Originally Posted by Brutuz
I call it the survival of the fittest, if a hard game (I mean hard as in actually mentally taxing and challenging, not "Here's something you could never have told was coming or blocked without being able to see the future, now learn what exactly happens until you get it right!") came out, the majority of people would get to the first level and then be stuck.
Some wouldn't even get past the menu screen.
This actually reminds me when Tomb raider first came out. I played it on my Saturn, Jebus H cringle did that cause endless nights of torture.
Always reminds me of "Spaced", Tim was always drownding or swan diving off onto hard floors.