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[TS] Borderlands 2 GPU & CPU Performance Test

post #1 of 251
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Quote:


We'll test 26 graphics card configurations from AMD and Nvidia across all price ranges using the latest official drivers for every card. Our test bed will feature an Intel Core i7-3960X to remove any CPU bottlenecks that could influence high-end GPU scores.

We'll use Fraps to measure frame rates during 90 seconds of gameplay footage from Borderlands 2's second level, "Southern Shelf." The test begins at the start of the level and here the frame rate is quite high as there is little scenery. However, the frame rate quickly dives as the player walks out into an open area and battles some Brat Bullymong.

Source
Edited by Riou - 9/21/12 at 3:44am
post #2 of 251
Ya with physx on high, I had to push my 1090t up to 4.4 in order to stay over 60 fps at 3072x1280. Just grabbed a 560ti to take a stab at hybrid physx, so I can back the thuban back.
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post #3 of 251
Hopefully my 9800GT will be able to play it.... be it on my 22'' or 17'' monitor (1920x1080 vs 1280x1024, most likely the latter)... either way it seems like it's nicely optimized when GTX 460 can yield such framerates. Also nice to see it utilizing quadcores like that.
    
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post #4 of 251
Warning: Spoiler! (Click to show)

Nvidia cards are doing pretty well against the competition apparently.

Also it's nice to see a game that apparently runs better on SB-E wheee.gif
 
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post #5 of 251
4.2Ghz FX4170 can't be a Phenom 2 x4 980, even with a 13% clock speed advantage it's still 8% slower......
post #6 of 251
So they tested Physx on Nvidia cards vs Physx offloaded to the CPU on AMD cards?

Sure the i7-3960X can handle it ..... I wonder about my AMD chip?
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post #7 of 251
Quote:
Originally Posted by Alatar View Post

Warning: Spoiler! (Click to show)
Nvidia cards are doing pretty well against the competition apparently.
Also it's nice to see a game that apparently runs better on SB-E wheee.gif

Considering that it was developed using PhysX and optimized for Nvidia, that's kind of to be expected. It's also worth noting that they don't mention the clock speed of the AMD cards, so you don't know what speed they're running at, if it's the original speeds at release or the GHz edition cards.

It is nice to see games that aren't just Source games making use of larger L3 cache. Now they just need to make more core agnostic games that scale across cores better.
Quote:
Originally Posted by noahhova View Post

So they tested Physx on Nvidia cards vs Physx offloaded to the CPU on AMD cards?
Sure the i7-3960X can handle it ..... I wonder about my AMD chip?

Was it offloaded to the CPU or were they running an Nvidia card as a PhysX card? They're not clear about their methods.
Edited by nubbinator - 9/21/12 at 2:24am
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post #8 of 251
Doesn't surprise me you need a quality CPU. Some fights in the game get ridiculously intense and there is a million things going on. The review is vague about so many things though, not very well done at all
Quote:
Originally Posted by noahhova View Post

So they tested Physx on Nvidia cards vs Physx offloaded to the CPU on AMD cards?

Sure the i7-3960X can handle it ..... I wonder about my AMD chip?

Exactly. Poor methodology and extremely vague
Edited by Tslm - 9/21/12 at 2:31am
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post #9 of 251
Wow so my friend with a i5 760 and a 680 is seriously bottlenecked i see.
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post #10 of 251
Quote:
Originally Posted by dafour View Post

Wow so my friend with a i5 760 and a 680 is seriously bottlenecked i see.

If your friend has over clocked it hen no
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