark folder. I recommend sticking them in another folder. I just went one by one moving them until Fluidmark didn't crash and the Physx GPU option was unlocked.
Installed Borderlands 2. Removed the PhysxCore.dll and PhysxDevice.dll.

Ran Borderlands! Getting a solid 60 fps the whole time it seems! I haven't played that much yet, but even with pretty crazy firefights/blood spraying, frame rates are maintained. The core load is only like 5-10 percent. I was pretty worried that the 440 wouldn't be enough for Borderlands, as it seems like people with much higher end cards have problems. I can definitely recommend a 440 or 450 though. I'll try and report back when I get to the more physx intensive portions of the game.
post #282 of 283
Quote:
Originally Posted by moldyviolinist View Post

I thought I would report some success here, in case anyone is still having trouble. Definitely use the Hybridiz method at this point.

I purchased a Geforce GT 440, passively cooled, on ebay.
I stuck the card in my motherboard (a x16 slot, since I don't use crossfire).
Downloaded Nvidia 314.22 WHQL.
I ran the prehybrd.exe AS ADMIN. I did this the first time without admin, and it didn't work at all. Then I had to reinstall physx of course. You can actually just reinstall the physx portion, instead of the whole set of drivers. You can search for a physx only installer download.
Installed the nvidia drivers including physx.
Ran the hybridiz.exe AS ADMIN.
Tested with Fluidmark 1.5.2, and got up to 80% utilization of the GT 440. My scores were pretty horrible, but thats to be expected with only 96 shader cores. You have to remove pretty much all the physx files from the fluidmark folder. I recommend sticking them in another folder. I just went one by one moving them until Fluidmark didn't crash and the Physx GPU option was unlocked.
Installed Borderlands 2. Removed the PhysxCore.dll and PhysxDevice.dll.

Ran Borderlands! Getting a solid 60 fps the whole time it seems! I haven't played that much yet, but even with pretty crazy firefights/blood spraying, frame rates are maintained. The core load is only like 5-10 percent. I was pretty worried that the 440 wouldn't be enough for Borderlands, as it seems like people with much higher end cards have problems. I can definitely recommend a 440 or 450 though. I'll try and report back when I get to the more physx intensive portions of the game.

My experience is that the performance isn't down to how many cuda cores the card have but the overall compute power of each cuda cure. Supposedly the 500 series should be better than the 600 series and the 400 series even better than the 500 series. Would atleast explain your success so fare.
post #283 of 283
BorderLands2 is poorly optimized, it drops to 20 something fps in some scenes, even with a 680 as the primary in Newegg demo on youtube. The TMUs aren't utilized at all, a 500 series is still Fermi so it should be better than 400 slightly.

Maybe you are thinking like how a 6970 is not any better than a 5870 at PassMark.com in Compute performance because TeraScale2 is VLIW5, better than VLIW4. That link probably shows their PhysX perf. relativity.

Kepler seems more efficient than Fermi since 570 is only slightly slower than 650TIboost at PhysX/Compute, but in the render bench on that site it is almost 30% faster. That gearbox forum guy is comparing a x70 series to an x50++ in render mode, so the rendering is using the cores more. They should be about equal if dedicated.

If you are having stuttering issues, turn off framerate smoothing, (or if that doesn't work, set MaxParticleResize=100000) AND:

1. Use the newest drivers, v320.14 and Openiz and reboot after running CUDAfix 32 or 64
2. Remove all PhysX* and cuda* prefixed DLL files from the game dir.
Edited by 16GHz - 5/17/13 at 11:03am
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