Originally Posted by sausageson
ThisIm sure a small company like CD projekt is happy with their sales but 1.5 million over a year would be considered a colossal failure to any publisher.
People need to stop saying look at the sales of the witcher or portal 2 etc. They have to realize any publisher or any publisher that doesnt have the money making machine steam would consider these sales a failure.
Considering their budget of 8 million dollars , I am sure they are quite happy about it . With only 8 million they created the perfect PC game - although marred by a few design choices - . With a big publisher they would make a game with , lets say , 10 million and dump another 70 million on marketing and expect that it sells for double the money they put in .
Lets take W2 and Kingdom of Amalur as an example , W2 with only 8 million and KoA with 100 million budget . The only thing that I know about KoA is what I saw in pics and what I heard about it , it does not look it would take 20 million to develop or 10 even . W2 on the other hand cost 8 million in what I see as the perfect PC game ( imo ) . Why the 100 million budget then ? marketing thats why .
So W2 sold 1.5 million for more than double or triple the initial cost , KoA on the other hand needed 3 million sales to break even as I read , which it did not as of 90 days after release ( it sold 1.2 M ) , I dont know about sales now .
Fast forward to today , CDP is making another game while 38 studios bankrupted .
Big publishers dont want W2 sales , thats pocket change for them . Thay want a game that sells for half a billion or something .
I will stick to indies and KS games , thats where the fun at .Edited by Perrin - 9/21/12 at 12:13am